![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Functions | |
function | __init__ () |
function | blast_furnace_explosion (e_attacker, w_weapon) |
function | blast_furnace_zombie_burn (e_attacker, w_weapon) |
function | result (death, attacker, mod, weapon) |
function | zombie_death_gib (e_attacker, w_weapon) |
function __init__ | ( | ) |
Definition at line 29 of file _zm_aat_blast_furnace.gsc.
References IS_TRUE, register(), result(), VERSION_SHIP, ZM_AAT_BLAST_FURNACE_CF_NAME_BURN, ZM_AAT_BLAST_FURNACE_CF_NAME_BURN_VEH, ZM_AAT_BLAST_FURNACE_CF_NAME_EXPLOSION, ZM_AAT_BLAST_FURNACE_CF_NAME_EXPLOSION_VEH, ZM_AAT_BLAST_FURNACE_COOLDOWN_ATTACKER, ZM_AAT_BLAST_FURNACE_COOLDOWN_ENTITY, ZM_AAT_BLAST_FURNACE_COOLDOWN_GLOBAL, ZM_AAT_BLAST_FURNACE_DAMAGE_FEEDBACK_ICON, ZM_AAT_BLAST_FURNACE_DAMAGE_FEEDBACK_SOUND, ZM_AAT_BLAST_FURNACE_NAME, ZM_AAT_BLAST_FURNACE_OCCURS_ON_DEATH, and ZM_AAT_BLAST_FURNACE_PERCENTAGE.
function blast_furnace_explosion | ( | e_attacker | , |
w_weapon | |||
) |
Definition at line 55 of file _zm_aat_blast_furnace.gsc.
References blast_furnace_zombie_burn(), increment(), IS_TRUE, remove_undefined(), ZM_AAT_BLAST_FURNACE_CF_NAME_BURN, ZM_AAT_BLAST_FURNACE_CF_NAME_BURN_VEH, ZM_AAT_BLAST_FURNACE_CF_NAME_EXPLOSION, ZM_AAT_BLAST_FURNACE_CF_NAME_EXPLOSION_VEH, ZM_AAT_BLAST_FURNACE_DELAY, ZM_AAT_BLAST_FURNACE_NAME, ZM_AAT_BLAST_FURNACE_RANGE, and zombie_death_gib().
Referenced by result().
function blast_furnace_zombie_burn | ( | e_attacker | , |
w_weapon | |||
) |
Definition at line 124 of file _zm_aat_blast_furnace.gsc.
References increment_challenge_stat(), ZM_AAT_BLAST_FURNACE_DOT_NUM_TICKS, and ZM_AAT_BLAST_FURNACE_DOT_TICK_RATE.
Referenced by blast_furnace_explosion().
function result | ( | death | , |
attacker | , | ||
mod | , | ||
weapon | |||
) |
Definition at line 46 of file _zm_aat_blast_furnace.gsc.
References blast_furnace_explosion().
Referenced by __init__(), _fire(), ActivateCombatRobot(), ActivateDroneStrike(), ActivateMainGunner(), ActivateSupportGunner(), armblade_sound_thread(), BB_ActorGetReactYaw(), craftable_place_think(), crateUseThink(), crateUseThinkOwner(), DistancePointToEngagementHeight(), endGame(), EnterHelicopter(), get_stat_combined_rank_value_survival_classic(), getSpawnpoint_NearTeam(), giveCarryQRDrone(), highGroundPoint(), init_ride_killstreak(), is_spawner_targeted_by_blocker(), IsTouchingAnyOOBTrigger(), jump_down_traversal(), lase_point(), missile_drone_killstreak(), onEndUse(), onEndUseUTS(), perk_think(), pow(), QuadrantAnimWeights(), quadtank_movementupdate(), recordEndGameComScoreEvent(), recordEndGameComScoreEventForPlayer(), remote_mortar_killstreak(), returnFlagAfterTimeMsg(), safemod(), sentinel_CanSeeEnemy(), sentinel_FireLogic(), set_movement_and_accel(), SpawnHeliGunner(), startQRDrone(), tesla_sound_thread(), thundergun_sound_thread(), TimeUntilSpawn(), tryUseQRDrone(), use_hold_think(), use_object_use_think(), useHoldThink(), useKillstreakAITankDrop(), useKillstreakHelicopter(), useKillstreakPlaneMortar(), useKillstreakSupplyDrop(), useKillstreakWeaponDrop(), UseRemoteControlWeapon(), and waittill_pathresult().
function zombie_death_gib | ( | e_attacker | , |
w_weapon | |||
) |
Definition at line 147 of file _zm_aat_blast_furnace.gsc.
References cointoss(), and increment_challenge_stat().
Referenced by blast_furnace_explosion().