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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | blinky_emp_wait (localClientNum) |
function | blinky_light (localClientNum, tagName, friendlyfx, enemyfx) |
function | create_effect (type, fxid) |
function | create_loop_effect (fxid) |
function | create_loop_sound () |
function | create_looper (clientNum) |
function | create_oneshot_effect (fxid) |
function | create_trigger (clientNum) |
function | lightning (normalFunc, flashFunc) |
function | loop (clientNum) |
function | loop_sound (clientNum) |
function | loop_stop (clientNum, timeout) |
function | loop_thread (clientNum) |
function | oneshot_thread (clientNum) |
function | player_init (clientNum) |
function | report_num_effects () |
function | set_forward_and_up_vectors () |
function | stop_blinky_light (localClientNum) |
function | validate (fxId, origin) |
function __init__ | ( | ) |
Definition at line 13 of file fx_shared.csc.
References on_localclient_connect(), and player_init().
function blinky_emp_wait | ( | localClientNum | ) |
Definition at line 328 of file fx_shared.csc.
References stop_blinky_light().
Referenced by blinky_light().
function blinky_light | ( | localClientNum | , |
tagName | , | ||
friendlyfx | , | ||
enemyfx | |||
) |
Definition at line 280 of file fx_shared.csc.
References blinky_emp_wait(), CLIENT_FRAME, friend_not_foe(), server_wait(), and waittill_dobj().
Referenced by checkForPlayerSwitch(), missile_drone_projectile_active_cb(), and spawnedPerClient().
function create_effect | ( | type | , |
fxid | |||
) |
Definition at line 104 of file fx_shared.csc.
Referenced by create_loop_effect(), create_oneshot_effect(), and createExploder().
function create_loop_effect | ( | fxid | ) |
Definition at line 127 of file fx_shared.csc.
References create_effect().
function create_loop_sound | ( | ) |
Definition at line 87 of file fx_shared.csc.
function create_looper | ( | clientNum | ) |
Definition at line 242 of file fx_shared.csc.
References loop(), and loop_sound().
Referenced by loop_thread().
function create_oneshot_effect | ( | fxid | ) |
Definition at line 120 of file fx_shared.csc.
References create_effect().
function create_trigger | ( | clientNum | ) |
Definition at line 271 of file fx_shared.csc.
References loop_sound(), and validate().
Referenced by oneshot_thread().
function lightning | ( | normalFunc | , |
flashFunc | |||
) |
Definition at line 182 of file fx_shared.csc.
Referenced by activate_exploder().
function loop | ( | clientNum | ) |
Definition at line 248 of file fx_shared.csc.
References validate().
Referenced by cSceneObject::_play_anim(), and create_looper().
function loop_sound | ( | clientNum | ) |
Definition at line 157 of file fx_shared.csc.
References loop_fx_sound().
Referenced by create_looper(), create_trigger(), and player_init().
function loop_stop | ( | clientNum | , |
timeout | |||
) |
function loop_thread | ( | clientNum | ) |
Definition at line 191 of file fx_shared.csc.
References create_looper(), loop_stop(), and timeout().
Referenced by player_init().
function oneshot_thread | ( | clientNum | ) |
Definition at line 140 of file fx_shared.csc.
References create_trigger().
Referenced by player_init().
function player_init | ( | clientNum | ) |
Definition at line 18 of file fx_shared.csc.
References getExploderId(), loop_sound(), loop_thread(), oneshot_thread(), and set_forward_and_up_vectors().
Referenced by __init__().
function report_num_effects | ( | ) |
Definition at line 153 of file fx_shared.csc.
function set_forward_and_up_vectors | ( | ) |
Definition at line 134 of file fx_shared.csc.
Referenced by activate_individual_exploder(), and player_init().
function stop_blinky_light | ( | localClientNum | ) |
Definition at line 315 of file fx_shared.csc.
Referenced by blinky_emp_wait(), checkForPlayerSwitch(), and missile_drone_projectile_active_cb().
function validate | ( | fxId | , |
origin | |||
) |
Definition at line 77 of file fx_shared.csc.
Referenced by create_trigger(), and loop().