‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_damagefeedback.gsc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function main ()
 
function on_player_connect ()
 
function playHitSound (mod, alert)
 
function sendHitSpecialEventAtFrameEnd (hitEnt)
 
function should_play_sound (mod)
 
function updateDamageFeedback (mod, inflictor, perkFeedback)
 
function updateSpecialDamageFeedback (hitEnt)
 

Function Documentation

◆ __init__()

function __init__ ( )

Definition at line 14 of file _damagefeedback.gsc.

References main(), on_connect(), on_player_connect(), and on_start_gametype().

◆ main()

function main ( )

Definition at line 20 of file _damagefeedback.gsc.

Referenced by __init__().

◆ on_player_connect()

function on_player_connect ( )

Definition at line 24 of file _damagefeedback.gsc.

Referenced by __init__().

◆ playHitSound()

function playHitSound ( mod  ,
alert   
)

Definition at line 117 of file _damagefeedback.gsc.

Referenced by updateDamageFeedback().

◆ sendHitSpecialEventAtFrameEnd()

function sendHitSpecialEventAtFrameEnd ( hitEnt  )

Definition at line 159 of file _damagefeedback.gsc.

Referenced by updateSpecialDamageFeedback().

◆ should_play_sound()

function should_play_sound ( mod  )

Definition at line 37 of file _damagefeedback.gsc.

Referenced by updateDamageFeedback().

◆ updateDamageFeedback()

function updateDamageFeedback ( mod  ,
inflictor  ,
perkFeedback   
)

Definition at line 56 of file _damagefeedback.gsc.

References playHitSound(), and should_play_sound().

Referenced by Callback_ActorDamage().

◆ updateSpecialDamageFeedback()

function updateSpecialDamageFeedback ( hitEnt  )

Definition at line 133 of file _damagefeedback.gsc.

References sendHitSpecialEventAtFrameEnd(), and WAIT_SERVER_FRAME.