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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | checkTeamEquipment (localClientNum) |
function | enemyequip_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | equipmentDR (local_client_num) |
function | equipmentTeamObject (localClientNum) |
function | equipmentWatchPlayerTeamChanged (localClientNum, fxHandle) |
function | equipmentWatchTeamFX (localClientNum, fxHandle) |
function | init_shared () |
function | on_localplayer_spawned (local_client_num) |
function | playFlareFX (localClientNum) |
function | proximity_alarm_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | retrievable_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | sndProxAlert_EntCleanup (localClientNum, ent) |
function | teamequip_changed (local_client_num, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | update_sound (local_client_num, bNewEnt, newVal, oldVal) |
function | updateEnemyEquipment (local_client_num, newVal) |
function | updateRetrievable (local_client_num, newVal) |
function | updateTeamEquipment (local_client_num, newVal) |
function | watch_killstreak_tap_activation (local_client_num) |
function | watch_perks_changed (local_client_num) |
function checkTeamEquipment | ( | localClientNum | ) |
Definition at line 196 of file _weaponobjects.csc.
Referenced by updateTeamEquipment().
function enemyequip_changed | ( | local_client_num | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 140 of file _weaponobjects.csc.
References ENEMY_EQUIPMENT_SHADER_OFF, and updateEnemyEquipment().
Referenced by init_shared().
function equipmentDR | ( | local_client_num | ) |
Definition at line 171 of file _weaponobjects.csc.
Referenced by equipmentTeamObject().
function equipmentTeamObject | ( | localClientNum | ) |
Definition at line 233 of file _weaponobjects.csc.
References equipmentDR(), equipmentWatchPlayerTeamChanged(), equipmentWatchTeamFX(), IS_TRUE, playFlareFX(), and waittill_dobj().
Referenced by equipmentWatchTeamFX(), proximity_spawned(), and satchel_spawned().
function equipmentWatchPlayerTeamChanged | ( | localClientNum | , |
fxHandle | |||
) |
Definition at line 316 of file _weaponobjects.csc.
Referenced by equipmentTeamObject().
function equipmentWatchTeamFX | ( | localClientNum | , |
fxHandle | |||
) |
Definition at line 295 of file _weaponobjects.csc.
References equipmentTeamObject(), and waittill_any_return().
Referenced by equipmentTeamObject().
function init_shared | ( | ) |
Definition at line 23 of file _weaponobjects.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, DEFAULT, enemyequip_changed(), on_localplayer_spawned(), proximity_alarm_changed(), register(), retrievable_changed(), teamequip_changed(), and VERSION_SHIP.
Referenced by __init__().
function on_localplayer_spawned | ( | local_client_num | ) |
Definition at line 41 of file _weaponobjects.csc.
References watch_killstreak_tap_activation(), and watch_perks_changed().
Referenced by init_shared().
function playFlareFX | ( | localClientNum | ) |
Definition at line 259 of file _weaponobjects.csc.
References friend_not_foe().
Referenced by equipmentTeamObject().
function proximity_alarm_changed | ( | local_client_num | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 77 of file _weaponobjects.csc.
References update_sound().
Referenced by init_shared().
function retrievable_changed | ( | local_client_num | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 120 of file _weaponobjects.csc.
References updateRetrievable().
Referenced by init_shared().
function sndProxAlert_EntCleanup | ( | localClientNum | , |
ent | |||
) |
Definition at line 339 of file _weaponobjects.csc.
References waittill_any().
Referenced by update_sound().
function teamequip_changed | ( | local_client_num | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 110 of file _weaponobjects.csc.
References updateTeamEquipment().
Referenced by init_shared().
function update_sound | ( | local_client_num | , |
bNewEnt | , | ||
newVal | , | ||
oldVal | |||
) |
Definition at line 82 of file _weaponobjects.csc.
References PROXIMITY_ALARM_DEPLOYED, PROXIMITY_ALARM_OFF, PROXIMITY_ALARM_ON, sndProxAlert_EntCleanup(), and Spawn().
Referenced by proximity_alarm_changed().
function updateEnemyEquipment | ( | local_client_num | , |
newVal | |||
) |
Definition at line 149 of file _weaponobjects.csc.
References friend_not_foe(), set_item_enemy_equipment(), set_item_friendly_equipment(), and show_friendly_outlines().
Referenced by enemyequip_changed(), and watch_perks_changed().
function updateRetrievable | ( | local_client_num | , |
newVal | |||
) |
Definition at line 127 of file _weaponobjects.csc.
References set_item_retrievable().
Referenced by retrievable_changed(), and watch_perks_changed().
function updateTeamEquipment | ( | local_client_num | , |
newVal | |||
) |
Definition at line 115 of file _weaponobjects.csc.
References checkTeamEquipment().
Referenced by teamequip_changed().
function watch_killstreak_tap_activation | ( | local_client_num | ) |
Definition at line 51 of file _weaponobjects.csc.
Referenced by on_localplayer_spawned().
function watch_perks_changed | ( | local_client_num | ) |
Definition at line 175 of file _weaponobjects.csc.
References updateEnemyEquipment(), updateRetrievable(), and WAIT_CLIENT_FRAME.
Referenced by on_localplayer_spawned().