‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_globallogic.csc File Reference

Go to the source code of this file.

Macros

#define PLANT_FIRST_SOUND   .25
 
#define PLANT_SOUND_INTERVAL   .15
 

Functions

function __init__ ()
 
function annihilate_effect_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function firefly_effect_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function game_ended (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function pineapplegun_effect_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function play_plant_sound (localClientNum)
 
function post_game (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function watch_plant_sound (localClientNum)
 

Macro Definition Documentation

◆ PLANT_FIRST_SOUND

#define PLANT_FIRST_SOUND   .25

Definition at line 112 of file _globallogic.csc.

◆ PLANT_SOUND_INTERVAL

#define PLANT_SOUND_INTERVAL   .15

Definition at line 113 of file _globallogic.csc.

Function Documentation

◆ __init__()

◆ annihilate_effect_cb()

function annihilate_effect_cb ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 72 of file _globallogic.csc.

References is_gib_restricted_build(), and is_mature().

Referenced by __init__().

◆ firefly_effect_cb()

function firefly_effect_cb ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 63 of file _globallogic.csc.

References gib_corpse().

Referenced by __init__().

◆ game_ended()

function game_ended ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 45 of file _globallogic.csc.

Referenced by __init__(), and gadgets_save_power().

◆ pineapplegun_effect_cb()

function pineapplegun_effect_cb ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 96 of file _globallogic.csc.

Referenced by __init__().

◆ play_plant_sound()

function play_plant_sound ( localClientNum  )

Definition at line 126 of file _globallogic.csc.

References PLANT_FIRST_SOUND, and PLANT_SOUND_INTERVAL.

Referenced by watch_plant_sound().

◆ post_game()

function post_game ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 54 of file _globallogic.csc.

Referenced by __init__().

◆ watch_plant_sound()

function watch_plant_sound ( localClientNum  )

Definition at line 115 of file _globallogic.csc.

References play_plant_sound().

Referenced by on_player_spawned().