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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | DOGTAG_VANISH_FX "ui/fx_kill_confirmed_vanish" |
Functions | |
function | bounce () |
function | checkAllowSpectating () |
function | clear_on_victim_disconnect (victim) |
function | dt_respawn () |
function | init () |
function | on_spawn_player () |
function | onPickup (event) |
function | onUse (player) |
function | onUseDogTag (player) |
function | reset_tags () |
function | should_spawn_tags (eInflictor, attacker, iDamage, sMeansOfDeath, sWeapon, vDir, sHitLoc, psOffsetTime, deathAnimDuration) |
function | show_to_enemy_teams (gameObject, friend_team) |
function | show_to_team (gameObject, show_team) |
function | spawn_dog_tag (victim, attacker, on_use_function, objectives_for_attacker_and_victim_only) |
function | team_updater (tags) |
function | time_out (victim) |
function | waitTillCanSpawnClient () |
#define DOGTAG_VANISH_FX "ui/fx_kill_confirmed_vanish" |
Definition at line 22 of file _dogtags.gsc.
function bounce | ( | ) |
Definition at line 320 of file _dogtags.gsc.
Referenced by spawn_dog_tag().
function checkAllowSpectating | ( | ) |
Definition at line 346 of file _dogtags.gsc.
References update_settings(), and WAIT_SERVER_FRAME.
Referenced by onPlayerKilled().
function clear_on_victim_disconnect | ( | victim | ) |
Definition at line 231 of file _dogtags.gsc.
References allow_use(), DOGTAG_VANISH_FX, PlayFx(), and WAIT_SERVER_FRAME.
Referenced by spawn_dog_tag().
function dt_respawn | ( | ) |
Definition at line 413 of file _dogtags.gsc.
References waitTillCanSpawnClient().
Referenced by onUseDogTag().
function init | ( | ) |
Definition at line 26 of file _dogtags.gsc.
function on_spawn_player | ( | ) |
Definition at line 267 of file _dogtags.gsc.
Referenced by onSpawnPlayer().
function onPickup | ( | event | ) |
Definition at line 225 of file _dogtags.gsc.
References processScoreEvent().
Referenced by generate_zombie_craftable_piece(), onUse(), and set_picked_up().
function onUse | ( | player | ) |
Definition at line 146 of file _dogtags.gsc.
References onPickup(), and reset_tags().
Referenced by spawn_dog_tag(), use_object_prox_think(), and use_object_use_think().
function onUseDogTag | ( | player | ) |
Definition at line 397 of file _dogtags.gsc.
References dt_respawn().
Referenced by onPlayerKilled().
function reset_tags | ( | ) |
Definition at line 204 of file _dogtags.gsc.
References allow_use().
Referenced by onUse(), and team_updater().
function should_spawn_tags | ( | eInflictor | , |
attacker | , | ||
iDamage | , | ||
sMeansOfDeath | , | ||
sWeapon | , | ||
vDir | , | ||
sHitLoc | , | ||
psOffsetTime | , | ||
deathAnimDuration | |||
) |
Definition at line 373 of file _dogtags.gsc.
Referenced by onPlayerKilled().
function show_to_enemy_teams | ( | gameObject | , |
friend_team | |||
) |
Definition at line 135 of file _dogtags.gsc.
Referenced by spawn_dog_tag().
function show_to_team | ( | gameObject | , |
show_team | |||
) |
Definition at line 124 of file _dogtags.gsc.
Referenced by spawn_dog_tag().
function spawn_dog_tag | ( | victim | , |
attacker | , | ||
on_use_function | , | ||
objectives_for_attacker_and_victim_only | |||
) |
Definition at line 32 of file _dogtags.gsc.
References allow_use(), bounce(), clear_on_victim_disconnect(), create_use_object(), DOGTAG_VANISH_FX, onUse(), PlayFx(), set_use_time(), show_to_enemy_teams(), show_to_team(), spawn(), and team_updater().
Referenced by onPlayerKilled().
function team_updater | ( | tags | ) |
Definition at line 287 of file _dogtags.gsc.
References reset_tags().
Referenced by spawn_dog_tag().
function time_out | ( | victim | ) |
Definition at line 301 of file _dogtags.gsc.
References allow_use(), and waitLongDurationWithHostMigrationPause().
Referenced by sentinel_ChargeAtPlayerNavigation().
function waitTillCanSpawnClient | ( | ) |
Definition at line 422 of file _dogtags.gsc.
Referenced by dt_respawn().