‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_qrdrone.csc File Reference

Go to the source code of this file.

Macros

#define UAV_REMOTE_MAX_HELI_PROXIMITY   300
 
#define UAV_REMOTE_MAX_PAST_RANGE   200
 
#define UAV_REMOTE_MIN_HELI_PROXIMITY   150
 

Functions

function __init__ ()
 
function blink_fx_and_sound (localClientNum, soundAlias)
 
function blink_light (localClientNum)
 
function check_for_player_switch_or_time_jump (localClientNum)
 
function cleanupFX (localClientNum, handle)
 
function collisionHandler (localClientNum)
 
function engineStutterHandler (localClientNum)
 
function final_blink (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function getMinimumFlyHeight ()
 
function loop_local_sound (localClientNum, alias, interval, fx)
 
function out_of_range_update (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function QRDrone_in_range ()
 
function QRDrone_staticFade (staticAlpha, sndent, sid)
 
function QRDrone_staticStopOnDeath (sndent)
 
function QRDrone_watch_distance ()
 
function restartFX (localClientNum, blinkStage)
 
function spawn_blinking_fx (localClientNum)
 
function spawn_solid_fx (localClientNum)
 
function spawned (localClientNum)
 
function start_blink (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function stateChange (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function watchRestartFX (localClientNum)
 

Macro Definition Documentation

◆ UAV_REMOTE_MAX_HELI_PROXIMITY

#define UAV_REMOTE_MAX_HELI_PROXIMITY   300

Definition at line 21 of file _qrdrone.csc.

◆ UAV_REMOTE_MAX_PAST_RANGE

#define UAV_REMOTE_MAX_PAST_RANGE   200

Definition at line 19 of file _qrdrone.csc.

◆ UAV_REMOTE_MIN_HELI_PROXIMITY

#define UAV_REMOTE_MIN_HELI_PROXIMITY   150

Definition at line 20 of file _qrdrone.csc.

Function Documentation

◆ __init__()

◆ blink_fx_and_sound()

function blink_fx_and_sound ( localClientNum  ,
soundAlias   
)

Definition at line 164 of file _qrdrone.csc.

References server_wait(), and spawn_solid_fx().

Referenced by spawn_blinking_fx().

◆ blink_light()

function blink_light ( localClientNum  )

Definition at line 288 of file _qrdrone.csc.

References friend_not_foe(), and loop_local_sound().

Referenced by check_for_player_switch_or_time_jump().

◆ check_for_player_switch_or_time_jump()

function check_for_player_switch_or_time_jump ( localClientNum  )

Definition at line 264 of file _qrdrone.csc.

References blink_light(), spawn_solid_fx(), start_blink(), and waittill_any().

◆ cleanupFX()

function cleanupFX ( localClientNum  ,
handle   
)

Definition at line 198 of file _qrdrone.csc.

References waittill_any().

Referenced by spawn_solid_fx().

◆ collisionHandler()

function collisionHandler ( localClientNum  )

Definition at line 317 of file _qrdrone.csc.

Referenced by spawned().

◆ engineStutterHandler()

function engineStutterHandler ( localClientNum  )

Definition at line 348 of file _qrdrone.csc.

Referenced by spawned().

◆ final_blink()

function final_blink ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 213 of file _qrdrone.csc.

Referenced by __init__().

◆ getMinimumFlyHeight()

function getMinimumFlyHeight ( )

Definition at line 367 of file _qrdrone.csc.

References get().

Referenced by QRDrone_watch_distance().

◆ loop_local_sound()

function loop_local_sound ( localClientNum  ,
alias  ,
interval  ,
fx   
)

Definition at line 230 of file _qrdrone.csc.

References server_wait(), and spawn_solid_fx().

Referenced by blink_light().

◆ out_of_range_update()

function out_of_range_update ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 221 of file _qrdrone.csc.

Referenced by __init__().

◆ QRDrone_in_range()

function QRDrone_in_range ( )

Definition at line 471 of file _qrdrone.csc.

Referenced by QRDrone_staticFade(), and QRDrone_watch_distance().

◆ QRDrone_staticFade()

function QRDrone_staticFade ( staticAlpha  ,
sndent  ,
sid   
)

Definition at line 484 of file _qrdrone.csc.

References QRDrone_in_range(), and set_static_amount().

Referenced by QRDrone_watch_distance().

◆ QRDrone_staticStopOnDeath()

function QRDrone_staticStopOnDeath ( sndent  )

Definition at line 510 of file _qrdrone.csc.

Referenced by QRDrone_watch_distance().

◆ QRDrone_watch_distance()

◆ restartFX()

function restartFX ( localClientNum  ,
blinkStage   
)

◆ spawn_blinking_fx()

function spawn_blinking_fx ( localClientNum  )

Definition at line 155 of file _qrdrone.csc.

References blink_fx_and_sound().

Referenced by restartFX().

◆ spawn_solid_fx()

function spawn_solid_fx ( localClientNum  )

◆ spawned()

function spawned ( localClientNum  )

◆ start_blink()

function start_blink ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 204 of file _qrdrone.csc.

Referenced by __init__(), and check_for_player_switch_or_time_jump().

◆ stateChange()

function stateChange ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 68 of file _qrdrone.csc.

References restartFX(), and waittill_dobj().

Referenced by __init__(), client_menus(), monitorGPSJammer(), and monitorSenGrenJammer().

◆ watchRestartFX()

function watchRestartFX ( localClientNum  )

Definition at line 120 of file _qrdrone.csc.

References get(), restartFX(), and waittill_any().

Referenced by restartFX().