![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Macros | |
#define | CARRY_ICON_X 130 |
#define | CARRY_ICON_Y -60 |
#define | HIGHEST_OBJECTIVE_ID ( MAX_OBJECTIVE_IDS - 1 ) |
#define | MAX_OBJECTIVE_IDS 128 |
#define | PACK_ICON_SPLIT_X -130 |
#define | PACK_ICON_X -40 |
#define | PACK_ICON_Y -110 |
#define | SPLIT_SIZE 25 |
#define | STANDARD_SIZE 35 |
Functions | |
function | __init__ () |
function private | _set_team (team) |
function | adjust_remaining_packIcons () |
function | allow_carry (relativeTeam) |
function | allow_use (relativeTeam) |
function | can_claim (player) |
function | can_contest_claim (enabled) |
function | can_interact_with (player) |
function | carry_object_prox_think () |
function | carry_object_use_think () |
function | clear_allowed_gameobjects () |
function | clear_carrier () |
function | clear_progress () |
function | continue_hold_think_loop (player, waitForWeapon, timedOut, useTime) |
function | continue_trigger_touch_think (team, object) |
function | create_carry_object (ownerTeam, trigger, visuals, offset, objectiveName, hitSound) |
function | create_pack_object (ownerTeam, trigger, visuals, offset, objectiveName) |
function | create_use_object (ownerTeam, trigger, visuals, offset, objectiveName, allowInitialHoldDelay=false, allowWeaponCyclingDuringHold=false) |
function | destroy_object (deleteTrigger, forceHide, b_connect_paths=false) |
function | disable_object (forceHide) |
function | enable_object (forceShow) |
function | entity_is_allowed (entity, allowed_game_modes) |
function | filter_script_vehicles_from_vehicle_descriptors (allowed_game_modes) |
function | gameobject_is_player_looking_at (origin, dot, do_trace, ignore_ent, ignore_trace_distance) |
function | gameObjects_dropped () |
function | get_carrier () |
function | get_claim_team () |
function | get_earliest_claim_player () |
function | get_enemy_team (team) |
function | get_flags (flags) |
function | get_label () |
function | get_next_obj_id () |
function | get_num_touching_except_team (ignoreTeam) |
function | get_objective_ids (str_team) |
function | get_owner_team () |
function | get_packIcon_offset (index) |
function | get_relative_team (team) |
function | get_update_teams (relativeTeam) |
function | get_visible_carrier_model () |
function | ghost_visuals () |
function | give_object (object) |
function | give_pack_object (object) |
function | has_key_object (use) |
function | hide_icon_distance_and_los (v_color, hide_distance, los_check, ignore_ent) |
function | hide_icons (team) |
function | hide_waypoint (e_player) |
function | is_excluded (player) |
function | is_friendly_team (team) |
function | is_object_away_from_home () |
function | is_relative_team (relativeTeam) |
function | is_team (team) |
function | is_touching_any_trigger (triggers, minZ, maxZ) |
function | is_touching_any_trigger_key_value (value, key, minZ, maxZ) |
function | location_is_allowed (entity, location) |
function | main () |
function | make_solid () |
function | manual_drop_think () |
function | move_visuals_to_base () |
function | must_maintain_claim (enabled) |
function | on_death () |
function | on_disconnect () |
function | on_player_last_stand () |
function | on_player_spawned () |
function | personal_use_bar (object) |
function | pickup_object_delay (origin) |
function | pickup_timeout (minZ, maxZ) |
function | prox_trigger_think () |
function | register_allowed_gameobject (gameobject) |
function | release_all_objective_ids () |
function | release_obj_id (objID) |
function | return_home () |
function | set_2d_icon (relativeTeam, shader) |
function | set_3d_icon (relativeTeam, shader) |
function | set_3d_icon_color (relativeTeam, v_color, alpha) |
function | set_3d_is_waypoint (relativeTeam, waypoint) |
function | set_3d_use_icon (relativeTeam, shader) |
function | set_can_use (relativeTeam) |
function | set_carrier (carrier) |
function | set_carrier_visible (relativeTeam) |
function | set_carry_icon (shader) |
function | set_claim_team (newTeam) |
function | set_decay_time (time) |
function | set_drop_offset (height) |
function | set_dropped () |
function | set_flags (flags) |
function | set_key_object (object) |
function | set_model_visibility (visibility) |
function | set_objective_color (relativeTeam, v_color, alpha=1) |
function | set_objective_entity (entity) |
function | set_owner_team (team) |
function | set_pack_icon (shader) |
function | set_picked_up (player) |
function | set_position (origin, angles) |
function | set_team_use_text (relativeTeam, text) |
function | set_team_use_time (relativeTeam, time) |
function | set_use_hint_text (text) |
function | set_use_text (text) |
function | set_use_time (time) |
function | set_visible_carrier_model (visibleModel) |
function | set_visible_team (relativeTeam) |
function | should_be_reset (minZ, maxZ, testHurtTriggers) |
function | should_ping_object (relativeTeam) |
function | should_show_compass_due_to_radar (team) |
function | show_icons (team) |
function | show_waypoint (e_player) |
function | take_carry_weapon (weapon) |
function | take_carry_weapon_on_death (weapon) |
function | take_object (object) |
function | take_use_weapon (useWeapon) |
function | track_carrier (object) |
function | trigger_touch_think (object) |
function | unlink_grenades () |
function | update_carry_object_objective_origin () |
function | update_carry_object_origin () |
function | update_compass_icon (relativeTeam, showIcon) |
function | update_compass_icons () |
function | update_current_progress () |
function | update_icons_and_objective () |
function | update_objective () |
function | update_prox_bar (object, forceRemove) |
function | update_trigger () |
function | update_use_rate () |
function | update_visibility_according_to_radar () |
function | update_world_icon (relativeTeam, showIcon) |
function | update_world_icons () |
function | use_hold_think (player, disableWeaponCyclingDuringHold) |
function | use_hold_think_loop (player) |
function | use_object_locked_for_team (team) |
function | use_object_onUse (player) |
function | use_object_prox_think () |
function | use_object_use_think (disableInitialHoldDelay, disableWeaponCyclingDuringHold) |
function | wait_take_carry_weapon (weapon) |
function | WaitThenFreezePlayerControlsIfGameEndedStill (wait_time=1.0) |
#define CARRY_ICON_X 130 |
Definition at line 15 of file gameobjects_shared.gsc.
#define CARRY_ICON_Y -60 |
Definition at line 16 of file gameobjects_shared.gsc.
#define HIGHEST_OBJECTIVE_ID ( MAX_OBJECTIVE_IDS - 1 ) |
Definition at line 19 of file gameobjects_shared.gsc.
#define MAX_OBJECTIVE_IDS 128 |
Definition at line 18 of file gameobjects_shared.gsc.
#define PACK_ICON_SPLIT_X -130 |
Definition at line 4431 of file gameobjects_shared.gsc.
#define PACK_ICON_X -40 |
Definition at line 4432 of file gameobjects_shared.gsc.
#define PACK_ICON_Y -110 |
Definition at line 4433 of file gameobjects_shared.gsc.
#define SPLIT_SIZE 25 |
Definition at line 4434 of file gameobjects_shared.gsc.
#define STANDARD_SIZE 35 |
Definition at line 4435 of file gameobjects_shared.gsc.
function __init__ | ( | ) |
Definition at line 25 of file gameobjects_shared.gsc.
References on_disconnect(), on_laststand(), on_player_last_stand(), on_player_spawned(), and on_spawned().
function private _set_team | ( | team | ) |
Definition at line 3421 of file gameobjects_shared.gsc.
Referenced by create_carry_object(), create_pack_object(), create_use_object(), and set_owner_team().
function adjust_remaining_packIcons | ( | ) |
Definition at line 4494 of file gameobjects_shared.gsc.
References get_packIcon_offset().
Referenced by take_object().
function allow_carry | ( | relativeTeam | ) |
Definition at line 3480 of file gameobjects_shared.gsc.
References allow_use().
Referenced by bombPlanted(), bombs(), createFlag(), onCapture(), onDrop(), onPickup(), onReset(), and returnFlag().
function allow_use | ( | relativeTeam | ) |
Definition at line 3485 of file gameobjects_shared.gsc.
References update_trigger().
Referenced by allow_carry(), bombPlanted(), bombs(), clear_on_victim_disconnect(), createFlagZone(), domFlags(), KothCaptureLoop(), KothMainLoop(), on_touch(), onCapture(), onEndGame(), onReset(), reset_tags(), respawn_pickup(), returnFlag(), spawn_dog_tag(), start_gametype(), and time_out().
function can_claim | ( | player | ) |
Definition at line 2093 of file gameobjects_shared.gsc.
References get_num_touching_except_team(), and has_key_object().
Referenced by prox_trigger_think().
function can_contest_claim | ( | enabled | ) |
Definition at line 4229 of file gameobjects_shared.gsc.
Referenced by KothCaptureLoop().
function can_interact_with | ( | player | ) |
Definition at line 4001 of file gameobjects_shared.gsc.
Referenced by carry_object_prox_think(), carry_object_use_think(), get_closest_tag(), mp_post_combat(), prox_trigger_think(), update_prox_bar(), and use_object_use_think().
function carry_object_prox_think | ( | ) |
Definition at line 541 of file gameobjects_shared.gsc.
References can_interact_with(), IS_TRUE, isUsingRemote(), and set_picked_up().
function carry_object_use_think | ( | ) |
Definition at line 461 of file gameobjects_shared.gsc.
References can_interact_with(), IS_TRUE, isUsingRemote(), and set_picked_up().
Referenced by create_carry_object(), and create_pack_object().
function clear_allowed_gameobjects | ( | ) |
Definition at line 77 of file gameobjects_shared.gsc.
function clear_carrier | ( | ) |
Definition at line 1217 of file gameobjects_shared.gsc.
References take_object().
Referenced by return_home(), set_dropped(), and set_position().
function clear_progress | ( | ) |
Definition at line 2251 of file gameobjects_shared.gsc.
References update_current_progress().
Referenced by create_use_object(), set_claim_team(), use_hold_think(), and use_object_prox_think().
function continue_hold_think_loop | ( | player | , |
waitForWeapon | , | ||
timedOut | , | ||
useTime | |||
) |
Definition at line 2787 of file gameobjects_shared.gsc.
References IS_TRUE, and isUsingRemote().
Referenced by use_hold_think_loop().
function continue_trigger_touch_think | ( | team | , |
object | |||
) |
Definition at line 2297 of file gameobjects_shared.gsc.
References IS_TRUE, isUsingRemote(), and use_object_locked_for_team().
Referenced by trigger_touch_think().
function create_carry_object | ( | ownerTeam | , |
trigger | , | ||
visuals | , | ||
offset | , | ||
objectiveName | , | ||
hitSound | |||
) |
Definition at line 266 of file gameobjects_shared.gsc.
References _set_team(), carry_object_use_think(), create(), get_next_obj_id(), set_picked_up(), update_carry_object_objective_origin(), update_carry_object_origin(), and use_object_prox_think().
Referenced by bombs(), and createFlag().
function create_pack_object | ( | ownerTeam | , |
trigger | , | ||
visuals | , | ||
offset | , | ||
objectiveName | |||
) |
Definition at line 4250 of file gameobjects_shared.gsc.
References _set_team(), carry_object_use_think(), create(), get_next_obj_id(), set_picked_up(), update_carry_object_objective_origin(), update_carry_object_origin(), and use_object_prox_think().
function create_use_object | ( | ownerTeam | , |
trigger | , | ||
visuals | , | ||
offset | , | ||
objectiveName | , | ||
allowInitialHoldDelay | = false , |
||
allowWeaponCyclingDuringHold | = false |
||
) |
Definition at line 1491 of file gameobjects_shared.gsc.
References _set_team(), clear_progress(), create(), get_next_obj_id(), Spawn(), use_object_prox_think(), and use_object_use_think().
Referenced by bombPlanted(), bombs(), createFlagZone(), domFlags(), SetupZones(), spawn_dog_tag(), and start_gametype().
function destroy_object | ( | deleteTrigger | , |
forceHide | , | ||
b_connect_paths | = false |
||
) |
Definition at line 3872 of file gameobjects_shared.gsc.
References disable_object(), and IS_TRUE.
Referenced by bombPlanted(), and cTeamGather::cleanup().
function disable_object | ( | forceHide | ) |
Definition at line 3909 of file gameobjects_shared.gsc.
References set_visible_team(), and take_object().
Referenced by bombPlanted(), destroy_object(), KothMainLoop(), onBeginUse(), onUseDefuseObject(), onUsePlantObject(), and SetupZones().
function enable_object | ( | forceShow | ) |
Definition at line 3938 of file gameobjects_shared.gsc.
References set_visible_team().
Referenced by KothMainLoop(), and onEndUse().
function entity_is_allowed | ( | entity | , |
allowed_game_modes | |||
) |
Definition at line 83 of file gameobjects_shared.gsc.
Referenced by add_fallback_spawnpoints(), filter_script_vehicles_from_vehicle_descriptors(), and main().
function filter_script_vehicles_from_vehicle_descriptors | ( | allowed_game_modes | ) |
Definition at line 155 of file gameobjects_shared.gsc.
References entity_is_allowed().
Referenced by main().
function gameobject_is_player_looking_at | ( | origin | , |
dot | , | ||
do_trace | , | ||
ignore_ent | , | ||
ignore_trace_distance | |||
) |
Definition at line 3741 of file gameobjects_shared.gsc.
References get_eye(), and trace().
Referenced by hide_icon_distance_and_los().
function gameObjects_dropped | ( | ) |
Definition at line 242 of file gameobjects_shared.gsc.
References set_dropped().
Referenced by on_death(), on_disconnect(), and on_player_last_stand().
function get_carrier | ( | ) |
Definition at line 1211 of file gameobjects_shared.gsc.
Referenced by bot_idle(), and can_plant().
function get_claim_team | ( | ) |
Definition at line 2292 of file gameobjects_shared.gsc.
Referenced by use_object_prox_think().
function get_earliest_claim_player | ( | ) |
Definition at line 1850 of file gameobjects_shared.gsc.
Referenced by use_object_prox_think().
function get_enemy_team | ( | team | ) |
Definition at line 4114 of file gameobjects_shared.gsc.
Referenced by get_relative_team().
function get_flags | ( | flags | ) |
Definition at line 4239 of file gameobjects_shared.gsc.
function get_label | ( | ) |
Definition at line 4207 of file gameobjects_shared.gsc.
Referenced by bombPlanted(), bombs(), change_dom_spawns(), domFlags(), onEndGame(), onUseWithNeutralizingFlag(), and onUseWithoutNeutralizingFlag().
function get_next_obj_id | ( | ) |
Definition at line 4132 of file gameobjects_shared.gsc.
References HIGHEST_OBJECTIVE_ID, and MAX_OBJECTIVE_IDS.
Referenced by add(), crateActivate(), create_carry_object(), create_pack_object(), create_use_object(), remote_mortar_spawn(), updateEntityHeadClientObjective(), and updateEntityHeadTeamObjective().
function get_num_touching_except_team | ( | ignoreTeam | ) |
Definition at line 2571 of file gameobjects_shared.gsc.
Referenced by can_claim(), get_best_flag(), onUpdateUseRate(), update_use_rate(), and use_object_prox_think().
function get_objective_ids | ( | str_team | ) |
Definition at line 3657 of file gameobjects_shared.gsc.
function get_owner_team | ( | ) |
Definition at line 3445 of file gameobjects_shared.gsc.
Referenced by bot_pre_combat(), can_defuse(), can_plant(), clearReturnFlagHudElems(), ctf(), get_best_flag(), get_capturing_flag(), get_zone_trigger(), getBoundaryFlags(), getFlagTeam(), getRespawnDelay(), getTeamFlagCount(), KothCaptureLoop(), KothMainLoop(), MoveZoneAfterTime(), on_bot_connect(), onBeginUse(), onDrop(), onEndGame(), onPickup(), onReset(), onUseUpdate(), onUseWithNeutralizingFlag(), onUseWithoutNeutralizingFlag(), onZoneContested(), onZoneUncontested(), returnFlag(), returnFlagHudElems(), updateTeamClientField(), and use_object_prox_think().
function get_packIcon_offset | ( | index | ) |
Definition at line 4472 of file gameobjects_shared.gsc.
References PACK_ICON_SPLIT_X, PACK_ICON_X, SPLIT_SIZE, and STANDARD_SIZE.
Referenced by adjust_remaining_packIcons(), and give_pack_object().
function get_relative_team | ( | team | ) |
Definition at line 3958 of file gameobjects_shared.gsc.
References get_enemy_team().
Referenced by prox_trigger_think().
function get_update_teams | ( | relativeTeam | ) |
Definition at line 3344 of file gameobjects_shared.gsc.
References is_friendly_team().
Referenced by set_3d_icon_color(), set_objective_color(), set_objective_entity(), update_compass_icon(), and update_world_icon().
function get_visible_carrier_model | ( | ) |
Definition at line 3867 of file gameobjects_shared.gsc.
Referenced by detach_all_weapons(), detach_carry_object_model(), and stow_on_back().
function ghost_visuals | ( | ) |
Definition at line 744 of file gameobjects_shared.gsc.
References unlink_grenades().
Referenced by set_picked_up().
function give_object | ( | object | ) |
Definition at line 872 of file gameobjects_shared.gsc.
References _disableWeapon(), CARRY_ICON_X, CARRY_ICON_Y, createIcon(), force_stowed_weapon_update(), manual_drop_think(), setPoint(), track_carrier(), and waittill_any_timeout().
Referenced by set_picked_up().
function give_pack_object | ( | object | ) |
Definition at line 4437 of file gameobjects_shared.gsc.
References createIcon(), get_packIcon_offset(), PACK_ICON_Y, SPLIT_SIZE, STANDARD_SIZE, and track_carrier().
Referenced by set_picked_up().
function has_key_object | ( | use | ) |
Definition at line 1699 of file gameobjects_shared.gsc.
References use().
Referenced by can_claim(), and use_object_use_think().
function hide_icon_distance_and_los | ( | v_color | , |
hide_distance | , | ||
los_check | , | ||
ignore_ent | |||
) |
Definition at line 3690 of file gameobjects_shared.gsc.
References gameobject_is_player_looking_at(), IS_TRUE, set_3d_icon_color(), and WAIT_SERVER_FRAME.
function hide_icons | ( | team | ) |
Definition at line 3793 of file gameobjects_shared.gsc.
References set_2d_icon(), and set_3d_icon().
function hide_waypoint | ( | e_player | ) |
Definition at line 3301 of file gameobjects_shared.gsc.
function is_excluded | ( | player | ) |
Definition at line 2233 of file gameobjects_shared.gsc.
Referenced by prox_trigger_think().
function is_friendly_team | ( | team | ) |
Definition at line 3980 of file gameobjects_shared.gsc.
Referenced by get_update_teams(), onBeginUse(), onEndUse(), onUsePlantObject(), and update_carry_object_origin().
function is_object_away_from_home | ( | ) |
Definition at line 1004 of file gameobjects_shared.gsc.
Referenced by bot_idle(), onCapture(), and update_hints().
function is_relative_team | ( | relativeTeam | ) |
Definition at line 4096 of file gameobjects_shared.gsc.
function is_team | ( | team | ) |
Definition at line 4077 of file gameobjects_shared.gsc.
function is_touching_any_trigger | ( | triggers | , |
minZ | , | ||
maxZ | |||
) |
Definition at line 1232 of file gameobjects_shared.gsc.
Referenced by is_touching_any_trigger_key_value(), and should_be_reset().
function is_touching_any_trigger_key_value | ( | value | , |
key | , | ||
minZ | , | ||
maxZ | |||
) |
Definition at line 1242 of file gameobjects_shared.gsc.
References is_touching_any_trigger().
Referenced by should_be_reset().
function location_is_allowed | ( | entity | , |
location | |||
) |
Definition at line 107 of file gameobjects_shared.gsc.
function main | ( | ) |
Definition at line 35 of file gameobjects_shared.gsc.
References entity_is_allowed(), and filter_script_vehicles_from_vehicle_descriptors().
function make_solid | ( | ) |
Definition at line 3530 of file gameobjects_shared.gsc.
Referenced by set_model_visibility().
function manual_drop_think | ( | ) |
Definition at line 1455 of file gameobjects_shared.gsc.
References set_dropped().
Referenced by give_object().
function move_visuals_to_base | ( | ) |
Definition at line 953 of file gameobjects_shared.gsc.
Referenced by return_home(), and set_dropped().
function must_maintain_claim | ( | enabled | ) |
Definition at line 4224 of file gameobjects_shared.gsc.
Referenced by KothCaptureLoop(), KothMainLoop(), and onZoneCapture().
function on_death | ( | ) |
Definition at line 218 of file gameobjects_shared.gsc.
References gameObjects_dropped().
Referenced by on_player_spawned().
function on_disconnect | ( | ) |
Definition at line 229 of file gameobjects_shared.gsc.
References gameObjects_dropped().
Referenced by __init__().
function on_player_last_stand | ( | ) |
Definition at line 237 of file gameobjects_shared.gsc.
References gameObjects_dropped().
Referenced by __init__(), and PlayerLastStand().
function on_player_spawned | ( | ) |
Definition at line 201 of file gameobjects_shared.gsc.
References on_death().
Referenced by __init__().
function personal_use_bar | ( | object | ) |
Definition at line 2951 of file gameobjects_shared.gsc.
References createPrimaryProgressBar(), createPrimaryProgressBarText(), destroyElem(), hideElem(), showElem(), updateBar(), and WAIT_SERVER_FRAME.
Referenced by use_hold_think().
function pickup_object_delay | ( | origin | ) |
Definition at line 624 of file gameobjects_shared.gsc.
Referenced by take_object().
function pickup_timeout | ( | minZ | , |
maxZ | |||
) |
Definition at line 1272 of file gameobjects_shared.gsc.
References return_home(), should_be_reset(), and WAIT_SERVER_FRAME.
Referenced by set_dropped().
function prox_trigger_think | ( | ) |
Definition at line 2125 of file gameobjects_shared.gsc.
References can_claim(), can_interact_with(), DEFAULT, get_relative_team(), is_excluded(), IS_TRUE, isUsingRemote(), onBeginUse(), onCantUse(), set_claim_team(), trigger_touch_think(), and use_object_locked_for_team().
Referenced by use_object_prox_think().
function register_allowed_gameobject | ( | gameobject | ) |
Definition at line 67 of file gameobjects_shared.gsc.
Referenced by main().
function release_all_objective_ids | ( | ) |
Definition at line 4188 of file gameobjects_shared.gsc.
References release_obj_id().
function release_obj_id | ( | objID | ) |
Definition at line 4166 of file gameobjects_shared.gsc.
References HIGHEST_OBJECTIVE_ID.
Referenced by crateDeactivate(), crateDelete(), destroy_slowly(), destroyEntityHeadIcons(), destroyHeadIconsOnDeath(), release_all_objective_ids(), and remote_killstreak_end().
function return_home | ( | ) |
Definition at line 971 of file gameobjects_shared.gsc.
References clear_carrier(), move_visuals_to_base(), onReset(), update_compass_icons(), update_objective(), and update_world_icons().
Referenced by onCapture(), pickup_timeout(), returnFlag(), and set_dropped().
function set_2d_icon | ( | relativeTeam | , |
shader | |||
) |
Definition at line 3564 of file gameobjects_shared.gsc.
References update_compass_icons().
Referenced by bombPlanted(), bombs(), createFlag(), hide_icons(), onDrop(), onPickup(), onReset(), returnFlag(), and show_icons().
function set_3d_icon | ( | relativeTeam | , |
shader | |||
) |
Definition at line 3570 of file gameobjects_shared.gsc.
References update_world_icons().
Referenced by bombPlanted(), bombs(), createFlag(), hide_icons(), onDrop(), onPickup(), onReset(), returnFlag(), and show_icons().
function set_3d_icon_color | ( | relativeTeam | , |
v_color | , | ||
alpha | |||
) |
Definition at line 3586 of file gameobjects_shared.gsc.
References get_by_name(), and get_update_teams().
Referenced by hide_icon_distance_and_los().
function set_3d_is_waypoint | ( | relativeTeam | , |
waypoint | |||
) |
Definition at line 3850 of file gameobjects_shared.gsc.
function set_3d_use_icon | ( | relativeTeam | , |
shader | |||
) |
Definition at line 3845 of file gameobjects_shared.gsc.
function set_can_use | ( | relativeTeam | ) |
Definition at line 3559 of file gameobjects_shared.gsc.
function set_carrier | ( | carrier | ) |
Definition at line 1194 of file gameobjects_shared.gsc.
References update_visibility_according_to_radar().
Referenced by set_picked_up().
function set_carrier_visible | ( | relativeTeam | ) |
Definition at line 3554 of file gameobjects_shared.gsc.
function set_carry_icon | ( | shader | ) |
Definition at line 3855 of file gameobjects_shared.gsc.
Referenced by bombs().
function set_claim_team | ( | newTeam | ) |
Definition at line 2271 of file gameobjects_shared.gsc.
References clear_progress(), and update_use_rate().
Referenced by onZoneUncontested(), prox_trigger_think(), and use_object_prox_think().
function set_decay_time | ( | time | ) |
Definition at line 3450 of file gameobjects_shared.gsc.
function set_drop_offset | ( | height | ) |
Definition at line 1051 of file gameobjects_shared.gsc.
function set_dropped | ( | ) |
Definition at line 1063 of file gameobjects_shared.gsc.
References clear_carrier(), move_visuals_to_base(), onDrop(), PHYSICS_TRACE_MASK_PLAYER, pickup_timeout(), return_home(), should_be_reset(), trace(), and update_icons_and_objective().
Referenced by bombPlanted(), gameObjects_dropped(), manual_drop_think(), and set_picked_up().
function set_flags | ( | flags | ) |
Definition at line 4234 of file gameobjects_shared.gsc.
Referenced by bombPlanted(), KothMainLoop(), onPickup(), onReset(), onUseDefuseObject(), and onUsePlantObject().
function set_key_object | ( | object | ) |
Definition at line 1674 of file gameobjects_shared.gsc.
Referenced by bombs(), and createFlagZone().
function set_model_visibility | ( | visibility | ) |
Definition at line 3503 of file gameobjects_shared.gsc.
References make_solid().
Referenced by KothCaptureLoop(), KothMainLoop(), on_touch(), respawn_pickup(), and SetupZones().
function set_objective_color | ( | relativeTeam | , |
v_color | , | ||
alpha | = 1 |
||
) |
Definition at line 3615 of file gameobjects_shared.gsc.
References get_update_teams().
function set_objective_entity | ( | entity | ) |
Definition at line 3637 of file gameobjects_shared.gsc.
References get_update_teams().
Referenced by domFlags(), and SetupZones().
function set_owner_team | ( | team | ) |
Definition at line 3437 of file gameobjects_shared.gsc.
References _set_team(), update_icons_and_objective(), and update_trigger().
Referenced by domFlags(), KothCaptureLoop(), KothMainLoop(), onUseWithNeutralizingFlag(), onUseWithoutNeutralizingFlag(), and onZoneCapture().
function set_pack_icon | ( | shader | ) |
Definition at line 4510 of file gameobjects_shared.gsc.
function set_picked_up | ( | player | ) |
Definition at line 654 of file gameobjects_shared.gsc.
References ghost_visuals(), give_object(), give_pack_object(), IS_TRUE, onPickup(), set_carrier(), set_dropped(), update_compass_icons(), update_objective(), and update_world_icons().
Referenced by carry_object_prox_think(), carry_object_use_think(), create_carry_object(), and create_pack_object().
function set_position | ( | origin | , |
angles | |||
) |
Definition at line 1027 of file gameobjects_shared.gsc.
References clear_carrier(), update_compass_icons(), update_objective(), and update_world_icons().
function set_team_use_text | ( | relativeTeam | , |
text | |||
) |
Definition at line 3470 of file gameobjects_shared.gsc.
function set_team_use_time | ( | relativeTeam | , |
time | |||
) |
Definition at line 3465 of file gameobjects_shared.gsc.
Referenced by createFlag().
function set_use_hint_text | ( | text | ) |
Definition at line 3475 of file gameobjects_shared.gsc.
Referenced by bombPlanted(), and bombs().
function set_use_text | ( | text | ) |
Definition at line 3460 of file gameobjects_shared.gsc.
Referenced by bombPlanted(), bombs(), createFlagZone(), domFlags(), and KothCaptureLoop().
function set_use_time | ( | time | ) |
Definition at line 3455 of file gameobjects_shared.gsc.
Referenced by bombPlanted(), bombs(), createFlagZone(), domFlags(), KothCaptureLoop(), onZoneCapture(), spawn_dog_tag(), and start_gametype().
function set_visible_carrier_model | ( | visibleModel | ) |
Definition at line 3862 of file gameobjects_shared.gsc.
Referenced by createFlag().
function set_visible_team | ( | relativeTeam | ) |
Definition at line 3491 of file gameobjects_shared.gsc.
References getTweakableValue(), and update_icons_and_objective().
Referenced by bombPlanted(), bombs(), createFlag(), createFlagZone(), ctf_icon_hide(), disable_object(), domFlags(), enable_object(), KothCaptureLoop(), KothMainLoop(), onCapture(), onDrop(), onPickup(), onReset(), and returnFlag().
function should_be_reset | ( | minZ | , |
maxZ | , | ||
testHurtTriggers | |||
) |
Definition at line 1247 of file gameobjects_shared.gsc.
References is_touching_any_trigger(), is_touching_any_trigger_key_value(), and IS_TRUE.
Referenced by pickup_timeout(), and set_dropped().
function should_ping_object | ( | relativeTeam | ) |
Definition at line 3329 of file gameobjects_shared.gsc.
Referenced by update_compass_icon(), and update_world_icon().
function should_show_compass_due_to_radar | ( | team | ) |
Definition at line 3385 of file gameobjects_shared.gsc.
References HasSatellite(), and HasUAV().
Referenced by update_compass_icon().
function show_icons | ( | team | ) |
Definition at line 3833 of file gameobjects_shared.gsc.
References set_2d_icon(), and set_3d_icon().
function show_waypoint | ( | e_player | ) |
Definition at line 3315 of file gameobjects_shared.gsc.
function take_carry_weapon | ( | weapon | ) |
Definition at line 1398 of file gameobjects_shared.gsc.
References switch_to_last_non_killstreak_weapon().
Referenced by take_carry_weapon_on_death(), and wait_take_carry_weapon().
function take_carry_weapon_on_death | ( | weapon | ) |
Definition at line 1390 of file gameobjects_shared.gsc.
References take_carry_weapon().
Referenced by wait_take_carry_weapon().
function take_object | ( | object | ) |
Definition at line 1307 of file gameobjects_shared.gsc.
References _enableWeapon(), adjust_remaining_packIcons(), destroyElem(), detach_all_weapons(), force_stowed_weapon_update(), pickup_object_delay(), and wait_take_carry_weapon().
Referenced by clear_carrier(), and disable_object().
function take_use_weapon | ( | useWeapon | ) |
Definition at line 2774 of file gameobjects_shared.gsc.
References WAIT_SERVER_FRAME.
Referenced by use_hold_think().
function track_carrier | ( | object | ) |
Definition at line 1423 of file gameobjects_shared.gsc.
References trace(), and WAIT_SERVER_FRAME.
Referenced by give_object(), and give_pack_object().
function trigger_touch_think | ( | object | ) |
Definition at line 2359 of file gameobjects_shared.gsc.
References continue_trigger_touch_think(), update_current_progress(), update_prox_bar(), update_use_rate(), and WAIT_SERVER_FRAME.
Referenced by prox_trigger_think().
function unlink_grenades | ( | ) |
Definition at line 715 of file gameobjects_shared.gsc.
References launch().
Referenced by ghost_visuals().
function update_carry_object_objective_origin | ( | ) |
Definition at line 836 of file gameobjects_shared.gsc.
References wait_endon(), and WAIT_SERVER_FRAME.
Referenced by create_carry_object(), and create_pack_object().
function update_carry_object_origin | ( | ) |
Definition at line 753 of file gameobjects_shared.gsc.
References is_friendly_team(), update_origin(), wait_endon(), and WAIT_SERVER_FRAME.
Referenced by create_carry_object(), and create_pack_object().
function update_compass_icon | ( | relativeTeam | , |
showIcon | |||
) |
Definition at line 3239 of file gameobjects_shared.gsc.
References get_update_teams(), should_ping_object(), and should_show_compass_due_to_radar().
Referenced by update_compass_icons().
function update_compass_icons | ( | ) |
Definition at line 3214 of file gameobjects_shared.gsc.
References update_compass_icon().
Referenced by return_home(), set_2d_icon(), set_picked_up(), set_position(), update_icons_and_objective(), and update_visibility_according_to_radar().
function update_current_progress | ( | ) |
Definition at line 2873 of file gameobjects_shared.gsc.
References clamp().
Referenced by clear_progress(), trigger_touch_think(), use_hold_think_loop(), and use_object_prox_think().
function update_icons_and_objective | ( | ) |
Definition at line 1187 of file gameobjects_shared.gsc.
References update_compass_icons(), update_objective(), and update_world_icons().
Referenced by set_dropped(), set_owner_team(), and set_visible_team().
function update_objective | ( | ) |
Definition at line 3069 of file gameobjects_shared.gsc.
Referenced by return_home(), set_picked_up(), set_position(), and update_icons_and_objective().
function update_prox_bar | ( | object | , |
forceRemove | |||
) |
Definition at line 2448 of file gameobjects_shared.gsc.
References can_interact_with(), createPrimaryProgressBar(), createPrimaryProgressBarText(), hideElem(), showElem(), and updateBar().
Referenced by trigger_touch_think().
function update_trigger | ( | ) |
Definition at line 3034 of file gameobjects_shared.gsc.
Referenced by allow_use(), and set_owner_team().
function update_use_rate | ( | ) |
Definition at line 2594 of file gameobjects_shared.gsc.
References get_num_touching_except_team(), and onUpdateUseRate().
Referenced by set_claim_team(), and trigger_touch_think().
function update_visibility_according_to_radar | ( | ) |
Definition at line 3409 of file gameobjects_shared.gsc.
References update_compass_icons().
Referenced by set_carrier().
function update_world_icon | ( | relativeTeam | , |
showIcon | |||
) |
Definition at line 3143 of file gameobjects_shared.gsc.
References get_by_name(), get_update_teams(), should_ping_object(), and stop_flashing().
Referenced by update_world_icons().
function update_world_icons | ( | ) |
Definition at line 3118 of file gameobjects_shared.gsc.
References update_world_icon().
Referenced by return_home(), set_3d_icon(), set_picked_up(), set_position(), and update_icons_and_objective().
function use_hold_think | ( | player | , |
disableWeaponCyclingDuringHold | |||
) |
Definition at line 2653 of file gameobjects_shared.gsc.
References _disableWeapon(), _enableWeapon(), clear_progress(), IS_TRUE, personal_use_bar(), result(), spawn_model(), switch_to_last_non_killstreak_weapon(), take_use_weapon(), use_hold_think_loop(), and WaitThenFreezePlayerControlsIfGameEndedStill().
Referenced by use_object_use_think().
function use_hold_think_loop | ( | player | ) |
Definition at line 2890 of file gameobjects_shared.gsc.
References continue_hold_think_loop(), update_current_progress(), wait_network_frame(), WAIT_SERVER_FRAME, and waitTillHostMigrationDone().
Referenced by use_hold_think().
function use_object_locked_for_team | ( | team | ) |
Definition at line 2076 of file gameobjects_shared.gsc.
Referenced by continue_trigger_touch_think(), prox_trigger_think(), and use_object_prox_think().
function use_object_onUse | ( | player | ) |
Definition at line 1834 of file gameobjects_shared.gsc.
function use_object_prox_think | ( | ) |
Definition at line 1884 of file gameobjects_shared.gsc.
References clear_progress(), get_claim_team(), get_earliest_claim_player(), get_num_touching_except_team(), get_owner_team(), onEndUse(), onUse(), onUseUpdate(), prox_trigger_think(), set_claim_team(), update_current_progress(), use_object_locked_for_team(), WAIT_SERVER_FRAME, and waitTillHostMigrationDone().
Referenced by create_carry_object(), create_pack_object(), and create_use_object().
function use_object_use_think | ( | disableInitialHoldDelay | , |
disableWeaponCyclingDuringHold | |||
) |
Definition at line 1735 of file gameobjects_shared.gsc.
References can_interact_with(), has_key_object(), IS_TRUE, onBeginUse(), onCantUse(), onEndUse(), onUse(), result(), and use_hold_think().
Referenced by create_use_object().
function wait_take_carry_weapon | ( | weapon | ) |
Definition at line 1380 of file gameobjects_shared.gsc.
References SERVER_FRAME, take_carry_weapon(), and take_carry_weapon_on_death().
Referenced by take_object().
function WaitThenFreezePlayerControlsIfGameEndedStill | ( | wait_time | = 1.0 | ) |
Definition at line 2762 of file gameobjects_shared.gsc.
Referenced by use_hold_think().