![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Functions | |
function | __init__ () |
function | MonitorDistance (localClientNum) |
function | on_player_spawned (localClientNum) |
function | onEmpChanged (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | onEmpMonitorDistanceChanged (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | StartEmpEffects (localPlayer, bWasTimeJump=false) |
function | StopEmpEffects (localPlayer, oldVal, bWasTimeJump=false) |
function __init__ | ( | ) |
Definition at line 20 of file _empgrenade.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, on_player_spawned(), on_spawned(), onEmpChanged(), onEmpMonitorDistanceChanged(), register(), and VERSION_SHIP.
function MonitorDistance | ( | localClientNum | ) |
Definition at line 112 of file _empgrenade.csc.
References clamp(), FILTER_INDEX_EMP, get_to_player(), and set_filter_tactical_amount().
Referenced by on_player_spawned(), and onEmpMonitorDistanceChanged().
function on_player_spawned | ( | localClientNum | ) |
Definition at line 72 of file _empgrenade.csc.
References get_to_player(), MonitorDistance(), StartEmpEffects(), and StopEmpEffects().
Referenced by __init__().
function onEmpChanged | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 28 of file _empgrenade.csc.
References get_to_player(), StartEmpEffects(), and StopEmpEffects().
Referenced by __init__().
function onEmpMonitorDistanceChanged | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 96 of file _empgrenade.csc.
References MonitorDistance(), StartEmpEffects(), and StopEmpEffects().
Referenced by __init__().
function StartEmpEffects | ( | localPlayer | , |
bWasTimeJump | = false |
||
) |
Definition at line 46 of file _empgrenade.csc.
References enable_filter_tactical(), FILTER_INDEX_EMP, init_filter_tactical(), playloopat(), and set_filter_tactical_amount().
Referenced by on_player_spawned(), onEmpChanged(), and onEmpMonitorDistanceChanged().
function StopEmpEffects | ( | localPlayer | , |
oldVal | , | ||
bWasTimeJump | = false |
||
) |
Definition at line 59 of file _empgrenade.csc.
References disable_filter_tactical(), FILTER_INDEX_EMP, init_filter_tactical(), and stoploopat().
Referenced by on_player_spawned(), onEmpChanged(), and onEmpMonitorDistanceChanged().