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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | addPlayerToChain (player) |
| function | begin_other_grenade_tracking () |
| function | chainIsActive (chain) |
| function | chainPlayer (eAttacker, killCamEnt, weapon, meansOfDeath, damage, proximityChain, player, distanceSq) |
| function | cleanupKillCamEntOnDeath () |
| function | cleanUpProximityChainEnt () |
| function | createGadgetProximityGrenadeWatcher () |
| function | createProximityGrenadeWatcher () |
| function | damagePlayerInRadius (position, eAttacker, killCamEnt) |
| function | debugChainSphere () |
| function | deleteEntAfterTime () |
| function | deleteEntOnOwnerDeath (owner) |
| function | deleteEntOnTimeout () |
| function | getProximityChain () |
| function | init_shared () |
| function | isInChain (player) |
| function | on_damage (eAttacker, eInflictor, weapon, meansOfDeath, damage) |
| function | on_player_spawned () |
| function | onSpawnProximityGrenadeWeaponObject (watcher, owner) |
| function | performHudEffects (position, distanceToGrenade) |
| function | proximityDeathWait (owner) |
| function | proximityDetonate (attacker, weapon, target) |
| function | proximityGrenadeChain (eAttacker, eInflictor, killCamEnt, weapon, meansOfDeath, damage, proximityChain, delay) |
| function | proximityGrenadeDamagePlayer (eAttacker, eInflictor, killCamEnt, weapon, meansOfDeath, damage, proximityChain) |
| function | register () |
| function | setupKillCamEnt () |
| function | tesla_play_arc_fx (target, waitTime) |
| function | trackOnOwner (owner) |
| function | updateDvars () |
| function | watch_death () |
| function | watchProximityGrenadeHitPlayer (owner) |
| function addPlayerToChain | ( | player | ) |
Definition at line 290 of file _proximity_grenade.gsc.
Referenced by proximityGrenadeChain().
| function begin_other_grenade_tracking | ( | ) |
Definition at line 643 of file _proximity_grenade.gsc.
References isHacked(), and watchProximityGrenadeHitPlayer().
Referenced by on_player_spawned().
| function chainIsActive | ( | chain | ) |
Definition at line 239 of file _proximity_grenade.gsc.
Referenced by getProximityChain().
| function chainPlayer | ( | eAttacker | , |
| killCamEnt | , | ||
| weapon | , | ||
| meansOfDeath | , | ||
| damage | , | ||
| proximityChain | , | ||
| player | , | ||
| distanceSq | |||
| ) |
Definition at line 407 of file _proximity_grenade.gsc.
References damage(), damagePlayerInRadius(), debug_line(), proximityGrenadeChain(), tesla_play_arc_fx(), and WAIT_SERVER_FRAME.
Referenced by proximityGrenadeChain().
| function cleanupKillCamEntOnDeath | ( | ) |
Definition at line 180 of file _proximity_grenade.gsc.
References deleteAfterTime().
Referenced by setupKillCamEnt().
| function cleanUpProximityChainEnt | ( | ) |
Definition at line 250 of file _proximity_grenade.gsc.
Referenced by proximityGrenadeChain().
| function createGadgetProximityGrenadeWatcher | ( | ) |
Definition at line 112 of file _proximity_grenade.gsc.
References createProximityWeaponObjectWatcher(), onSpawnProximityGrenadeWeaponObject(), proximityDetonate(), and weaponStun().
Referenced by on_player_spawned().
| function createProximityGrenadeWatcher | ( | ) |
Definition at line 88 of file _proximity_grenade.gsc.
References createProximityWeaponObjectWatcher(), onSpawnProximityGrenadeWeaponObject(), proximityDetonate(), and weaponStun().
Referenced by on_player_spawned().
| function damagePlayerInRadius | ( | position | , |
| eAttacker | , | ||
| killCamEnt | |||
| ) |
Definition at line 513 of file _proximity_grenade.gsc.
References damage(), deleteAfterTime(), mayApplyScreenEffect(), PROXY_PLAYER_NOT_TAZERED, PROXY_PLAYER_TAZERED, set_to_player(), show_hud(), spawn(), and watch_death().
Referenced by chainPlayer(), and proximityGrenadeDamagePlayer().
| function debugChainSphere | ( | ) |
Definition at line 470 of file _proximity_grenade.gsc.
References debug_sphere().
| function deleteEntAfterTime | ( | ) |
Definition at line 607 of file _proximity_grenade.gsc.
Referenced by deleteEntOnOwnerDeath().
| function deleteEntOnOwnerDeath | ( | owner | ) |
Definition at line 598 of file _proximity_grenade.gsc.
References deleteEntAfterTime(), and deleteEntOnTimeout().
| function deleteEntOnTimeout | ( | ) |
Definition at line 614 of file _proximity_grenade.gsc.
Referenced by deleteEntOnOwnerDeath().
| function getProximityChain | ( | ) |
Definition at line 217 of file _proximity_grenade.gsc.
References chainIsActive().
Referenced by proximityGrenadeChain().
| function init_shared | ( | ) |
Definition at line 23 of file _proximity_grenade.gsc.
References add_weapon_damage(), on_damage(), on_player_spawned(), on_spawned(), and updateDvars().
Referenced by __init__().
| function isInChain | ( | player | ) |
Definition at line 283 of file _proximity_grenade.gsc.
Referenced by proximityGrenadeChain().
| function on_damage | ( | eAttacker | , |
| eInflictor | , | ||
| weapon | , | ||
| meansOfDeath | , | ||
| damage | |||
| ) |
Definition at line 667 of file _proximity_grenade.gsc.
References damage(), and proximityGrenadeDamagePlayer().
Referenced by init_shared().
| function on_player_spawned | ( | ) |
Definition at line 636 of file _proximity_grenade.gsc.
References begin_other_grenade_tracking(), createGadgetProximityGrenadeWatcher(), and createProximityGrenadeWatcher().
Referenced by init_shared().
| function onSpawnProximityGrenadeWeaponObject | ( | watcher | , |
| owner | |||
| ) |
Definition at line 135 of file _proximity_grenade.gsc.
References onSpawnProximityWeaponObject(), setupKillCamEnt(), and trackOnOwner().
Referenced by createGadgetProximityGrenadeWatcher(), and createProximityGrenadeWatcher().
| function performHudEffects | ( | position | , |
| distanceToGrenade | |||
| ) |
Definition at line 500 of file _proximity_grenade.gsc.
| function proximityDeathWait | ( | owner | ) |
Definition at line 591 of file _proximity_grenade.gsc.
| function proximityDetonate | ( | attacker | , |
| weapon | , | ||
| target | |||
| ) |
Definition at line 187 of file _proximity_grenade.gsc.
References destroyedExplosive(), IsEnemyPlayer(), processScoreEvent(), and weaponDetonate().
Referenced by createGadgetProximityGrenadeWatcher(), createProximityGrenadeWatcher(), and watchProximityGrenadeHitPlayer().
| function proximityGrenadeChain | ( | eAttacker | , |
| eInflictor | , | ||
| killCamEnt | , | ||
| weapon | , | ||
| meansOfDeath | , | ||
| damage | , | ||
| proximityChain | , | ||
| delay | |||
| ) |
Definition at line 297 of file _proximity_grenade.gsc.
References addPlayerToChain(), chainPlayer(), cleanUpProximityChainEnt(), damage(), delay(), friendlyFireCheck(), getProximityChain(), if(), isInChain(), spawn(), and WAIT_SERVER_FRAME.
Referenced by chainPlayer(), and proximityGrenadeDamagePlayer().
| function proximityGrenadeDamagePlayer | ( | eAttacker | , |
| eInflictor | , | ||
| killCamEnt | , | ||
| weapon | , | ||
| meansOfDeath | , | ||
| damage | , | ||
| proximityChain | |||
| ) |
Definition at line 204 of file _proximity_grenade.gsc.
References damage(), damagePlayerInRadius(), and proximityGrenadeChain().
Referenced by on_damage().
| function register | ( | ) |
Definition at line 62 of file _proximity_grenade.gsc.
References VERSION_SHIP.
| function setupKillCamEnt | ( | ) |
Definition at line 170 of file _proximity_grenade.gsc.
References cleanupKillCamEntOnDeath(), spawn(), and waitTillNotMoving().
Referenced by onSpawnProximityGrenadeWeaponObject().
| function tesla_play_arc_fx | ( | target | , |
| waitTime | |||
| ) |
Definition at line 437 of file _proximity_grenade.gsc.
References spawn().
Referenced by chainPlayer().
| function trackOnOwner | ( | owner | ) |
Definition at line 150 of file _proximity_grenade.gsc.
Referenced by onSpawnProximityGrenadeWeaponObject().
| function updateDvars | ( | ) |
Definition at line 67 of file _proximity_grenade.gsc.
Referenced by init_shared().
| function watch_death | ( | ) |
Definition at line 621 of file _proximity_grenade.gsc.
References PROXY_PLAYER_NOT_TAZERED, set_to_player(), and show_hud().
Referenced by damagePlayerInRadius().
| function watchProximityGrenadeHitPlayer | ( | owner | ) |
Definition at line 476 of file _proximity_grenade.gsc.
References proximityDetonate().
Referenced by begin_other_grenade_tracking().