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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
function __init__ | ( | ) |
Definition at line 38 of file load_shared.gsc.
References all_players_spawned(), badplace_think(), count_network_frames(), DEFAULT, init(), keep_time(), link_ents(), on_spawned(), playerDamageRumble(), registerClientSys(), set_objective_text_colors(), water_think(), and weapon_ammo().
function all_players_spawned | ( | ) |
Definition at line 810 of file load_shared.gsc.
References set(), WAIT_SERVER_FRAME, and wait_till().
Referenced by __init__().
function art_review | ( | ) |
Definition at line 1007 of file load_shared.gsc.
function badplace_think | ( | badplace | ) |
Definition at line 159 of file load_shared.gsc.
Referenced by __init__().
function calculate_map_center | ( | ) |
Definition at line 716 of file load_shared.gsc.
References expand_maxs(), expand_mins(), and find_box_center().
function count_network_frames | ( | ) |
Definition at line 96 of file load_shared.gsc.
References wait_network_frame().
Referenced by __init__().
function explosive_arrow_death_indicator_hudelement | ( | ) |
Definition at line 395 of file load_shared.gsc.
References grenade_death_indicator_hudelement_cleanup().
Referenced by player_special_death_hint().
function explosive_dart_death_indicator_hudelement | ( | ) |
Definition at line 430 of file load_shared.gsc.
References grenade_death_indicator_hudelement_cleanup().
function explosive_nitrogen_tank_death_indicator_hudelement | ( | ) |
Definition at line 465 of file load_shared.gsc.
References grenade_death_indicator_hudelement_cleanup().
function explosive_vehice_death_indicator_hudelement | ( | ) |
Definition at line 500 of file load_shared.gsc.
References grenade_death_indicator_hudelement_cleanup().
Referenced by player_special_death_hint().
function autoexec first_frame | ( | ) |
Definition at line 31 of file load_shared.gsc.
References WAIT_SERVER_FRAME.
function grenade_death_indicator_hudelement | ( | ) |
Definition at line 359 of file load_shared.gsc.
References grenade_death_indicator_hudelement_cleanup().
Referenced by player_special_death_hint().
function grenade_death_indicator_hudelement_cleanup | ( | hudElemIcon | , |
hudElemPointer | |||
) |
function grenade_death_text_hudelement | ( | textLine1 | , |
textLine2 | |||
) |
Definition at line 310 of file load_shared.gsc.
function indicate_start | ( | start | ) |
Definition at line 695 of file load_shared.gsc.
function keep_time | ( | ) |
Definition at line 107 of file load_shared.gsc.
References WAIT_SERVER_FRAME.
Referenced by __init__().
function lerp_trigger_dvar_value | ( | trigger | , |
dvar | , | ||
value | , | ||
time | |||
) |
Definition at line 782 of file load_shared.gsc.
References WAIT_SERVER_FRAME.
function link_ents | ( | ) |
Definition at line 986 of file load_shared.gsc.
Referenced by __init__().
function map_is_early_in_the_game | ( | ) |
Definition at line 186 of file load_shared.gsc.
References IS_TRUE.
Referenced by player_special_death_hint().
function on_spawned | ( | ) |
Definition at line 961 of file load_shared.gsc.
References shock_ondeath(), shock_onpain(), and WAIT_SERVER_FRAME.
Referenced by __init__().
function player_special_death_hint | ( | ) |
Definition at line 215 of file load_shared.gsc.
References coopGame(), explosive_arrow_death_indicator_hudelement(), explosive_vehice_death_indicator_hudelement(), grenade_death_indicator_hudelement(), map_is_early_in_the_game(), and player_throwgrenade_timer().
function player_throwgrenade_timer | ( | ) |
Definition at line 191 of file load_shared.gsc.
Referenced by player_special_death_hint().
function playerDamageRumble | ( | ) |
Definition at line 171 of file load_shared.gsc.
Referenced by __init__().
function set_fog_progress | ( | progress | ) |
Definition at line 800 of file load_shared.gsc.
function set_objective_text_colors | ( | ) |
Definition at line 764 of file load_shared.gsc.
Referenced by __init__().
function shock_ondeath | ( | ) |
Definition at line 935 of file load_shared.gsc.
Referenced by on_spawned().
function shock_onexplosion | ( | damage | ) |
function shock_onpain | ( | ) |
Definition at line 855 of file load_shared.gsc.
References damage(), and shock_onexplosion().
Referenced by on_spawned(), and onPlayerSpawned().
function special_death_death_indicator_hudelement_cleanup | ( | overlay | ) |
Definition at line 579 of file load_shared.gsc.
Referenced by special_death_indicator_hudelement().
function special_death_indicator_hudelement | ( | shader | , |
iWidth | , | ||
iHeight | , | ||
fDelay | , | ||
x | , | ||
y | |||
) |
Definition at line 545 of file load_shared.gsc.
References special_death_death_indicator_hudelement_cleanup().
function water_think | ( | ) |
Definition at line 590 of file load_shared.gsc.
References WAIT_SERVER_FRAME.
Referenced by __init__().
function weapon_ammo | ( | ) |