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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | PLANT_FIRST_SOUND .25 |
#define | PLANT_SOUND_INTERVAL .15 |
Functions | |
function | __init__ () |
function | annihilate_effect_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | firefly_effect_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | game_ended (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | pineapplegun_effect_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | play_plant_sound (localClientNum) |
function | post_game (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | watch_plant_sound (localClientNum) |
#define PLANT_FIRST_SOUND .25 |
Definition at line 112 of file _globallogic.csc.
#define PLANT_SOUND_INTERVAL .15 |
Definition at line 113 of file _globallogic.csc.
function __init__ | ( | ) |
Definition at line 24 of file _globallogic.csc.
References annihilate_effect_cb(), firefly_effect_cb(), game_ended(), MPINTRO_VISIONSET_ALIAS, MPINTRO_VISIONSET_NAME, MPINTRO_VISIONSET_STEPS, pineapplegun_effect_cb(), post_game(), register(), register_visionset_info(), and VERSION_SHIP.
function annihilate_effect_cb | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 72 of file _globallogic.csc.
References is_gib_restricted_build(), and is_mature().
Referenced by __init__().
function firefly_effect_cb | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
function game_ended | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 45 of file _globallogic.csc.
Referenced by __init__(), and gadgets_save_power().
function pineapplegun_effect_cb | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 96 of file _globallogic.csc.
Referenced by __init__().
function play_plant_sound | ( | localClientNum | ) |
Definition at line 126 of file _globallogic.csc.
References PLANT_FIRST_SOUND, and PLANT_SOUND_INTERVAL.
Referenced by watch_plant_sound().
function post_game | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 54 of file _globallogic.csc.
Referenced by __init__().
function watch_plant_sound | ( | localClientNum | ) |
Definition at line 115 of file _globallogic.csc.
References play_plant_sound().
Referenced by on_player_spawned().