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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | get_distance_for_weapon (weapon, weaponClass) |
function | get_equipped_hero_ability (ability_name) |
function | heroWeaponKill (attacker, victim, weapon) |
function | init () |
function | is_weapon_valid (meansOfDeath, weapon, weaponClass, killstreak) |
function | killedHeroWeaponEnemy (attacker, victim, weapon, victim_weapon, victim_gadget_power, victimGadgetWasActiveLastDamage) |
function | multiHeroAbilityKill (killCount, weapon) |
function | multiKill (killCount, weapon) |
function | multikillMedalAchievement () |
function | onGameEnd (data) |
function | registerScoreEventCallback (callback, func) |
function | resetRecentKillVariables () |
function | scoreEventPlayerKill (data, time) |
function | scoreEventTableLookup (index, scoreEventColumn) |
function | scoreEventTableLookupInt (index, scoreEventColumn) |
function | specialistMedalAchievement () |
function | specialistStatAbilityUsage (usageSingleGame, multiTrackPerLife) |
function | specificWeaponKill (attacker, victim, weapon, killstreak, inflictor) |
function | updatemultikills (weapon, weaponClass, killstreak, victim) |
function | updateoneshotmultikills (victim, weapon, firstTimeDamaged) |
function | updateSingleFragMultiKill (victim, weapon, weaponClass, killstreak) |
function | waitTillTimeoutOrDeath (timeout) |
function __init__ | ( | ) |
Definition at line 29 of file _scoreevents.gsc.
References init(), and on_start_gametype().
function get_distance_for_weapon | ( | weapon | , |
weaponClass | |||
) |
Definition at line 1513 of file _scoreevents.gsc.
References getBaseWeapon().
Referenced by is_weapon_valid(), and scoreEventPlayerKill().
function get_equipped_hero_ability | ( | ability_name | ) |
Definition at line 828 of file _scoreevents.gsc.
Referenced by scoreEventPlayerKill().
function heroWeaponKill | ( | attacker | , |
victim | , | ||
weapon | |||
) |
Definition at line 836 of file _scoreevents.gsc.
References processScoreEvent().
Referenced by scoreEventPlayerKill().
function init | ( | ) |
Definition at line 34 of file _scoreevents.gsc.
References onGameEnd(), registerScoreEventCallback(), and scoreEventPlayerKill().
Referenced by __init__().
function is_weapon_valid | ( | meansOfDeath | , |
weapon | , | ||
weaponClass | , | ||
killstreak | |||
) |
Definition at line 1087 of file _scoreevents.gsc.
References get_distance_for_weapon(), and getBaseWeapon().
Referenced by scoreEventPlayerKill().
function killedHeroWeaponEnemy | ( | attacker | , |
victim | , | ||
weapon | , | ||
victim_weapon | , | ||
victim_gadget_power | , | ||
victimGadgetWasActiveLastDamage | |||
) |
Definition at line 891 of file _scoreevents.gsc.
References player_contract_event(), and processScoreEvent().
Referenced by scoreEventPlayerKill().
function multiHeroAbilityKill | ( | killCount | , |
weapon | |||
) |
Definition at line 1076 of file _scoreevents.gsc.
Referenced by updatemultikills().
function multiKill | ( | killCount | , |
weapon | |||
) |
Definition at line 1050 of file _scoreevents.gsc.
References processScoreEvent().
Referenced by updatemultikills().
function multikillMedalAchievement | ( | ) |
Definition at line 1686 of file _scoreevents.gsc.
References processSpecialistChallenge().
Referenced by updatemultikills().
function onGameEnd | ( | data | ) |
Definition at line 1583 of file _scoreevents.gsc.
References processScoreEvent().
Referenced by init().
function registerScoreEventCallback | ( | callback | , |
func | |||
) |
function resetRecentKillVariables | ( | ) |
Definition at line 1452 of file _scoreevents.gsc.
Referenced by updatemultikills().
function scoreEventPlayerKill | ( | data | , |
time | |||
) |
Definition at line 60 of file _scoreevents.gsc.
References DEFAULT, earnedMicrowaveAssistScore(), get_distance_for_weapon(), get_equipped_hero_ability(), get_from_weapon(), getWeaponClass(), has_toughness_perk_purchased_and_equipped(), hero_ability_kill_event(), heroWeaponKill(), is_an_a_killstreak(), IS_TRUE, is_weapon_valid(), IsEnemyPlayer(), isHighestScoringPlayer(), isMeleeMOD(), isNonBareHandsMelee(), isPunch(), killedHeroWeaponEnemy(), killWhileDamagingWithHPM(), longDistanceHatchetKill(), longDistanceKillMP(), player_contract_event(), processScoreEvent(), specialistMedalAchievement(), specialistStatAbilityUsage(), specificWeaponKill(), updateSingleFragMultiKill(), VISION_PULSE_DURATION, and VISION_PULSE_REVEAL_TIME.
Referenced by init().
function scoreEventTableLookup | ( | index | , |
scoreEventColumn | |||
) |
Definition at line 46 of file _scoreevents.gsc.
References getScoreEventTableName().
function scoreEventTableLookupInt | ( | index | , |
scoreEventColumn | |||
) |
Definition at line 41 of file _scoreevents.gsc.
References getScoreEventTableName().
function specialistMedalAchievement | ( | ) |
Definition at line 1617 of file _scoreevents.gsc.
References player_contract_event().
Referenced by _givePlayerKillstreakInternal(), and scoreEventPlayerKill().
function specialistStatAbilityUsage | ( | usageSingleGame | , |
multiTrackPerLife | |||
) |
Definition at line 1635 of file _scoreevents.gsc.
References processSpecialistChallenge(), and waitTillTimeoutOrDeath().
Referenced by _givePlayerKillstreakInternal(), and scoreEventPlayerKill().
function specificWeaponKill | ( | attacker | , |
victim | , | ||
weapon | , | ||
killstreak | , | ||
inflictor | |||
) |
Definition at line 948 of file _scoreevents.gsc.
References processScoreEvent().
Referenced by scoreEventPlayerKill().
function updatemultikills | ( | weapon | , |
weaponClass | , | ||
killstreak | , | ||
victim | |||
) |
Definition at line 1140 of file _scoreevents.gsc.
References gadget_CheckHeroAbilityKill(), hero_ability_multikill_event(), hero_weapon_multikill_event(), multi_LMG_SMG_Kill(), multi_MGL_Kill(), multi_RCBomb_Kill(), multi_RemoteMissile_Kill(), multiHeroAbilityKill(), multiKill(), multikillMedalAchievement(), processScoreEvent(), resetRecentKillVariables(), and waitTillTimeoutOrDeath().
function updateoneshotmultikills | ( | victim | , |
weapon | , | ||
firstTimeDamaged | |||
) |
Definition at line 1487 of file _scoreevents.gsc.
References processScoreEvent(), and VAL.
function updateSingleFragMultiKill | ( | victim | , |
weapon | , | ||
weaponClass | , | ||
killstreak | |||
) |
Definition at line 1116 of file _scoreevents.gsc.
References processScoreEvent(), and waitTillTimeoutOrDeath().
Referenced by scoreEventPlayerKill().
function waitTillTimeoutOrDeath | ( | timeout | ) |
Definition at line 1481 of file _scoreevents.gsc.
References timeout().
Referenced by specialistStatAbilityUsage(), updatemultikills(), and updateSingleFragMultiKill().