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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | __init__ () |
| function | missileFireWatcher () |
| function | missileLockWatcher () |
| function | on_player_killed () |
| function | PlayTargetMissileSound (alias, looping) |
| function | register_clientfields () |
| function | sndChyronWatcher () |
| function | sndIGCskipWatcher () |
| function | sndResetSoundSettings () |
| function | sndUpdateVehicleContext (added) |
| function | unlockFrontendMusic (unlockName, allplayers=true) |
| function | vehicleSpawnContext () |
| function __init__ | ( | ) |
Definition at line 16 of file audio_shared.gsc.
References missileFireWatcher(), missileLockWatcher(), on_player_killed(), on_spawned(), on_vehicle_spawned(), register_clientfields(), sndChyronWatcher(), sndIGCskipWatcher(), sndResetSoundSettings(), and vehicleSpawnContext().
| function missileFireWatcher | ( | ) |
Definition at line 145 of file audio_shared.gsc.
References clear(), PlayTargetMissileSound(), set(), and waittill_any().
Referenced by __init__().
| function missileLockWatcher | ( | ) |
Definition at line 119 of file audio_shared.gsc.
References clear(), exists(), get(), init(), PlayTargetMissileSound(), and waittill_any().
Referenced by __init__().
| function on_player_killed | ( | ) |
Definition at line 63 of file audio_shared.gsc.
References IS_TRUE, and killcam().
Referenced by __init__().
| function PlayTargetMissileSound | ( | alias | , |
| looping | |||
| ) |
Definition at line 97 of file audio_shared.gsc.
Referenced by missileFireWatcher(), and missileLockWatcher().
| function register_clientfields | ( | ) |
Definition at line 28 of file audio_shared.gsc.
References register(), and VERSION_SHIP.
Referenced by __init__().
| function sndChyronWatcher | ( | ) |
| function sndIGCskipWatcher | ( | ) |
Definition at line 50 of file audio_shared.gsc.
Referenced by __init__().
| function sndResetSoundSettings | ( | ) |
Definition at line 58 of file audio_shared.gsc.
References set_to_player().
Referenced by __init__().
| function sndUpdateVehicleContext | ( | added | ) |
Definition at line 74 of file audio_shared.gsc.
References set().
Referenced by EndRemoteControl(), EndSentinelRemoteControl(), EnterHelicopter(), LeaveHelicopter(), StartRemoteControl(), and StartSentinelRemoteControl().
| function unlockFrontendMusic | ( | unlockName | , |
| allplayers | = true |
||
| ) |
Definition at line 164 of file audio_shared.gsc.
References IS_TRUE.
Referenced by sndMusicUnlock().
| function vehicleSpawnContext | ( | ) |
Definition at line 70 of file audio_shared.gsc.
References set().
Referenced by __init__(), and InitSentinel().