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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | has_shield_changed (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | on_player_spawned (local_client_num) |
function | update_sound (localClientNum) |
function __init__ | ( | ) |
Definition at line 17 of file _gadget_shield.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, has_shield_changed(), on_player_spawned(), on_spawned(), register(), and VERSION_SHIP.
function has_shield_changed | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 29 of file _gadget_shield.csc.
References update_sound().
Referenced by __init__().
function on_player_spawned | ( | local_client_num | ) |
Definition at line 24 of file _gadget_shield.csc.
Referenced by __init__().
function update_sound | ( | localClientNum | ) |
Definition at line 36 of file _gadget_shield.csc.
References IS_TRUE, and Spawn().
Referenced by has_shield_changed().