‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_gadget_shield.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function has_shield_changed (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function on_player_spawned (local_client_num)
 
function update_sound (localClientNum)
 

Function Documentation

◆ __init__()

◆ has_shield_changed()

function has_shield_changed ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 29 of file _gadget_shield.csc.

References update_sound().

Referenced by __init__().

◆ on_player_spawned()

function on_player_spawned ( local_client_num  )

Definition at line 24 of file _gadget_shield.csc.

Referenced by __init__().

◆ update_sound()

function update_sound ( localClientNum  )

Definition at line 36 of file _gadget_shield.csc.

References IS_TRUE, and Spawn().

Referenced by has_shield_changed().