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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | disableShader (localClientNum, duration) |
function | do_reveal_enemy_pulse (localClientNum) |
function | do_vision_local_pulse (localClientNum) |
function | do_vision_world_pulse (localClientNum) |
function | gadget_visionpulse_reveal (localClientNum, bReveal) |
function | on_localplayer_spawned (localClientNum) |
function | set_reveal_enemy (localClientNum, on_off) |
function | set_reveal_self (localClientNum, on_off) |
function | vision_pulse_changed (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | vision_pulse_owner_valid (owner) |
function | watch_emped (localClientNum) |
function | watch_vision_pulse_owner_death (localClientNum) |
function | watch_world_pulse_end (localClientNum) |
function __init__ | ( | ) |
Definition at line 25 of file _gadget_vision_pulse.csc.
References CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, DR_CULL_NEVER, DR_TYPE_OFFSCREEN, on_localplayer_spawned(), register(), register_visionset_info(), REVEAL_MATERIAL_ENEMY, REVEAL_MATERIAL_SELF, set_dr_filter_offscreen(), VERSION_SHIP, vision_pulse_changed(), VISION_PULSE_VISIONSET, VISION_PULSE_VISIONSET_ALIAS, and VISION_PULSE_VISIONSET_STEPS.
function disableShader | ( | localClientNum | , |
duration | |||
) |
Definition at line 69 of file _gadget_vision_pulse.csc.
References disable_filter_vision_pulse(), and FILTER_INDEX_VISION_PULSE.
Referenced by do_vision_local_pulse(), do_vision_world_pulse(), watch_emped(), and watch_vision_pulse_owner_death().
function do_reveal_enemy_pulse | ( | localClientNum | ) |
Definition at line 227 of file _gadget_vision_pulse.csc.
References startTime, VISION_PULSE_ENT_SCRIPT_VECTOR, VISION_PULSE_RAMP_OUT_TIME, VISION_PULSE_REVEAL_TIME, and WAIT_CLIENT_FRAME.
Referenced by set_reveal_enemy().
function do_vision_local_pulse | ( | localClientNum | ) |
Definition at line 170 of file _gadget_vision_pulse.csc.
References disableShader(), enable_filter_vision_pulse(), FILTER_INDEX_VISION_PULSE, set_filter_vision_pulse_constant(), startTime, VISION_PULSE_CONSTID_VIEWMODEL_EDGE_WIDTH, VISION_PULSE_CONSTID_VIEWMODEL_IS_PULSED, VISION_PULSE_CONSTID_VIEWMODEL_ORIGIN_X, VISION_PULSE_CONSTID_VIEWMODEL_ORIGIN_Y, VISION_PULSE_CONSTID_VIEWMODEL_PULSE_POSITION, VISION_PULSE_CONSTID_VIEWMODEL_PULSE_WIDTH, VISION_PULSE_DURATION, VISION_PULSE_REVEAL_TIME, WAIT_CLIENT_FRAME, and watch_vision_pulse_owner_death().
Referenced by set_reveal_self().
function do_vision_world_pulse | ( | localClientNum | ) |
Definition at line 90 of file _gadget_vision_pulse.csc.
References disableShader(), enable_filter_vision_pulse(), FILTER_INDEX_VISION_PULSE, set_filter_vision_pulse_constant(), startTime, VISION_PULSE_CONSTID_EDGE_WIDTH, VISION_PULSE_CONSTID_HIGHLIGHT_ENEMIES, VISION_PULSE_CONSTID_IRIS_FADE, VISION_PULSE_CONSTID_MAX_RADIUS, VISION_PULSE_CONSTID_PULSE_WIDTH, VISION_PULSE_CONSTID_RADIUS, VISION_PULSE_DURATION, VISION_PULSE_FADE_RAMP_IN, VISION_PULSE_FADE_RAMP_OUT, VISION_PULSE_REVEAL_TIME, WAIT_CLIENT_FRAME, and watch_world_pulse_end().
Referenced by vision_pulse_changed().
function gadget_visionpulse_reveal | ( | localClientNum | , |
bReveal | |||
) |
Definition at line 272 of file _gadget_vision_pulse.csc.
References set_reveal_enemy(), and set_reveal_self().
Referenced by set_default_callbacks().
function on_localplayer_spawned | ( | localClientNum | ) |
Definition at line 39 of file _gadget_vision_pulse.csc.
References init_filter_vision_pulse(), set_reveal_enemy(), set_reveal_self(), and watch_emped().
Referenced by __init__().
function set_reveal_enemy | ( | localClientNum | , |
on_off | |||
) |
Definition at line 251 of file _gadget_vision_pulse.csc.
References do_reveal_enemy_pulse(), and update_dr_flag().
Referenced by gadget_visionpulse_reveal(), and on_localplayer_spawned().
function set_reveal_self | ( | localClientNum | , |
on_off | |||
) |
Definition at line 260 of file _gadget_vision_pulse.csc.
References do_vision_local_pulse(), FILTER_INDEX_VISION_PULSE, set_filter_vision_pulse_constant(), and VISION_PULSE_CONSTID_VIEWMODEL_IS_PULSED.
Referenced by gadget_visionpulse_reveal(), and on_localplayer_spawned().
function vision_pulse_changed | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 211 of file _gadget_vision_pulse.csc.
References do_vision_world_pulse().
Referenced by __init__().
function vision_pulse_owner_valid | ( | owner | ) |
Definition at line 140 of file _gadget_vision_pulse.csc.
Referenced by watch_vision_pulse_owner_death().
function watch_emped | ( | localClientNum | ) |
Definition at line 53 of file _gadget_vision_pulse.csc.
References disableShader(), and WAIT_CLIENT_FRAME.
Referenced by on_localplayer_spawned().
function watch_vision_pulse_owner_death | ( | localClientNum | ) |
Definition at line 150 of file _gadget_vision_pulse.csc.
References disableShader(), FILTER_INDEX_VISION_PULSE, set_filter_vision_pulse_constant(), VISION_PULSE_CONSTID_VIEWMODEL_IS_PULSED, vision_pulse_owner_valid(), VISION_PULSE_REVEAL_TIME, and waittill_any().
Referenced by do_vision_local_pulse().
function watch_world_pulse_end | ( | localClientNum | ) |
Definition at line 82 of file _gadget_vision_pulse.csc.
References FILTER_INDEX_VISION_PULSE, set_filter_vision_pulse_constant(), VISION_PULSE_CONSTID_RADIUS, and waittill_any().
Referenced by do_vision_world_pulse().