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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | UAV_NAME "uav" |
Functions | |
function | ActivateUAV () |
function | AddActiveUAV () |
function | ConfigureTeamPost (owner, isHacked) |
function | DestroyUAV (attacker, weapon) |
function | HackedPreFunction (hacker) |
function | HasUAV (team_or_entnum) |
function | HideAllUAVsToSameTeam () |
function | init () |
function | OnLowHealth (attacker, weapon) |
function | OnPlayerConnect () |
function | OnPlayerJoinedTeam () |
function | OnPlayerSpawned () |
function | OnTeamChange (entNum, event) |
function | OnTimecheck () |
function | OnTimeout () |
function | PlayAfterburnerFx () |
function | RemoveActiveUAV () |
function | ResetActiveUAV () |
function | StartUAVFx () |
function | UAVTracker () |
function ActivateUAV | ( | ) |
Definition at line 101 of file _uav.gsc.
References ARRAY_ADD, configure_team(), ConfigureTeamPost(), DestroyUAV(), enable_hacking(), ENEMY_VEHICLE_ACTIVE, getMinimumFlyHeight(), HackedPreFunction(), isKillstreakAllowed(), killstreakStart(), killstreakTargetSet(), MissileTarget_ProximityDetonateIncomingMissile(), MonitorDamage(), OnLowHealth(), OnTimecheck(), OnTimeout(), play_killstreak_start_dialog(), play_pilot_dialog_on_owner(), player_killstreak_threat_tracking(), set(), spawn(), StartUAVFx(), UAV_DURATION, UAV_DURATION_CHECK, UAV_HEALTH, UAV_LOW_HEALTH, UAV_MODEL, UAV_NAME, UAV_ROTATION_RADIUS, UAV_ROTATION_RANDOM_OFFSET, UAV_Z_OFFSET, VAL, WaitForTimecheck(), and WaitForTimeout().
Referenced by init().
function AddActiveUAV | ( | ) |
Definition at line 309 of file _uav.gsc.
Referenced by ConfigureTeamPost().
function ConfigureTeamPost | ( | owner | , |
isHacked | |||
) |
Definition at line 86 of file _uav.gsc.
References AddActiveUAV(), HideToSameTeam(), isHacked(), OnTeamChange(), and WaitUntilTeamChangeSingleTon().
Referenced by ActivateUAV().
function DestroyUAV | ( | attacker | , |
weapon | |||
) |
Definition at line 186 of file _uav.gsc.
References addFlySwatterStat(), destroyedAircraft(), IsEnemyPlayer(), play_destroyed_dialog_on_owner(), processScoreEvent(), RemoveActiveUAV(), and UAV_NAME.
Referenced by ActivateUAV(), and OnTeamChange().
function HackedPreFunction | ( | hacker | ) |
function HasUAV | ( | team_or_entnum | ) |
Definition at line 304 of file _uav.gsc.
Referenced by challengeKills(), has_radar(), should_show_compass_due_to_radar(), and tank_has_radar().
function HideAllUAVsToSameTeam | ( | ) |
Definition at line 420 of file _uav.gsc.
References HideToSameTeam().
Referenced by OnPlayerJoinedTeam().
function init | ( | ) |
Definition at line 46 of file _uav.gsc.
References ActivateUAV(), getTweakableValue(), on_connect(), on_joined_team(), on_spawned(), OnPlayerConnect(), OnPlayerJoinedTeam(), OnPlayerSpawned(), register(), register_dialog(), register_strings(), UAV_NAME, and UAVTracker().
function OnLowHealth | ( | attacker | , |
weapon | |||
) |
function OnPlayerJoinedTeam | ( | ) |
function OnTeamChange | ( | entNum | , |
event | |||
) |
Definition at line 181 of file _uav.gsc.
References DestroyUAV().
Referenced by ConfigureTeamPost().
function OnTimecheck | ( | ) |
Definition at line 272 of file _uav.gsc.
References play_pilot_dialog_on_owner(), and UAV_NAME.
Referenced by ActivateUAV().
function OnTimeout | ( | ) |
Definition at line 250 of file _uav.gsc.
References FX_UAV_DAMAGE_TRAIL, IS_TRUE, Leave(), play_pilot_dialog_on_owner(), PlayAfterburnerFx(), RemoveActiveUAV(), UAV_EXIT_TIME, and UAV_NAME.
Referenced by ActivateUAV().
function PlayAfterburnerFx | ( | ) |
Definition at line 290 of file _uav.gsc.
References FX_UAV_BURNER, and getOtherTeam().
Referenced by OnTimeout().
function RemoveActiveUAV | ( | ) |
Definition at line 332 of file _uav.gsc.
References killstreakStop(), ResetActiveUAV(), and UAV_NAME.
Referenced by DestroyUAV(), and OnTimeout().
function ResetActiveUAV | ( | ) |
Definition at line 339 of file _uav.gsc.
Referenced by HackedPreFunction(), and RemoveActiveUAV().
function StartUAVFx | ( | ) |
Definition at line 277 of file _uav.gsc.
References FX_UAV_BURNER, and FX_UAV_LIGHTS.
Referenced by ActivateUAV().
function UAVTracker | ( | ) |