‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
clientfield_shared.csc
Go to the documentation of this file.
1 #insert scripts\shared\shared.gsh;
2 
3 #namespace clientfield;
4 
21 function register( str_pool_name, str_name, n_version, n_bits, str_type, func_callback, b_host, b_callback_for_zero_when_new )
22 {
23  RegisterClientField( str_pool_name, str_name, n_version, n_bits, str_type, func_callback, b_host, b_callback_for_zero_when_new );
24 }
25 
26 function ‪get(field_name)
27 {
28  if(self == level)
29  {
30  return CodeGetWorldClientField(field_name);
31  }
32  else
33  {
34  return CodeGetClientField(self, field_name);
35  }
36 }
37 
38 function ‪get_to_player( field_name )
39 {
40  return CodeGetPlayerStateClientField( self, field_name );
41 }
42 
43 function ‪get_player_uimodel( field_name )
44 {
45  return CodeGetUIModelClientField( self, field_name );
46 }
‪get_to_player
‪function get_to_player(field_name)
Definition: clientfield_shared.csc:38
‪get
‪function get(field_name)
Definition: clientfield_shared.csc:26
‪get_player_uimodel
‪function get_player_uimodel(field_name)
Definition: clientfield_shared.csc:43