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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | CAMO_REVEAL_TIME 0.35 |
#define | CAMO_TURNOFF_MODEL_RENDER .5 |
#define | OUTLINE_ALLY_DISRUPT "mc/hud_outline_predator_camo_disruption_ally" |
#define | OUTLINE_ALLY_NORMAL "mc/hud_outline_predator_camo_active_ally" |
#define | OUTLINE_ENEMY_DISRUPT "mc/hud_outline_predator_camo_disruption_enemy" |
#define | OUTLINE_ENEMY_NORMAL "mc/hud_outline_predator_camo_active_enemy" |
#define | OUTLINE_PREDATOR "mc/hud_outline_predator" |
#define | OUTLINE_PREDATOR_BREAK "mc/hud_outline_predator_break" |
Functions | |
function | __init__ () |
function | doReveal (local_client_num, direction) |
function | forceOn (local_client_num) |
#define CAMO_REVEAL_TIME 0.35 |
Definition at line 18 of file _gadget_camo_render.csc.
#define CAMO_TURNOFF_MODEL_RENDER .5 |
Definition at line 19 of file _gadget_camo_render.csc.
#define OUTLINE_ALLY_DISRUPT "mc/hud_outline_predator_camo_disruption_ally" |
Definition at line 13 of file _gadget_camo_render.csc.
#define OUTLINE_ALLY_NORMAL "mc/hud_outline_predator_camo_active_ally" |
Definition at line 12 of file _gadget_camo_render.csc.
#define OUTLINE_ENEMY_DISRUPT "mc/hud_outline_predator_camo_disruption_enemy" |
Definition at line 16 of file _gadget_camo_render.csc.
#define OUTLINE_ENEMY_NORMAL "mc/hud_outline_predator_camo_active_enemy" |
Definition at line 15 of file _gadget_camo_render.csc.
#define OUTLINE_PREDATOR "mc/hud_outline_predator" |
Definition at line 10 of file _gadget_camo_render.csc.
#define OUTLINE_PREDATOR_BREAK "mc/hud_outline_predator_break" |
Definition at line 9 of file _gadget_camo_render.csc.
function __init__ | ( | ) |
Definition at line 23 of file _gadget_camo_render.csc.
References DR_CULL_ALWAYS, DR_TYPE_FRAMEBUFFER, DR_TYPE_FRAMEBUFFER_DUPLICATE, OUTLINE_ALLY_DISRUPT, OUTLINE_ALLY_NORMAL, OUTLINE_ENEMY_DISRUPT, OUTLINE_ENEMY_NORMAL, OUTLINE_PREDATOR, OUTLINE_PREDATOR_BREAK, set_dr_filter_framebuffer(), and set_dr_filter_framebuffer_duplicate().
function doReveal | ( | local_client_num | , |
direction | |||
) |
Definition at line 68 of file _gadget_camo_render.csc.
References CAMO_REVEAL_TIME, CAMO_TURNOFF_MODEL_RENDER, CLIENT_FRAME, set_dr_flag(), update_dr_filters(), and update_dr_flag().
function forceOn | ( | local_client_num | ) |
Definition at line 57 of file _gadget_camo_render.csc.
References set_dr_flag(), update_dr_filters(), and update_dr_flag().
Referenced by ent_camo_material_callback(), handleCamoChange(), and playEpicTauntScene().