‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_acousticsensor.csc File Reference

Go to the source code of this file.

Functions

function addAcousticSensor (handle, sensorEnt, owner)
 
function init_shared ()
 
function on_player_connect (localClientNum)
 
function removeAcousticSensor (acousticSensorHandle)
 
function spawned (localClientNum)
 
function spawnedPerClient (localClientNum)
 
function updateAcousticSensors ()
 
function watchShutdown (handle)
 

Function Documentation

◆ addAcousticSensor()

function addAcousticSensor ( handle  ,
sensorEnt  ,
owner   
)

Definition at line 38 of file _acousticsensor.csc.

Referenced by spawned().

◆ init_shared()

function init_shared ( )

Definition at line 15 of file _acousticsensor.csc.

References add_weapon_type(), on_localclient_connect(), on_player_connect(), and spawned().

Referenced by __init__().

◆ on_player_connect()

function on_player_connect ( localClientNum  )

Definition at line 29 of file _acousticsensor.csc.

References updateAcousticSensors().

Referenced by init_shared().

◆ removeAcousticSensor()

function removeAcousticSensor ( acousticSensorHandle  )

Definition at line 50 of file _acousticsensor.csc.

Referenced by watchShutdown().

◆ spawned()

function spawned ( localClientNum  )

◆ spawnedPerClient()

function spawnedPerClient ( localClientNum  )

Definition at line 79 of file _acousticsensor.csc.

References blinky_light().

Referenced by spawned().

◆ updateAcousticSensors()

function updateAcousticSensors ( )

Definition at line 92 of file _acousticsensor.csc.

References waitforclient().

Referenced by on_player_connect().

◆ watchShutdown()

function watchShutdown ( handle  )

Definition at line 86 of file _acousticsensor.csc.

References removeAcousticSensor().

Referenced by spawned().