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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | add_callback (event, func, obj) |
function | add_entity_callback (event, func, obj) |
function | add_weapon_type (weapontype, callback) |
function | callback (event, localclientnum, params) |
function | CodeCallback_ActivateExploder (exploder_id) |
function | CodeCallback_AirSupport (localClientNum, x, y, z, type, yaw, team, teamfaction, owner, exittype, time, height) |
function | CodeCallback_CallClientScript (pSelf, label, param) |
function | CodeCallback_CallClientScriptOnLevel (label, param) |
function | CodeCallback_ChargesHotWeaponSoundNotify (localClientNum, weapon, chargeShotLevel) |
function | CodeCallback_ClientFlag (localClientNum, flag, set) |
function | CodeCallback_ClientFlagAsVal (localClientNum, val) |
function | CodeCallback_CollectiblesChanged (changedClient, collectiblesArray, localClientNum) |
function | CodeCallback_CreatingCorpse (localClientNum, player) |
function | CodeCallback_DeactivateExploder (exploder_id) |
function | CodeCallback_DemoJump (localClientNum, time) |
function | CodeCallback_DemoPlayerSwitch (localClientNum) |
function | CodeCallback_DogSoundNotify (client_num, entity, note) |
function | CodeCallback_EntityShutdown (localClientNum, entity) |
function | CodeCallback_EntitySpawned (localClientNum) |
function | CodeCallback_ExtraCamRenderCharacterBodyItem (localClientNum, jobIndex, extraCamIndex, sessionMode, characterIndex, itemIndex) |
function | CodeCallback_ExtraCamRenderCharacterHeadItem (localClientNum, jobIndex, extraCamIndex, sessionMode, headIndex) |
function | CodeCallback_ExtraCamRenderCharacterHelmetItem (localClientNum, jobIndex, extraCamIndex, sessionMode, characterIndex, itemIndex) |
function | CodeCallback_ExtraCamRenderCurrentHeroHeadshot (localClientNum, jobIndex, extraCamIndex, sessionMode, characterIndex, isDefaultHero) |
function | CodeCallback_ExtraCamRenderHero (localClientNum, jobIndex, extraCamIndex, sessionMode, characterIndex) |
function | CodeCallback_ExtraCamRenderLobbyClientHero (localClientNum, jobIndex, extraCamIndex, sessionMode) |
function | CodeCallback_ExtraCamRenderOutfitPreview (localClientNum, jobIndex, extraCamIndex, sessionMode, outfitIndex) |
function | CodeCallback_ExtraCamRenderWCPaintjobIcon (localClientNum, extraCamIndex, jobIndex, attachmentVariantString, weaponOptions, weaponPlusAttachments, loadoutSlot, paintjobIndex, paintjobSlot) |
function | CodeCallback_ExtraCamRenderWCVariantIcon (localClientNum, extraCamIndex, jobIndex, attachmentVariantString, weaponOptions, weaponPlusAttachments, loadoutSlot, paintjobIndex, paintjobSlot) |
function | CodeCallback_FinalizeInitialization () |
function | CodeCallback_GadgetVisionPulse_Reveal (local_client_num, entity, bReveal) |
function | CodeCallback_GibEvent (localClientNum, type, locations) |
function | CodeCallback_GlassSmash (org, dir) |
function | CodeCallback_HostMigration (localClientNum) |
function | CodeCallback_KillcamBegin (localClientNum, time) |
function | CodeCallback_KillcamEnd (localClientNum, time) |
function | CodeCallback_LocalClientChanged (localClientNum, entity) |
function | CodeCallback_LocalClientConnect (localClientNum) |
function | CodeCallback_LocalClientDisconnect (clientNum) |
function | CodeCallback_LocalClientShutdown (localClientNum, entity) |
function | CodeCallback_MapRestart () |
function | CodeCallback_PlayAIFootstep (client_num, pos, surface, notetrack, bone) |
function | CodeCallback_PlayerFoliage (client_num, player, firstperson, quiet) |
function | CodeCallback_PlayerSpawned (localClientNum) |
function | CodeCallback_PlayerSwitch (localClientNum) |
function | CodeCallback_PlayLightLoopExploder (exploderIndex) |
function | CodeCallback_PrecacheGameType () |
function | CodeCallback_PreInitialization () |
function | CodeCallback_ServerSceneInit (scene_name) |
function | CodeCallback_ServerScenePlay (scene_name) |
function | CodeCallback_ServerSceneStop (scene_name) |
function | CodeCallback_SoundNotify (localClientNum, entity, note) |
function | CodeCallback_SoundPlayUiDecodeLoop (decodeString, playTimeMs) |
function | CodeCallback_SoundSetAiAmbientState (triggers, actors, numTriggers) |
function | CodeCallback_SoundSetAmbientState (ambientRoom, ambientPackage, roomColliderCent, packageColliderCent, defaultRoom) |
function | CodeCallback_StartGameType () |
function | CodeCallback_StateChange (clientNum, system, newState) |
function | CodeCallback_StopLightLoopExploder (exploderIndex) |
function | entity_callback (event, localclientnum, params) |
function | on_finalize_initialization (func, obj) |
function | on_localclient_connect (func, obj) |
function | on_localclient_shutdown (func, obj) |
function | on_localplayer_spawned (func, obj) |
function | on_shutdown (func, obj) |
function | on_spawned (func, obj) |
function | on_start_gametype (func, obj) |
function | remove_callback (event, func, obj) |
function | remove_callback_on_death (event, func) |
function | remove_on_localplayer_spawned (func, obj) |
function | remove_on_spawned (func, obj) |
function | scene_black_screen () |
function | spawned_weapon_type (localClientNum) |
function add_callback | ( | event | , |
func | , | ||
obj | |||
) |
Definition at line 93 of file callbacks_shared.csc.
References add(), array, callback(), and remove_callback_on_death().
Referenced by init(), on_finalize_initialization(), on_localclient_connect(), on_localclient_shutdown(), on_localplayer_spawned(), on_spawned(), on_start_gametype(), and wasp_spawn_init().
function add_entity_callback | ( | event | , |
func | , | ||
obj | |||
) |
Definition at line 121 of file callbacks_shared.csc.
References add(), array, and callback().
Referenced by on_shutdown().
function add_weapon_type | ( | weapontype | , |
callback | |||
) |
Definition at line 780 of file callbacks_shared.csc.
References callback().
Referenced by __init__(), and init_shared().
function callback | ( | event | , |
localclientnum | , | ||
params | |||
) |
Definition at line 13 of file callbacks_shared.csc.
Referenced by _HandleGibCallbacks(), add_callback(), add_custom_limited_weapon_check(), add_entity_callback(), add_vehicletype_callback(), add_weapon_type(), AddAIOverrideDamageCallback(), AddAIOverrideKilledCallback(), Callback_PlayerConnect(), Callback_PlayerDamage(), Callback_PlayerKilled(), Callback_StartGameType(), Callback_VehicleKilled(), CodeCallback_ChallengeComplete(), CodeCallback_FinalizeInitialization(), CodeCallback_LocalClientShutdown(), CodeCallback_PreInitialization(), doChallengeCallback(), doScoreEventCallback(), drive_client_connected_notifies(), entity_callback(), giveLoadoutLevelSpecific(), init(), localclientconnect(), menuAlliesZombies(), menuAutoAssign(), menuSpectator(), menuTeam(), notifyConnecting(), on_player_connect(), PlayerLastStand(), playerspawned(), process_friendly_fire_callbacks(), register_carpenter_node(), register_player_friendly_fire_callback(), registerChallengesCallback(), registerScoreEventCallback(), RemoveAIOverrideDamageCallback(), run_spawn_functions(), SetAiAttribute(), spawnPlayer(), spectator_respawn(), WaitForTimecheck(), WaitForTimeout(), WaitForTimeoutHacked(), WaitTillEndOnThreaded(), WaitUntilTeamChange(), WaitUntilTeamChangeSingleTon(), watch_use_trigger(), watchHatchetTrigger(), WatchHelicopterDeath(), watchSpecialCrossbowTrigger(), and watchUseTrigger().
function CodeCallback_ActivateExploder | ( | exploder_id | ) |
Definition at line 512 of file callbacks_shared.csc.
References activate_exploder(), and exploder().
function CodeCallback_AirSupport | ( | localClientNum | , |
x | , | ||
y | , | ||
z | , | ||
type | , | ||
yaw | , | ||
team | , | ||
teamfaction | , | ||
owner | , | ||
exittype | , | ||
time | , | ||
height | |||
) |
Definition at line 461 of file callbacks_shared.csc.
function CodeCallback_CallClientScript | ( | pSelf | , |
label | , | ||
param | |||
) |
Definition at line 810 of file callbacks_shared.csc.
function CodeCallback_CallClientScriptOnLevel | ( | label | , |
param | |||
) |
Definition at line 821 of file callbacks_shared.csc.
function CodeCallback_ChargesHotWeaponSoundNotify | ( | localClientNum | , |
weapon | , | ||
chargeShotLevel | |||
) |
Definition at line 573 of file callbacks_shared.csc.
function CodeCallback_ClientFlag | ( | localClientNum | , |
flag | , | ||
set | |||
) |
Definition at line 644 of file callbacks_shared.csc.
References set().
function CodeCallback_ClientFlagAsVal | ( | localClientNum | , |
val | |||
) |
Definition at line 652 of file callbacks_shared.csc.
function CodeCallback_CollectiblesChanged | ( | changedClient | , |
collectiblesArray | , | ||
localClientNum | |||
) |
Definition at line 772 of file callbacks_shared.csc.
function CodeCallback_CreatingCorpse | ( | localClientNum | , |
player | |||
) |
Definition at line 499 of file callbacks_shared.csc.
function CodeCallback_DeactivateExploder | ( | exploder_id | ) |
Definition at line 544 of file callbacks_shared.csc.
References exploder(), and stop_exploder().
function CodeCallback_DemoJump | ( | localClientNum | , |
time | |||
) |
Definition at line 469 of file callbacks_shared.csc.
function CodeCallback_DemoPlayerSwitch | ( | localClientNum | ) |
Definition at line 475 of file callbacks_shared.csc.
function CodeCallback_DogSoundNotify | ( | client_num | , |
entity | , | ||
note | |||
) |
Definition at line 590 of file callbacks_shared.csc.
function CodeCallback_EntityShutdown | ( | localClientNum | , |
entity | |||
) |
Definition at line 439 of file callbacks_shared.csc.
References entity_callback().
function CodeCallback_EntitySpawned | ( | localClientNum | ) |
Definition at line 420 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderCharacterBodyItem | ( | localClientNum | , |
jobIndex | , | ||
extraCamIndex | , | ||
sessionMode | , | ||
characterIndex | , | ||
itemIndex | |||
) |
Definition at line 688 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderCharacterHeadItem | ( | localClientNum | , |
jobIndex | , | ||
extraCamIndex | , | ||
sessionMode | , | ||
headIndex | |||
) |
Definition at line 718 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderCharacterHelmetItem | ( | localClientNum | , |
jobIndex | , | ||
extraCamIndex | , | ||
sessionMode | , | ||
characterIndex | , | ||
itemIndex | |||
) |
Definition at line 703 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderCurrentHeroHeadshot | ( | localClientNum | , |
jobIndex | , | ||
extraCamIndex | , | ||
sessionMode | , | ||
characterIndex | , | ||
isDefaultHero | |||
) |
Definition at line 676 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderHero | ( | localClientNum | , |
jobIndex | , | ||
extraCamIndex | , | ||
sessionMode | , | ||
characterIndex | |||
) |
Definition at line 660 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderLobbyClientHero | ( | localClientNum | , |
jobIndex | , | ||
extraCamIndex | , | ||
sessionMode | |||
) |
Definition at line 668 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderOutfitPreview | ( | localClientNum | , |
jobIndex | , | ||
extraCamIndex | , | ||
sessionMode | , | ||
outfitIndex | |||
) |
Definition at line 729 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderWCPaintjobIcon | ( | localClientNum | , |
extraCamIndex | , | ||
jobIndex | , | ||
attachmentVariantString | , | ||
weaponOptions | , | ||
weaponPlusAttachments | , | ||
loadoutSlot | , | ||
paintjobIndex | , | ||
paintjobSlot | |||
) |
Definition at line 741 of file callbacks_shared.csc.
function CodeCallback_ExtraCamRenderWCVariantIcon | ( | localClientNum | , |
extraCamIndex | , | ||
jobIndex | , | ||
attachmentVariantString | , | ||
weaponOptions | , | ||
weaponPlusAttachments | , | ||
loadoutSlot | , | ||
paintjobIndex | , | ||
paintjobSlot | |||
) |
Definition at line 758 of file callbacks_shared.csc.
function CodeCallback_FinalizeInitialization | ( | ) |
Definition at line 303 of file callbacks_shared.csc.
References callback(), and run_post_systems().
function CodeCallback_GadgetVisionPulse_Reveal | ( | local_client_num | , |
entity | , | ||
bReveal | |||
) |
Definition at line 883 of file callbacks_shared.csc.
function CodeCallback_GibEvent | ( | localClientNum | , |
type | , | ||
locations | |||
) |
Definition at line 386 of file callbacks_shared.csc.
function CodeCallback_GlassSmash | ( | org | , |
dir | |||
) |
Definition at line 360 of file callbacks_shared.csc.
function CodeCallback_HostMigration | ( | localClientNum | ) |
Definition at line 581 of file callbacks_shared.csc.
function CodeCallback_KillcamBegin | ( | localClientNum | , |
time | |||
) |
Definition at line 487 of file callbacks_shared.csc.
function CodeCallback_KillcamEnd | ( | localClientNum | , |
time | |||
) |
Definition at line 493 of file callbacks_shared.csc.
function CodeCallback_LocalClientChanged | ( | localClientNum | , |
entity | |||
) |
Definition at line 455 of file callbacks_shared.csc.
function CodeCallback_LocalClientConnect | ( | localClientNum | ) |
Definition at line 349 of file callbacks_shared.csc.
function CodeCallback_LocalClientDisconnect | ( | clientNum | ) |
Definition at line 355 of file callbacks_shared.csc.
function CodeCallback_LocalClientShutdown | ( | localClientNum | , |
entity | |||
) |
Definition at line 449 of file callbacks_shared.csc.
References callback().
function CodeCallback_MapRestart | ( | ) |
Definition at line 339 of file callbacks_shared.csc.
References init_utility(), and waitforclient().
function CodeCallback_PlayAIFootstep | ( | client_num | , |
pos | , | ||
surface | , | ||
notetrack | , | ||
bone | |||
) |
Definition at line 598 of file callbacks_shared.csc.
function CodeCallback_PlayerFoliage | ( | client_num | , |
player | , | ||
firstperson | , | ||
quiet | |||
) |
Definition at line 507 of file callbacks_shared.csc.
References playerFoliage().
function CodeCallback_PlayerSpawned | ( | localClientNum | ) |
Definition at line 379 of file callbacks_shared.csc.
function CodeCallback_PlayerSwitch | ( | localClientNum | ) |
Definition at line 481 of file callbacks_shared.csc.
function CodeCallback_PlayLightLoopExploder | ( | exploderIndex | ) |
Definition at line 603 of file callbacks_shared.csc.
function CodeCallback_PrecacheGameType | ( | ) |
Definition at line 398 of file callbacks_shared.csc.
function CodeCallback_PreInitialization | ( | ) |
Definition at line 294 of file callbacks_shared.csc.
References callback(), and run_pre_systems().
function CodeCallback_ServerSceneInit | ( | scene_name | ) |
Definition at line 832 of file callbacks_shared.csc.
References init().
function CodeCallback_ServerScenePlay | ( | scene_name | ) |
Definition at line 840 of file callbacks_shared.csc.
References play(), and scene_black_screen().
function CodeCallback_ServerSceneStop | ( | scene_name | ) |
Definition at line 850 of file callbacks_shared.csc.
References scene_black_screen(), and stop().
function CodeCallback_SoundNotify | ( | localClientNum | , |
entity | , | ||
note | |||
) |
Definition at line 425 of file callbacks_shared.csc.
function CodeCallback_SoundPlayUiDecodeLoop | ( | decodeString | , |
playTimeMs | |||
) |
Definition at line 374 of file callbacks_shared.csc.
References soundplayuidecodeloop().
function CodeCallback_SoundSetAiAmbientState | ( | triggers | , |
actors | , | ||
numTriggers | |||
) |
Definition at line 370 of file callbacks_shared.csc.
function CodeCallback_SoundSetAmbientState | ( | ambientRoom | , |
ambientPackage | , | ||
roomColliderCent | , | ||
packageColliderCent | , | ||
defaultRoom | |||
) |
Definition at line 365 of file callbacks_shared.csc.
References setCurrentAmbientState().
function CodeCallback_StartGameType | ( | ) |
Definition at line 409 of file callbacks_shared.csc.
function CodeCallback_StateChange | ( | clientNum | , |
system | , | ||
newState | |||
) |
Definition at line 313 of file callbacks_shared.csc.
function CodeCallback_StopLightLoopExploder | ( | exploderIndex | ) |
Definition at line 608 of file callbacks_shared.csc.
function entity_callback | ( | event | , |
localclientnum | , | ||
params | |||
) |
Definition at line 53 of file callbacks_shared.csc.
References callback().
Referenced by CodeCallback_EntityShutdown().
function on_finalize_initialization | ( | func | , |
obj | |||
) |
Description:
"Function Name: on_finalize_initialization(<func>)" "Module: Callbacks"
"Summary: Set a callback for afer final initialization"
"Mandatory Argument(s): <func> the function you want to call."
"Example:callback::on_finalize_initialization( &foo );"
Definition at line 203 of file callbacks_shared.csc.
References add_callback().
Referenced by __init__().
function on_localclient_connect | ( | func | , |
obj | |||
) |
Description:
"Function Name: on_localclient_connect(<func>)" "Module: Callbacks"
"Summary: Set a callback for when the local client connects"
"Mandatory Argument(s): <func> the function you want to call on the new local client."
"Example:callback::on_localclient_connect(&on_player_connect);"
"Single Player / Multi Player: MP"
Definition at line 176 of file callbacks_shared.csc.
References add_callback().
function on_localclient_shutdown | ( | func | , |
obj | |||
) |
Description:
"Function Name: on_localclient_shutdown(<func>)" "Module: Callbacks"
"Summary: Set a callback for when the local client connects"
"Mandatory Argument(s): <func> the function you want to call on the new local client."
"Example:callback::on_localclient_connect(&on_player_connect);"
"Single Player / Multi Player: MP"
Definition at line 190 of file callbacks_shared.csc.
References add_callback().
Referenced by __init__().
function on_localplayer_spawned | ( | func | , |
obj | |||
) |
Description:
"Function Name: on_localplayer_spawned(<func>)" "Module: Callbacks"
"Summary: Set a callback for when a local player spawns in the game"
"Mandatory Argument(s): <func> the function you want to call on the local player."
"Example:callback::on_localplayer_spawned( &foo );"
Definition at line 217 of file callbacks_shared.csc.
References add_callback().
function on_shutdown | ( | func | , |
obj | |||
) |
Description:
"Function Name: on_shutdown(<func>)" "Module: Callbacks"
"Summary: Set a callback for when an entity is shutdown"
"Mandatory Argument(s): <func> the function you want to call on the entity."
"Example:callback::on_shutdown( &foo );"
Definition at line 272 of file callbacks_shared.csc.
References add_entity_callback().
Referenced by on_player_spawned(), and SecondaryAnimationsInit().
function on_spawned | ( | func | , |
obj | |||
) |
Description:
"Function Name: on_spawned(<func>)" "Module: Callbacks"
"Summary: Set a callback for when a player spawns in the game"
"Mandatory Argument(s): <func> the function you want to call on the player."
"Example:callback::on_spawned( &foo );"
Definition at line 245 of file callbacks_shared.csc.
References add_callback().
Referenced by __init__(), init(), init_player_threat_all(), init_shared(), main(), on_player_connect(), on_player_connecting(), Prolog(), and start_gametype().
function on_start_gametype | ( | func | , |
obj | |||
) |
Description:
"Function Name: on_start_gametype(<func>)" "Module: Callbacks"
"Summary: Set a callback for when a player starts a gametype"
"Mandatory Argument(s): <func> the function you want to call on the player."
"Example:callback::on_start_gametype( &init );"
Definition at line 285 of file callbacks_shared.csc.
References add_callback().
Referenced by __init__(), init(), and init_shared().
function remove_callback | ( | event | , |
func | , | ||
obj | |||
) |
Definition at line 150 of file callbacks_shared.csc.
References IS_EQUAL.
Referenced by remove_callback_on_death(), remove_on_localplayer_spawned(), and remove_on_spawned().
function remove_callback_on_death | ( | event | , |
func | |||
) |
Definition at line 144 of file callbacks_shared.csc.
References remove_callback().
Referenced by add_callback().
function remove_on_localplayer_spawned | ( | func | , |
obj | |||
) |
Description:
"Function Name: remove_on_localplayer_spawned(<func>)" "Module: Callbacks"
"Summary: Remove a callback for when a local player spawns in the game"
"Mandatory Argument(s): <func> the function you want to call on the local player."
"Example:callback::remove_on_localplayer_spawned( &foo );"
Definition at line 231 of file callbacks_shared.csc.
References remove_callback().
function remove_on_spawned | ( | func | , |
obj | |||
) |
Description:
"Function Name: remove_on_spawned(<func>)" "Module: Callbacks"
"Summary: Remove a callback for when a player spawns in the game"
"Mandatory Argument(s): <func> the function you want to call on the player."
"Example:callback::remove_on_spawned( &foo );"
Definition at line 259 of file callbacks_shared.csc.
References remove_callback().
Referenced by WatchCombatRobotDeath().
function scene_black_screen | ( | ) |
Definition at line 860 of file callbacks_shared.csc.
References WAIT_CLIENT_FRAME.
Referenced by CodeCallback_ServerScenePlay(), and CodeCallback_ServerSceneStop().
function spawned_weapon_type | ( | localClientNum | ) |
Definition at line 795 of file callbacks_shared.csc.
Referenced by set_default_callbacks().