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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | bomblets_deployed (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | destruction_watcher (localClientNum, clientObjID) |
function | hud_update (localClientNum) |
function | missile_fired (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function __init__ | ( | ) |
Definition at line 19 of file _remotemissile.csc.
References bomblets_deployed(), CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, missile_fired(), register(), and VERSION_SHIP.
function bomblets_deployed | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 67 of file _remotemissile.csc.
References destruction_watcher(), getNextObjID(), and REMOTE_MISSILE_BOMBLET_FIRED.
Referenced by __init__().
function destruction_watcher | ( | localClientNum | , |
clientObjID | |||
) |
Definition at line 98 of file _remotemissile.csc.
References releaseObjID(), and waittill_any().
Referenced by bomblets_deployed(), and missile_fired().
function hud_update | ( | localClientNum | ) |
Definition at line 109 of file _remotemissile.csc.
References delay(), and MPH_TO_INCHES_PER_SEC.
Referenced by missile_fired().
function missile_fired | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 25 of file _remotemissile.csc.
References destruction_watcher(), getNextObjID(), hud_update(), releaseObjID(), REMOTE_MISSILE_FIRED, and REMOTE_MISSILE_PLAYER_DETONATED.
Referenced by __init__().