‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_scrambler.gsc File Reference

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Functions

function checkScramblerStun ()
 
function createScramblerWatcher ()
 
function destroyEnt ()
 
function init_shared ()
 
function onSpawnScrambler (watcher, player)
 
function ownerSameTeam (owner1, owner2)
 
function scramblerDetonate (attacker, weapon, target)
 
function watchScramblerDamage (watcher)
 
function watchShutdown (player)
 

Function Documentation

◆ checkScramblerStun()

function checkScramblerStun ( )

Definition at line 186 of file _scrambler.gsc.

References name, and ownerSameTeam().

◆ createScramblerWatcher()

function createScramblerWatcher ( )

◆ destroyEnt()

function destroyEnt ( )

Definition at line 91 of file _scrambler.gsc.

◆ init_shared()

function init_shared ( )

Definition at line 19 of file _scrambler.gsc.

References register(), and VERSION_SHIP.

Referenced by __init__().

◆ onSpawnScrambler()

function onSpawnScrambler ( watcher  ,
player   
)

Definition at line 44 of file _scrambler.gsc.

References isHacked(), onSpawnUseWeaponObject(), set(), and watchShutdown().

Referenced by createScramblerWatcher().

◆ ownerSameTeam()

function ownerSameTeam ( owner1  ,
owner2   
)

Definition at line 166 of file _scrambler.gsc.

Referenced by checkScramblerStun().

◆ scramblerDetonate()

function scramblerDetonate ( attacker  ,
weapon  ,
target   
)

Definition at line 66 of file _scrambler.gsc.

References destroyedEquipment(), and IsEnemyPlayer().

Referenced by createScramblerWatcher().

◆ watchScramblerDamage()

function watchScramblerDamage ( watcher  )

◆ watchShutdown()

function watchShutdown ( player  )

Definition at line 82 of file _scrambler.gsc.

References waittill_any().

Referenced by onSpawnScrambler().