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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | missileFireWatcher () |
function | missileLockWatcher () |
function | on_player_killed () |
function | PlayTargetMissileSound (alias, looping) |
function | register_clientfields () |
function | sndChyronWatcher () |
function | sndIGCskipWatcher () |
function | sndResetSoundSettings () |
function | sndUpdateVehicleContext (added) |
function | unlockFrontendMusic (unlockName, allplayers=true) |
function | vehicleSpawnContext () |
function __init__ | ( | ) |
Definition at line 16 of file audio_shared.gsc.
References missileFireWatcher(), missileLockWatcher(), on_player_killed(), on_spawned(), on_vehicle_spawned(), register_clientfields(), sndChyronWatcher(), sndIGCskipWatcher(), sndResetSoundSettings(), and vehicleSpawnContext().
function missileFireWatcher | ( | ) |
Definition at line 145 of file audio_shared.gsc.
References clear(), PlayTargetMissileSound(), set(), and waittill_any().
Referenced by __init__().
function missileLockWatcher | ( | ) |
Definition at line 119 of file audio_shared.gsc.
References clear(), exists(), get(), init(), PlayTargetMissileSound(), and waittill_any().
Referenced by __init__().
function on_player_killed | ( | ) |
Definition at line 63 of file audio_shared.gsc.
References IS_TRUE, and killcam().
Referenced by __init__().
function PlayTargetMissileSound | ( | alias | , |
looping | |||
) |
Definition at line 97 of file audio_shared.gsc.
Referenced by missileFireWatcher(), and missileLockWatcher().
function register_clientfields | ( | ) |
Definition at line 28 of file audio_shared.gsc.
References register(), and VERSION_SHIP.
Referenced by __init__().
function sndChyronWatcher | ( | ) |
function sndIGCskipWatcher | ( | ) |
Definition at line 50 of file audio_shared.gsc.
Referenced by __init__().
function sndResetSoundSettings | ( | ) |
Definition at line 58 of file audio_shared.gsc.
References set_to_player().
Referenced by __init__().
function sndUpdateVehicleContext | ( | added | ) |
Definition at line 74 of file audio_shared.gsc.
References set().
Referenced by EndRemoteControl(), EndSentinelRemoteControl(), EnterHelicopter(), LeaveHelicopter(), StartRemoteControl(), and StartSentinelRemoteControl().
function unlockFrontendMusic | ( | unlockName | , |
allplayers | = true |
||
) |
Definition at line 164 of file audio_shared.gsc.
References IS_TRUE.
Referenced by sndMusicUnlock().
function vehicleSpawnContext | ( | ) |
Definition at line 70 of file audio_shared.gsc.
References set().
Referenced by __init__(), and InitSentinel().