‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_acousticsensor.gsc File Reference

Go to the source code of this file.

Functions

function acousticSensorDetonate (attacker, weapon, target)
 
function createAcousticSensorWatcher ()
 
function destroyEnt ()
 
function init_shared ()
 
function onSpawnAcousticSensor (watcher, player)
 
function watchAcousticSensorDamage (watcher)
 
function watchShutdown (player, origin)
 

Function Documentation

◆ acousticSensorDetonate()

function acousticSensorDetonate ( attacker  ,
weapon  ,
target   
)

◆ createAcousticSensorWatcher()

function createAcousticSensorWatcher ( )

◆ destroyEnt()

function destroyEnt ( )

Definition at line 78 of file _acousticsensor.gsc.

Referenced by acousticSensorDetonate().

◆ init_shared()

function init_shared ( )

Definition at line 18 of file _acousticsensor.gsc.

References add_weapon_watcher(), and createAcousticSensorWatcher().

Referenced by __init__().

◆ onSpawnAcousticSensor()

function onSpawnAcousticSensor ( watcher  ,
player   
)

Definition at line 37 of file _acousticsensor.gsc.

References isHacked(), onSpawnUseWeaponObject(), and watchShutdown().

Referenced by createAcousticSensorWatcher().

◆ watchAcousticSensorDamage()

function watchAcousticSensorDamage ( watcher  )

◆ watchShutdown()

function watchShutdown ( player  ,
origin   
)

Definition at line 83 of file _acousticsensor.gsc.

References waittill_any().

Referenced by onSpawnAcousticSensor().