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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | cac_init () |
function | cac_modified_damage (victim, attacker, damage, mod, weapon, inflictor, hitloc) |
function | cac_modified_vehicle_damage (victim, attacker, damage, meansofdeath, weapon, inflictor) |
function | cac_selector () |
function | create_class_exclusion_list () |
function | fadeAway (waitDelay, fadeDelay) |
function | get_item_count (itemReference) |
function | getAttachmentsDisabled () |
function | getAttachmentString (weaponNum, attachmentNum) |
function | getClassChoice (response) |
function | getDefaultClassSlotWithExclusions (className, slotName) |
function | getKillStreakIndex (weaponclass, killstreakNum) |
function | giveBaseWeapon () |
function | giveHeroWeapon () |
function | giveKillstreaks () |
function | giveLoadout (team, weaponclass) |
function | giveLoadout_finalize (spawnWeapon, primaryWeapon) |
function | giveLoadout_init (takeAllWeapons) |
function | giveLoadoutLevelSpecific (team, weaponclass) |
function | givePerks () |
function | givePrimaryOffhand () |
function | giveSecondaryOffhand () |
function | giveSpecialOffhand () |
function | giveWeapons () |
function | grenadeStuck (inflictor) |
function | hasTacticalMask (player) |
function | hero_register_dialog (weapon) |
function | init () |
function | initPerkDvars () |
function | initStaticWeaponsTime () |
function | is_attachment_excluded (attachment) |
function | isBulletDamage (meansofdeath) |
function | isEquipmentAllowed (equipment_name) |
function | isExplosiveDamage (meansofdeath) |
function | isFireDamage (weapon, meansofdeath) |
function | isFMJDamage (sWeapon, sMeansOfDeath, attacker) |
function | isHeadDamage (hitloc) |
function | isLeagueItemRestricted (item) |
function | isPerkGroup (perkName) |
function | isPrimaryDamage (meansofdeath) |
function | load_default_loadout (weaponclass, classNum) |
function | on_connect () |
function | on_damage_special_discgun (eAttacker, eInflictor, weapon, meansOfDeath, damage) |
function | on_player_connecting () |
function | register_perks () |
function | reset_specialty_slots (class_num) |
function | set_statstable_id () |
function | setClass (newClass) |
function | setClassNum (weaponClass) |
function | setWeaponAmmoOverall (weapon, amount) |
function | weapon_class_register (weaponName, weapon_type) |
function __init__ | ( | ) |
Definition at line 37 of file _loadout.gsc.
References init(), on_connect(), and on_start_gametype().
function cac_init | ( | ) |
Definition at line 362 of file _loadout.gsc.
References hero_register_dialog(), name, set_statstable_id(), STATS_TABLE_COL_ATTACHMENTS, STATS_TABLE_COL_COUNT, STATS_TABLE_COL_GROUP, STATS_TABLE_COL_IMAGE, STATS_TABLE_COL_NAME, STATS_TABLE_COL_NUMBERING, STATS_TABLE_COL_REFERENCE, and STATS_TABLE_MAX_ITEMS.
Referenced by init().
function cac_modified_damage | ( | victim | , |
attacker | , | ||
damage | , | ||
mod | , | ||
weapon | , | ||
inflictor | , | ||
hitloc | |||
) |
Definition at line 1302 of file _loadout.gsc.
References damage(), flakjacketProtectedMP(), grenadeStuck(), has_flak_jacket_perk_purchased_and_equipped(), isExplosiveDamage(), isFireDamage(), isHeadDamage(), and isPrimaryDamage().
Referenced by modify_player_damage().
function cac_modified_vehicle_damage | ( | victim | , |
attacker | , | ||
damage | , | ||
meansofdeath | , | ||
weapon | , | ||
inflictor | |||
) |
Definition at line 1276 of file _loadout.gsc.
References damage(), and isPrimaryDamage().
Referenced by Callback_VehicleDamage(), and Callback_VehicleRadiusDamage().
function cac_selector | ( | ) |
Definition at line 1237 of file _loadout.gsc.
Referenced by giveLoadout().
function create_class_exclusion_list | ( | ) |
Definition at line 257 of file _loadout.gsc.
Referenced by init().
function fadeAway | ( | waitDelay | , |
fadeDelay | |||
) |
Definition at line 1205 of file _loadout.gsc.
function get_item_count | ( | itemReference | ) |
Definition at line 304 of file _loadout.gsc.
References set_statstable_id(), STATS_TABLE_COL_COUNT, and STATS_TABLE_COL_REFERENCE.
function getAttachmentsDisabled | ( | ) |
Definition at line 493 of file _loadout.gsc.
function getAttachmentString | ( | weaponNum | , |
attachmentNum | |||
) |
Definition at line 477 of file _loadout.gsc.
References is_attachment_excluded().
function getClassChoice | ( | response | ) |
Definition at line 466 of file _loadout.gsc.
Referenced by menuClass().
function getDefaultClassSlotWithExclusions | ( | className | , |
slotName | |||
) |
Definition at line 317 of file _loadout.gsc.
References is_item_excluded(), set_statstable_id(), STATS_TABLE_COL_NUMBERING, and STATS_TABLE_COL_REFERENCE.
function getKillStreakIndex | ( | weaponclass | , |
killstreakNum | |||
) |
Definition at line 504 of file _loadout.gsc.
Referenced by giveKillstreaks().
function giveBaseWeapon | ( | ) |
Definition at line 770 of file _loadout.gsc.
Referenced by giveLoadout().
function giveHeroWeapon | ( | ) |
Definition at line 1055 of file _loadout.gsc.
References gadget_reset(), isFirstRound(), and isOneRound().
Referenced by giveLoadout().
function giveKillstreaks | ( | ) |
Definition at line 521 of file _loadout.gsc.
References get_by_menu_name(), get_killstreak_weapon(), getKillStreakIndex(), and setWeaponAmmoOverall().
function giveLoadout | ( | team | , |
weaponclass | |||
) |
Definition at line 1088 of file _loadout.gsc.
References cac_selector(), giveBaseWeapon(), giveHeroWeapon(), giveLoadout_finalize(), giveLoadout_init(), givePerks(), givePrimaryOffhand(), giveSecondaryOffhand(), giveSpecialOffhand(), giveWeapons(), initWeaponAttachments(), set_player_model(), and setClassNum().
Referenced by menuClass(), and spawnPlayer().
function giveLoadout_finalize | ( | spawnWeapon | , |
primaryWeapon | |||
) |
function giveLoadout_init | ( | takeAllWeapons | ) |
Definition at line 672 of file _loadout.gsc.
Referenced by giveLoadout().
function giveLoadoutLevelSpecific | ( | team | , |
weaponclass | |||
) |
Definition at line 659 of file _loadout.gsc.
function givePerks | ( | ) |
Definition at line 694 of file _loadout.gsc.
References _setPlayerMomentum(), isLeagueItemRestricted(), register_perks(), and VAL.
Referenced by giveLoadout().
function givePrimaryOffhand | ( | ) |
Definition at line 907 of file _loadout.gsc.
References gadget_reset(), isEquipmentAllowed(), isFirstRound(), isLeagueItemRestricted(), and isOneRound().
Referenced by giveLoadout().
function giveSecondaryOffhand | ( | ) |
Definition at line 959 of file _loadout.gsc.
References gadget_reset(), isEquipmentAllowed(), isFirstRound(), isLeagueItemRestricted(), and isOneRound().
Referenced by giveLoadout().
function giveSpecialOffhand | ( | ) |
Definition at line 1009 of file _loadout.gsc.
References gadget_reset(), gadget_roulette_give_earned_specialist(), isEquipmentAllowed(), isFirstRound(), isLeagueItemRestricted(), and isOneRound().
Referenced by giveLoadout().
function giveWeapons | ( | ) |
Definition at line 786 of file _loadout.gsc.
References bestweapon_spawn(), initStaticWeaponsTime(), and initWeaponAttachments().
Referenced by giveLoadout().
function grenadeStuck | ( | inflictor | ) |
Definition at line 1421 of file _loadout.gsc.
Referenced by cac_modified_damage().
function hasTacticalMask | ( | player | ) |
Definition at line 1386 of file _loadout.gsc.
Referenced by challengeKills(), and doPerkFeedBack().
function hero_register_dialog | ( | weapon | ) |
Definition at line 354 of file _loadout.gsc.
Referenced by cac_init().
function init | ( | ) |
Definition at line 48 of file _loadout.gsc.
References add_weapon_damage(), ARRAY_ADD, cac_init(), create_class_exclusion_list(), getTweakableValue(), load_default_loadout(), on_connecting(), on_damage_special_discgun(), on_player_connecting(), and weapon_class_register().
Referenced by __init__().
function initPerkDvars | ( | ) |
Definition at line 1225 of file _loadout.gsc.
Referenced by init().
function initStaticWeaponsTime | ( | ) |
Definition at line 636 of file _loadout.gsc.
Referenced by giveWeapons().
function is_attachment_excluded | ( | attachment | ) |
Definition at line 280 of file _loadout.gsc.
Referenced by getAttachmentString().
function isBulletDamage | ( | meansofdeath | ) |
Definition at line 1397 of file _loadout.gsc.
Referenced by isFMJDamage().
function isEquipmentAllowed | ( | equipment_name | ) |
Definition at line 641 of file _loadout.gsc.
Referenced by givePrimaryOffhand(), giveSecondaryOffhand(), and giveSpecialOffhand().
function isExplosiveDamage | ( | meansofdeath | ) |
Definition at line 1371 of file _loadout.gsc.
Referenced by cac_modified_damage(), doPerkFeedBack(), and player_damage_update_explosive_info().
function isFireDamage | ( | weapon | , |
meansofdeath | |||
) |
Definition at line 1408 of file _loadout.gsc.
Referenced by cac_modified_damage(), and doPerkFeedBack().
function isFMJDamage | ( | sWeapon | , |
sMeansOfDeath | , | ||
attacker | |||
) |
Definition at line 1402 of file _loadout.gsc.
References isBulletDamage().
Referenced by siegebot_callback_damage().
function isHeadDamage | ( | hitloc | ) |
Definition at line 1416 of file _loadout.gsc.
Referenced by cac_modified_damage().
function isLeagueItemRestricted | ( | item | ) |
Definition at line 649 of file _loadout.gsc.
Referenced by givePerks(), givePrimaryOffhand(), giveSecondaryOffhand(), and giveSpecialOffhand().
function isPerkGroup | ( | perkName | ) |
Definition at line 621 of file _loadout.gsc.
function isPrimaryDamage | ( | meansofdeath | ) |
Definition at line 1392 of file _loadout.gsc.
Referenced by cac_modified_damage(), and cac_modified_vehicle_damage().
function load_default_loadout | ( | weaponclass | , |
classNum | |||
) |
Definition at line 333 of file _loadout.gsc.
Referenced by init().
function on_connect | ( | ) |
Definition at line 44 of file _loadout.gsc.
Referenced by __init__().
function on_damage_special_discgun | ( | eAttacker | , |
eInflictor | , | ||
weapon | , | ||
meansOfDeath | , | ||
damage | |||
) |
Definition at line 248 of file _loadout.gsc.
Referenced by init().
function on_player_connecting | ( | ) |
Definition at line 1188 of file _loadout.gsc.
Referenced by init().
function register_perks | ( | ) |
Definition at line 1256 of file _loadout.gsc.
Referenced by givePerks().
function reset_specialty_slots | ( | class_num | ) |
Definition at line 627 of file _loadout.gsc.
Referenced by setClassNum().
function set_statstable_id | ( | ) |
Definition at line 295 of file _loadout.gsc.
References getStatsTableName().
Referenced by cac_init(), get_item_count(), and getDefaultClassSlotWithExclusions().
function setClass | ( | newClass | ) |
Definition at line 1214 of file _loadout.gsc.
Referenced by menuClass(), and spawnPlayer().
function setClassNum | ( | weaponClass | ) |
Definition at line 730 of file _loadout.gsc.
References reset_specialty_slots().
Referenced by giveLoadout().
function setWeaponAmmoOverall | ( | weapon | , |
amount | |||
) |
Definition at line 1173 of file _loadout.gsc.
Referenced by _givePlayerKillstreakInternal(), apply_powerup(), give_weapon(), giveKillstreaks(), and watchKillstreakWeaponSwitch().
function weapon_class_register | ( | weaponName | , |
weapon_type | |||
) |
Definition at line 338 of file _loadout.gsc.
Referenced by init().