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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
function __init__ | ( | ) |
Definition at line 66 of file _ability_player.gsc.
References DEFAULT, gadgets_wait_for_game_end(), init_abilities(), on_connect(), on_disconnect(), on_player_connect(), on_player_disconnect(), on_player_spawned(), on_spawned(), and setup_clientfields().
function gadget_CheckHeroAbilityKill | ( | attacker | ) |
Definition at line 529 of file _ability_player.gsc.
Referenced by playerKilled(), PlayerKilled_WeaponStats(), and updatemultikills().
function gadget_flicker | ( | slot | , |
weapon | |||
) |
Definition at line 600 of file _ability_player.gsc.
Referenced by gadget_flicker_callback().
function gadget_is_flickering | ( | slot | ) |
Definition at line 337 of file _ability_player.gsc.
Referenced by gadget_is_camo_suit_flickering().
function gadget_is_in_use | ( | slot | ) |
Definition at line 321 of file _ability_player.gsc.
Referenced by gadget_is_active(), gadgets_save_power(), is_using_any_gadget(), switch_to_last_non_killstreak_weapon(), and wait_till_hero_weapon_is_fully_on().
function gadget_primed | ( | slot | , |
weapon | |||
) |
Definition at line 673 of file _ability_player.gsc.
Referenced by gadget_primed_callback().
function gadget_ready | ( | slot | , |
weapon | |||
) |
Definition at line 619 of file _ability_player.gsc.
References STATS_TABLE_COL_NUMBERING, and STATS_TABLE_COL_REFERENCE.
Referenced by gadget_ready_callback().
function gadgets_save_power | ( | game_ended | ) |
Definition at line 122 of file _ability_player.gsc.
References GADGET_HELD_0, GADGET_HELD_COUNT, gadget_is_in_use(), and game_ended().
Referenced by gadgets_wait_for_death(), and gadgets_wait_for_game_end().
function gadgets_wait_for_death | ( | ) |
Definition at line 150 of file _ability_player.gsc.
References gadgets_save_power().
Referenced by on_player_spawned().
function gadgets_wait_for_game_end | ( | ) |
Definition at line 166 of file _ability_player.gsc.
References gadgets_save_power().
Referenced by __init__().
function give_gadget | ( | slot | , |
weapon | |||
) |
Definition at line 352 of file _ability_player.gsc.
References GADGET_HELD_0, GADGET_HELD_COUNT, and take_gadget().
Referenced by gadget_give_callback().
function init_abilities | ( | ) |
Definition at line 81 of file _ability_player.gsc.
Referenced by __init__().
function is_using_any_gadget | ( | ) |
Definition at line 106 of file _ability_player.gsc.
References GADGET_HELD_0, GADGET_HELD_COUNT, and gadget_is_in_use().
Referenced by Callback_PlayerKilled(), givePlayerScore(), and player_damage_log().
function on_player_connect | ( | ) |
function on_player_disconnect | ( | ) |
Definition at line 102 of file _ability_player.gsc.
Referenced by __init__().
function on_player_spawned | ( | ) |
Definition at line 94 of file _ability_player.gsc.
References gadgets_wait_for_death().
Referenced by __init__().
function register_gadget | ( | type | ) |
Definition at line 200 of file _ability_player.gsc.
References DEFAULT.
Referenced by register_gadget_activation_callbacks(), register_gadget_failed_activate_callback(), register_gadget_flicker_callbacks(), register_gadget_is_flickering_callbacks(), register_gadget_is_inuse_callbacks(), register_gadget_possession_callbacks(), register_gadget_primed_callbacks(), register_gadget_ready_callbacks(), and register_gadget_should_notify().
Definition at line 237 of file _ability_player.gsc.
References ARRAY_ADD, DEFAULT, register_gadget(), turn_off(), and turn_on().
Referenced by __init__().
function register_gadget_failed_activate_callback | ( | type | , |
failed_activate | |||
) |
Definition at line 309 of file _ability_player.gsc.
References ARRAY_ADD, DEFAULT, and register_gadget().
Referenced by __init__().
function register_gadget_flicker_callbacks | ( | type | , |
on_flicker | |||
) |
Definition at line 253 of file _ability_player.gsc.
References ARRAY_ADD, DEFAULT, and register_gadget().
Referenced by __init__().
function register_gadget_is_flickering_callbacks | ( | type | , |
flickering_func | |||
) |
Definition at line 299 of file _ability_player.gsc.
References register_gadget().
Referenced by __init__().
function register_gadget_is_inuse_callbacks | ( | type | , |
inuse_func | |||
) |
Definition at line 289 of file _ability_player.gsc.
References register_gadget().
Referenced by __init__().
function register_gadget_possession_callbacks | ( | type | , |
on_give | , | ||
on_take | |||
) |
Definition at line 221 of file _ability_player.gsc.
References ARRAY_ADD, DEFAULT, and register_gadget().
Referenced by __init__().
function register_gadget_primed_callbacks | ( | type | , |
primed_func | |||
) |
Definition at line 277 of file _ability_player.gsc.
References ARRAY_ADD, DEFAULT, and register_gadget().
Referenced by __init__().
function register_gadget_ready_callbacks | ( | type | , |
ready_func | |||
) |
Definition at line 265 of file _ability_player.gsc.
References ARRAY_ADD, DEFAULT, and register_gadget().
Referenced by __init__().
function register_gadget_should_notify | ( | type | , |
should_notify | |||
) |
Definition at line 211 of file _ability_player.gsc.
References register_gadget().
Referenced by __init__().
function script_set_cclass | ( | cclass | , |
save | = true |
||
) |
Definition at line 189 of file _ability_player.gsc.
function setup_clientfields | ( | ) |
Definition at line 85 of file _ability_player.gsc.
Referenced by __init__().
function take_gadget | ( | slot | , |
weapon | |||
) |
Definition at line 391 of file _ability_player.gsc.
Referenced by gadget_take_callback(), and give_gadget().
function turn_gadget_off | ( | slot | , |
weapon | |||
) |
Definition at line 469 of file _ability_player.gsc.
References GADGET_TYPE_HERO_WEAPON, IS_TRUE, and turn_off().
Referenced by gadget_off_callback().
function turn_gadget_on | ( | slot | , |
weapon | |||
) |
Definition at line 411 of file _ability_player.gsc.
References GADGET_TYPE_HERO_WEAPON, power_consume_timer_think(), and turn_on().
Referenced by gadget_on_callback().
function update_gadget | ( | weapon | ) |
Definition at line 196 of file _ability_player.gsc.