‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
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_pineapple_gun.gsc
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1 #using scripts\codescripts\struct;
2 
3 #using scripts\shared\system_shared;
4 
5 #insert scripts\shared\shared.gsh;
6 
7 #precache( "fx", "weapon/fx_hero_pineapple_trail_blue" );
8 #precache( "fx", "weapon/fx_hero_pineapple_trail_orng" );
9 
10 #namespace pineapple_gun;
11 
12 ‪REGISTER_SYSTEM( "pineapple_gun", &‪__init__, undefined )
13 
14 function ‪__init__()
15 {
16 }
17 
18 function ‪watch_bolt_detonation( owner ) // self == explosive_bolt entity
19 {
20  //self SetTeam( owner.team );
21 }
‪__init__
‪function __init__()
Definition: _pineapple_gun.gsc:14
‪REGISTER_SYSTEM
‪#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition: shared.gsh:204
‪watch_bolt_detonation
‪function watch_bolt_detonation(owner)
Definition: _pineapple_gun.gsc:18