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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Macros | |
#define | PICKUP_BOB_DISTANCE 4 |
#define | PICKUP_ROTATE_RATE 175 |
#define PICKUP_BOB_DISTANCE 4 |
Definition at line 23 of file _pickup_items.gsc.
#define PICKUP_ROTATE_RATE 175 |
Definition at line 22 of file _pickup_items.gsc.
function __init__ | ( | ) |
Definition at line 56 of file _pickup_items.gsc.
References on_start_gametype(), and start_gametype().
function cycle_item | ( | ) |
Definition at line 137 of file _pickup_items.gsc.
References get_item_for_pickup().
Referenced by pickup_item_init(), and respawn_pickup().
function get_item_for_pickup | ( | ) |
Definition at line 121 of file _pickup_items.gsc.
Referenced by cycle_item().
function get_item_from_string | ( | item_string | ) |
Definition at line 224 of file _pickup_items.gsc.
References get_item_from_string_ammo(), get_item_from_string_damage(), get_item_from_string_health(), get_item_from_string_perk(), and get_item_from_string_weapon().
Referenced by init_items_for_pickup().
function get_item_from_string_ammo | ( | perks_string | ) |
Definition at line 147 of file _pickup_items.gsc.
References scavenger_think().
Referenced by get_item_from_string().
function get_item_from_string_damage | ( | perks_string | ) |
Definition at line 161 of file _pickup_items.gsc.
Referenced by get_item_from_string().
function get_item_from_string_health | ( | perks_string | ) |
Definition at line 174 of file _pickup_items.gsc.
Referenced by get_item_from_string().
function get_item_from_string_perk | ( | perks_string | ) |
Definition at line 187 of file _pickup_items.gsc.
Referenced by get_item_from_string().
function get_item_from_string_weapon | ( | weapon_and_attachments_string | ) |
Definition at line 207 of file _pickup_items.gsc.
References remove_index().
Referenced by get_item_from_string().
function get_visual_for_trigger | ( | trigger | , |
pickup_models | |||
) |
Definition at line 100 of file _pickup_items.gsc.
Referenced by start_gametype().
function has_active_gadget | ( | ) |
Definition at line 420 of file _pickup_items.gsc.
Referenced by on_touch_weapon().
function init_items_for_pickup | ( | ) |
Definition at line 241 of file _pickup_items.gsc.
References get_item_from_string().
Referenced by pickup_item_init().
function on_player_spawned | ( | ) |
Definition at line 68 of file _pickup_items.gsc.
Referenced by start_gametype().
function on_touch | ( | player | ) |
Definition at line 325 of file _pickup_items.gsc.
References allow_use(), on_touch_ammo(), on_touch_damage(), on_touch_health(), on_touch_perk(), on_touch_weapon(), respawn_pickup(), and set_model_visibility().
Referenced by start_gametype().
function on_touch_ammo | ( | player | ) |
Definition at line 382 of file _pickup_items.gsc.
Referenced by on_touch().
function on_touch_damage | ( | player | ) |
Definition at line 388 of file _pickup_items.gsc.
Referenced by on_touch().
function on_touch_health | ( | player | ) |
Definition at line 395 of file _pickup_items.gsc.
Referenced by on_touch().
function on_touch_perk | ( | player | ) |
Definition at line 412 of file _pickup_items.gsc.
Referenced by on_touch().
function on_touch_weapon | ( | player | ) |
Definition at line 475 of file _pickup_items.gsc.
References has_active_gadget(), should_switch_to_pickup_weapon(), take_offhand_weapon(), and take_player_gadgets().
Referenced by on_touch().
function pickup_item_init | ( | ) |
Definition at line 308 of file _pickup_items.gsc.
References cycle_item(), init_items_for_pickup(), pickup_item_respawn_time(), pickup_item_sound_pickup(), pickup_item_sound_respawn(), set_pickup_bobbing(), and set_pickup_rotation().
Referenced by start_gametype().
function pickup_item_respawn_time | ( | ) |
Definition at line 257 of file _pickup_items.gsc.
References PICKUP_ITEM_RESPAWN_TIME_AMMO, PICKUP_ITEM_RESPAWN_TIME_DAMAGE, PICKUP_ITEM_RESPAWN_TIME_HEALTH, PICKUP_ITEM_RESPAWN_TIME_PERK, and PICKUP_ITEM_RESPAWN_TIME_WEAPON.
Referenced by pickup_item_init().
function pickup_item_sound_pickup | ( | ) |
Definition at line 274 of file _pickup_items.gsc.
References PICKUP_ITEM_SOUND_PICKUP_AMMO, PICKUP_ITEM_SOUND_PICKUP_DAMAGE, PICKUP_ITEM_SOUND_PICKUP_HEALTH, PICKUP_ITEM_SOUND_PICKUP_PERK, and PICKUP_ITEM_SOUND_PICKUP_WEAPON.
Referenced by pickup_item_init().
function pickup_item_sound_respawn | ( | ) |
Definition at line 291 of file _pickup_items.gsc.
References PICKUP_ITEM_SOUND_RESPAWN_AMMO, PICKUP_ITEM_SOUND_RESPAWN_DAMAGE, PICKUP_ITEM_SOUND_RESPAWN_HEALTH, PICKUP_ITEM_SOUND_RESPAWN_PERK, and PICKUP_ITEM_SOUND_RESPAWN_WEAPON.
Referenced by pickup_item_init().
function respawn_all_pickups | ( | ) |
Definition at line 374 of file _pickup_items.gsc.
References respawn_pickup().
Referenced by activateTrack(), and respawnAtActiveCheckpoint().
function respawn_pickup | ( | ) |
Definition at line 362 of file _pickup_items.gsc.
References allow_use(), cycle_item(), and set_model_visibility().
Referenced by on_touch(), onCheckpointTrigger(), and respawn_all_pickups().
function set_pickup_bobbing | ( | ) |
Definition at line 111 of file _pickup_items.gsc.
References PICKUP_BOB_DISTANCE.
Referenced by pickup_item_init().
function set_pickup_rotation | ( | ) |
Definition at line 116 of file _pickup_items.gsc.
References PICKUP_ROTATE_RATE, and Rotate().
Referenced by pickup_item_init().
function should_switch_to_pickup_weapon | ( | weapon | ) |
Definition at line 464 of file _pickup_items.gsc.
Referenced by on_touch_weapon().
function start_gametype | ( | ) |
Definition at line 74 of file _pickup_items.gsc.
References allow_use(), create_use_object(), get_visual_for_trigger(), on_player_spawned(), on_spawned(), on_touch(), pickup_item_init(), and set_use_time().
Referenced by __init__().
function take_offhand_weapon | ( | offhandSlot | ) |
Definition at line 451 of file _pickup_items.gsc.
Referenced by on_touch_weapon().
function take_player_gadgets | ( | ) |
Definition at line 439 of file _pickup_items.gsc.
Referenced by on_touch_weapon().