‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_gadget_thief.csc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function on_localplayer_spawned (localClientNum)
 
function thief_clientfield_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function thief_ui_model_clientfield_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function thief_weapon_option_ui_model_clientfield_cb (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function update_thief (localClientNum, newVal)
 
function update_thief_weapon (localClientNum, newVal)
 

Function Documentation

◆ __init__()

◆ on_localplayer_spawned()

function on_localplayer_spawned ( localClientNum  )

Definition at line 77 of file _gadget_thief.csc.

References get_to_player(), update_thief(), update_thief_weapon(), and VERSION_TU11.

Referenced by __init__().

◆ thief_clientfield_cb()

function thief_clientfield_cb ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 33 of file _gadget_thief.csc.

Referenced by __init__().

◆ thief_ui_model_clientfield_cb()

function thief_ui_model_clientfield_cb ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 41 of file _gadget_thief.csc.

References update_thief().

Referenced by __init__().

◆ thief_weapon_option_ui_model_clientfield_cb()

function thief_weapon_option_ui_model_clientfield_cb ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 46 of file _gadget_thief.csc.

References update_thief_weapon().

Referenced by __init__().

◆ update_thief()

function update_thief ( localClientNum  ,
newVal   
)

Definition at line 51 of file _gadget_thief.csc.

Referenced by on_localplayer_spawned(), and thief_ui_model_clientfield_cb().

◆ update_thief_weapon()

function update_thief_weapon ( localClientNum  ,
newVal   
)