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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | disable_filter_base_frame_transition (player, filterid) |
function | disable_filter_binoculars (player, filterid, overlayid) |
function | disable_filter_binoculars_with_outline (player, filterid, overlayid) |
function | disable_filter_blood_spatter (player, filterid) |
function | disable_filter_drowning_damage (localClientNum, passid) |
function | disable_filter_emp (player, filterid) |
function | disable_filter_ev_interference (player, filterid) |
function | disable_filter_feedback_blood (localClientNum, filterid, passid) |
function | disable_filter_frame_transition (player, filterid) |
function | disable_filter_frost (player, filterid) |
function | disable_filter_hazmat (player, filterid, overlayid) |
function | disable_filter_helmet (player, filterid, overlayid) |
function | disable_filter_hud_projected_grid (player, filterid) |
function | disable_filter_keyline_blend (player, filterid, passid) |
function | disable_filter_oob (player, filterid) |
function | disable_filter_overdrive (player, filterid) |
function | disable_filter_radialblur (player, filterid) |
function | disable_filter_raindrops (player, filterid) |
function | disable_filter_speed_burst (player, filterid) |
function | disable_filter_sprite_blood (localClientNum, filterid, passid) |
function | disable_filter_sprite_dirt (player, filterid) |
function | disable_filter_sprite_rain (player, filterid) |
function | disable_filter_sprite_transition (player, filterid) |
function | disable_filter_squirrel_raindrops (player, filterid) |
function | disable_filter_tactical (player, filterid) |
function | disable_filter_tacticalmask (player, filterid) |
function | disable_filter_teleportation (player, filterid) |
function | disable_filter_teleporter_base (player, filterid, passid) |
function | disable_filter_teleporter_sprite (player, filterid, passid) |
function | disable_filter_teleporter_top (player, filterid, passid) |
function | disable_filter_vehicle_damage (player, filterid) |
function | disable_filter_vehicle_hijack_oor (player, filterid) |
function | disable_filter_vehicleHijack (player, filterid, overlayid) |
function | disable_filter_vision_pulse (localClientNum, filterid) |
function | disable_filter_water_dive (player, filterid) |
function | disable_filter_water_sheeting (player, filterid) |
function | enable_filter_base_frame_transition (player, filterid) |
function | enable_filter_binoculars (player, filterid, overlayid) |
function | enable_filter_binoculars_with_outline (player, filterid, overlayid) |
function | enable_filter_blood_spatter (player, filterid) |
function | enable_filter_drowning_damage (localClientNum, passid) |
function | enable_filter_emp (player, filterid) |
function | enable_filter_ev_interference (player, filterid) |
function | enable_filter_feedback_blood (localClientNum, filterid, passid, digitalBlood) |
function | enable_filter_frame_transition (player, filterid) |
function | enable_filter_frost (player, filterid) |
function | enable_filter_hazmat (player, filterid, overlayid, stage, opacity) |
function | enable_filter_helmet (player, filterid, overlayid) |
function | enable_filter_hud_projected_grid (player, filterid) |
function | enable_filter_hud_projected_grid_haiti (player, filterid) |
function | enable_filter_keyline_blend (player, filterid, passid) |
function | enable_filter_oob (player, filterid) |
function | enable_filter_overdrive (player, filterid) |
function | enable_filter_radialblur (player, filterid) |
function | enable_filter_raindrops (player, filterid) |
function | enable_filter_sgen_sprite_rain (player, filterid) |
function | enable_filter_speed_burst (player, filterid) |
function | enable_filter_sprite_blood (localClientNum, filterid, passid, digitalBlood) |
function | enable_filter_sprite_blood_heavy (localClientNum, filterid, passid, digitalBlood) |
function | enable_filter_sprite_dirt (player, filterid) |
function | enable_filter_sprite_rain (player, filterid) |
function | enable_filter_sprite_transition (player, filterid) |
function | enable_filter_squirrel_raindrops (player, filterid) |
function | enable_filter_tactical (player, filterid) |
function | enable_filter_tacticalmask (player, filterid) |
function | enable_filter_teleportation (player, filterid) |
function | enable_filter_teleporter_base (player, filterid, passid) |
function | enable_filter_teleporter_sprite (player, filterid, passid) |
function | enable_filter_teleporter_top (player, filterid, passid) |
function | enable_filter_vehicle_damage (player, filterid, materialname) |
function | enable_filter_vehicle_hijack_oor (player, filterid) |
function | enable_filter_vehicleHijack (player, filterid, overlayid) |
function | enable_filter_vision_pulse (localClientNum, filterid) |
function | enable_filter_water_dive (player, filterid) |
function | enable_filter_water_sheeting (player, filterid) |
function | init_filter_base_frame_transition (player) |
function | init_filter_binoculars (player) |
function | init_filter_binoculars_with_outline (player) |
function | init_filter_blood_spatter (player) |
function | init_filter_drowning_damage (localClientNum) |
function | init_filter_emp (player, materialname) |
function | init_filter_ev_interference (player) |
function | init_filter_feedback_blood (localClientNum, digitalBlood) |
function | init_filter_frame_transition (player) |
function | init_filter_frost (player) |
function | init_filter_hazmat (player) |
function | init_filter_helmet (player) |
function | init_filter_hud_projected_grid (player) |
function | init_filter_hud_projected_grid_haiti (player) |
function | init_filter_indices () |
function | init_filter_keyline_blend (player) |
function | init_filter_oob (player) |
function | init_filter_overdrive (player) |
function | init_filter_radialblur (player) |
function | init_filter_raindrops (player) |
function | init_filter_sgen_sprite_rain (player) |
function | init_filter_speed_burst (player) |
function | init_filter_sprite_blood (localClientNum, digitalBlood) |
function | init_filter_sprite_blood_heavy (localClientNum, digitalBlood) |
function | init_filter_sprite_dirt (player) |
function | init_filter_sprite_rain (player) |
function | init_filter_sprite_transition (player) |
function | init_filter_squirrel_raindrops (player) |
function | init_filter_tactical (player) |
function | init_filter_tacticalmask (player) |
function | init_filter_teleportation (player) |
function | init_filter_teleporter_base (player) |
function | init_filter_teleporter_sprite (player) |
function | init_filter_teleporter_top (player) |
function | init_filter_vehicle_damage (player, materialname) |
function | init_filter_vehicle_hijack_oor (player) |
function | init_filter_vehicleHijack (player) |
function | init_filter_vision_pulse (localClientNum) |
function | init_filter_water_dive (player) |
function | init_filter_water_sheeting (player) |
function | map_material_helper (player, materialname) |
function | map_material_helper_by_localclientnum (localClientNum, materialname) |
function | map_material_if_undefined (localClientNum, materialname) |
function | mapped_material_id (materialname) |
function | set_filter_base_frame_transition_boost (player, filterid, boost) |
function | set_filter_base_frame_transition_durden (player, filterid, opacity) |
function | set_filter_base_frame_transition_durden_blur (player, filterid, blur) |
function | set_filter_base_frame_transition_warp (player, filterid, warp) |
function | set_filter_blood_spatter_reveal (player, filterid, threshold, direction) |
function | set_filter_drowning_damage_inner_radius (localClientNum, passid, inner) |
function | set_filter_drowning_damage_opacity (localClientNum, passid, opacity) |
function | set_filter_drowning_damage_outer_radius (localClientNum, passid, outer) |
function | set_filter_emp_amount (player, filterid, amount) |
function | set_filter_ev_interference_amount (player, filterid, amount) |
function | set_filter_ev_vehicleHijack_amount (player, filterid, amount) |
function | set_filter_feedback_blood_drowning (localClientNum, filterid, passid, tintAmount, allowTint) |
function | set_filter_feedback_blood_opacity (localClientNum, filterid, passid, opacity) |
function | set_filter_feedback_blood_sundir (localClientNum, filterid, passid, pitch, yaw) |
function | set_filter_feedback_blood_vignette (localClientNum, filterid, passid, amount) |
function | set_filter_frame_transition_blur (player, filterid, amount) |
function | set_filter_frame_transition_flare (player, filterid, opacity) |
function | set_filter_frame_transition_heavy_hexagons (player, filterid, hexes) |
function | set_filter_frame_transition_iris (player, filterid, opacity) |
function | set_filter_frame_transition_light_hexagons (player, filterid, hexes) |
function | set_filter_frame_transition_saved_frame_reveal (player, filterid, reveal) |
function | set_filter_frame_transition_warp (player, filterid, amount) |
function | set_filter_frost_layer_one (player, filterid, amount) |
function | set_filter_frost_layer_two (player, filterid, amount) |
function | set_filter_frost_reveal_direction (player, filterid, direction) |
function | set_filter_hazmat_opacity (player, filterid, overlayid, opacity) |
function | set_filter_hud_projected_grid_position (player, filterid, amount) |
function | set_filter_hud_projected_grid_radius (player, filterid, amount) |
function | set_filter_keyline_blend_opacity (player, filterid, passid, opacity) |
function | set_filter_overdrive (player, filterid, constantindex, amount) |
function | set_filter_radialblur_amount (player, filterid, amount) |
function | set_filter_raindrops_amount (player, filterid, amount) |
function | set_filter_speed_burst (player, filterid, constantindex, amount) |
function | set_filter_sprite_blood_elapsed (localClientNum, filterid, passid, time) |
function | set_filter_sprite_blood_opacity (localClientNum, filterid, passid, opacity) |
function | set_filter_sprite_blood_seed_offset (localClientNum, filterid, passid, offset) |
function | set_filter_sprite_dirt_elapsed (player, filterid, time) |
function | set_filter_sprite_dirt_opacity (player, filterid, opacity) |
function | set_filter_sprite_dirt_seed_offset (player, filterid, offset) |
function | set_filter_sprite_dirt_source_position (player, filterid, right, up, distance) |
function | set_filter_sprite_dirt_sun_position (player, filterid, pitch, yaw) |
function | set_filter_sprite_rain_elapsed (player, filterid, time) |
function | set_filter_sprite_rain_opacity (player, filterid, opacity) |
function | set_filter_sprite_rain_seed_offset (player, filterid, offset) |
function | set_filter_sprite_transition_blur (player, filterid, blur) |
function | set_filter_sprite_transition_boost (player, filterid, boost) |
function | set_filter_sprite_transition_elapsed (player, filterid, time) |
function | set_filter_sprite_transition_move_radii (player, filterid, inner, outter) |
function | set_filter_sprite_transition_octogons (player, filterid, octos) |
function | set_filter_squirrel_raindrops_amount (player, filterid, amount) |
function | set_filter_tactical_amount (player, filterid, amount) |
function | set_filter_teleportation_anus_amount (player, filterid, amount) |
function | set_filter_teleportation_anus_zoom (player, filterid, amount) |
function | set_filter_teleportation_faces_amount (player, filterid, amount) |
function | set_filter_teleportation_glow_radius (player, filterid, radius) |
function | set_filter_teleportation_lightning_reveal (player, filterid, threshold) |
function | set_filter_teleportation_panther_amount (player, filterid, amount) |
function | set_filter_teleportation_panther_zoom (player, filterid, amount) |
function | set_filter_teleportation_space_background (player, filterid, set) |
function | set_filter_teleportation_sparkle_amount (player, filterid, amount) |
function | set_filter_teleportation_warp_amount (player, filterid, amount) |
function | set_filter_teleportation_warp_direction (player, filterid, direction) |
function | set_filter_teleporter_base_amount (player, filterid, passid, amount) |
function | set_filter_teleporter_sprite_elapsed (player, filterid, passid, time) |
function | set_filter_teleporter_sprite_opacity (player, filterid, passid, opacity) |
function | set_filter_teleporter_sprite_seed_offset (player, filterid, passid, offset) |
function | set_filter_teleporter_top_reveal (player, filterid, passid, threshold, direction) |
function | set_filter_vehicle_damage_amount (player, filterid, amount) |
function | set_filter_vehicle_hijack_oor_amount (player, filterid, amount) |
function | set_filter_vehicle_hijack_oor_noblack (player, filterid) |
function | set_filter_vehicle_sun_position (player, filterid, x, y) |
function | set_filter_vision_pulse_constant (localClientNum, filterid, constid, value) |
function | set_filter_water_dive_bubbles (player, filterid, amount) |
function | set_filter_water_scuba_bubble_attitude (player, filterid, amount) |
function | set_filter_water_scuba_bubbles (player, filterid, amount) |
function | set_filter_water_scuba_dive_speed (player, filterid, amount) |
function | set_filter_water_sheet_reveal (player, filterid, amount) |
function | set_filter_water_sheet_rivulet_reveal (player, filterid, riv1, riv2, riv3) |
function | set_filter_water_sheet_speed (player, filterid, amount) |
function | set_filter_water_wash_color (player, filterid, red, green, blue) |
function | set_filter_water_wash_reveal_dir (player, filterid, dir) |
function | SetTransported (player) |
function disable_filter_base_frame_transition | ( | player | , |
filterid | |||
) |
Definition at line 1004 of file filter_shared.csc.
Referenced by on_localplayer_shutdown(), postfx_igc(), and postfx_igc_short().
function disable_filter_binoculars | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 59 of file filter_shared.csc.
function disable_filter_binoculars_with_outline | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 83 of file filter_shared.csc.
function disable_filter_blood_spatter | ( | player | , |
filterid | |||
) |
Definition at line 1274 of file filter_shared.csc.
function disable_filter_drowning_damage | ( | localClientNum | , |
passid | |||
) |
Definition at line 1436 of file filter_shared.csc.
References FILTER_INDEX_DROWN.
Referenced by disable_drown().
function disable_filter_emp | ( | player | , |
filterid | |||
) |
Definition at line 263 of file filter_shared.csc.
function disable_filter_ev_interference | ( | player | , |
filterid | |||
) |
Definition at line 657 of file filter_shared.csc.
function disable_filter_feedback_blood | ( | localClientNum | , |
filterid | , | ||
passid | |||
) |
Definition at line 1141 of file filter_shared.csc.
Referenced by disable_blood().
function disable_filter_frame_transition | ( | player | , |
filterid | |||
) |
Definition at line 961 of file filter_shared.csc.
Referenced by on_localplayer_shutdown(), postfx_igc(), and postfx_igc_short().
function disable_filter_frost | ( | player | , |
filterid | |||
) |
Definition at line 824 of file filter_shared.csc.
function disable_filter_hazmat | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 133 of file filter_shared.csc.
function disable_filter_helmet | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 161 of file filter_shared.csc.
function disable_filter_hud_projected_grid | ( | player | , |
filterid | |||
) |
Definition at line 234 of file filter_shared.csc.
function disable_filter_keyline_blend | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1398 of file filter_shared.csc.
function disable_filter_oob | ( | player | , |
filterid | |||
) |
Definition at line 418 of file filter_shared.csc.
Referenced by on_localplayer_spawned(), and StopOutOfBoundsEffects().
function disable_filter_overdrive | ( | player | , |
filterid | |||
) |
Definition at line 783 of file filter_shared.csc.
Referenced by on_localplayer_spawned(), and overdrive_shutdown().
function disable_filter_radialblur | ( | player | , |
filterid | |||
) |
Definition at line 356 of file filter_shared.csc.
function disable_filter_raindrops | ( | player | , |
filterid | |||
) |
Definition at line 294 of file filter_shared.csc.
function disable_filter_speed_burst | ( | player | , |
filterid | |||
) |
Definition at line 751 of file filter_shared.csc.
Referenced by on_localplayer_spawned(), and player_speed_changed().
function disable_filter_sprite_blood | ( | localClientNum | , |
filterid | , | ||
passid | |||
) |
Definition at line 1082 of file filter_shared.csc.
Referenced by disable_blood().
function disable_filter_sprite_dirt | ( | player | , |
filterid | |||
) |
Definition at line 1245 of file filter_shared.csc.
Referenced by doTheDirty(), and localplayer_spawned().
function disable_filter_sprite_rain | ( | player | , |
filterid | |||
) |
Definition at line 1180 of file filter_shared.csc.
Referenced by trig_enter_waterfall_mist(), and trig_leave_waterfall_mist().
function disable_filter_sprite_transition | ( | player | , |
filterid | |||
) |
Definition at line 903 of file filter_shared.csc.
Referenced by on_localplayer_shutdown(), postfx_igc(), and postfx_igc_short().
function disable_filter_squirrel_raindrops | ( | player | , |
filterid | |||
) |
Definition at line 325 of file filter_shared.csc.
function disable_filter_tactical | ( | player | , |
filterid | |||
) |
Definition at line 447 of file filter_shared.csc.
Referenced by StopEmpEffects().
function disable_filter_tacticalmask | ( | player | , |
filterid | |||
) |
Definition at line 185 of file filter_shared.csc.
function disable_filter_teleportation | ( | player | , |
filterid | |||
) |
Definition at line 623 of file filter_shared.csc.
function disable_filter_teleporter_base | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1302 of file filter_shared.csc.
function disable_filter_teleporter_sprite | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1341 of file filter_shared.csc.
function disable_filter_teleporter_top | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1370 of file filter_shared.csc.
function disable_filter_vehicle_damage | ( | player | , |
filterid | |||
) |
Definition at line 395 of file filter_shared.csc.
Referenced by damage_filter_disable().
function disable_filter_vehicle_hijack_oor | ( | player | , |
filterid | |||
) |
Definition at line 723 of file filter_shared.csc.
function disable_filter_vehicleHijack | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 681 of file filter_shared.csc.
function disable_filter_vision_pulse | ( | localClientNum | , |
filterid | |||
) |
Definition at line 853 of file filter_shared.csc.
Referenced by disableShader().
function disable_filter_water_dive | ( | player | , |
filterid | |||
) |
Definition at line 512 of file filter_shared.csc.
function disable_filter_water_sheeting | ( | player | , |
filterid | |||
) |
Definition at line 488 of file filter_shared.csc.
function enable_filter_base_frame_transition | ( | player | , |
filterid | |||
) |
Definition at line 978 of file filter_shared.csc.
References mapped_material_id().
Referenced by postfx_igc(), and postfx_igc_short().
function enable_filter_binoculars | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 53 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_binoculars_with_outline | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 77 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_blood_spatter | ( | player | , |
filterid | |||
) |
Definition at line 1262 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_drowning_damage | ( | localClientNum | , |
passid | |||
) |
Definition at line 1415 of file filter_shared.csc.
References FILTER_INDEX_DROWN, and mapped_material_id().
Referenced by enable_drown().
function enable_filter_emp | ( | player | , |
filterid | |||
) |
Definition at line 257 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_ev_interference | ( | player | , |
filterid | |||
) |
Definition at line 645 of file filter_shared.csc.
References map_material_if_undefined(), and mapped_material_id().
Referenced by player_shock_fx_fade_off().
function enable_filter_feedback_blood | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
digitalBlood | |||
) |
Definition at line 1106 of file filter_shared.csc.
References mapped_material_id().
Referenced by enable_blood().
function enable_filter_frame_transition | ( | player | , |
filterid | |||
) |
Definition at line 920 of file filter_shared.csc.
References mapped_material_id().
Referenced by postfx_igc(), and postfx_igc_short().
function enable_filter_frost | ( | player | , |
filterid | |||
) |
Definition at line 803 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_hazmat | ( | player | , |
filterid | , | ||
overlayid | , | ||
stage | , | ||
opacity | |||
) |
Definition at line 110 of file filter_shared.csc.
References mapped_material_id(), and set_filter_hazmat_opacity().
function enable_filter_helmet | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 152 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_hud_projected_grid | ( | player | , |
filterid | |||
) |
Definition at line 218 of file filter_shared.csc.
References mapped_material_id(), set_filter_hud_projected_grid_position(), and set_filter_hud_projected_grid_radius().
function enable_filter_hud_projected_grid_haiti | ( | player | , |
filterid | |||
) |
Definition at line 226 of file filter_shared.csc.
References mapped_material_id(), set_filter_hud_projected_grid_position(), and set_filter_hud_projected_grid_radius().
function enable_filter_keyline_blend | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1387 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_oob | ( | player | , |
filterid | |||
) |
Definition at line 412 of file filter_shared.csc.
References mapped_material_id().
Referenced by onOutOfBoundsChange().
function enable_filter_overdrive | ( | player | , |
filterid | |||
) |
Definition at line 772 of file filter_shared.csc.
References mapped_material_id().
Referenced by player_overdrive_handler().
function enable_filter_radialblur | ( | player | , |
filterid | |||
) |
Definition at line 348 of file filter_shared.csc.
References mapped_material_id(), and set_filter_radialblur_amount().
function enable_filter_raindrops | ( | player | , |
filterid | |||
) |
Definition at line 285 of file filter_shared.csc.
References mapped_material_id(), and set_filter_raindrops_amount().
function enable_filter_sgen_sprite_rain | ( | player | , |
filterid | |||
) |
Definition at line 1191 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_speed_burst | ( | player | , |
filterid | |||
) |
Definition at line 740 of file filter_shared.csc.
References mapped_material_id().
Referenced by player_speed_changed().
function enable_filter_sprite_blood | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
digitalBlood | |||
) |
Definition at line 1027 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_sprite_blood_heavy | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
digitalBlood | |||
) |
Definition at line 1053 of file filter_shared.csc.
References mapped_material_id().
Referenced by enable_blood().
function enable_filter_sprite_dirt | ( | player | , |
filterid | |||
) |
Definition at line 1210 of file filter_shared.csc.
References mapped_material_id().
Referenced by doTheDirty(), and watchForPlayerSlide().
function enable_filter_sprite_rain | ( | player | , |
filterid | |||
) |
Definition at line 1158 of file filter_shared.csc.
References mapped_material_id().
Referenced by trig_enter_waterfall_mist().
function enable_filter_sprite_transition | ( | player | , |
filterid | |||
) |
Definition at line 870 of file filter_shared.csc.
References mapped_material_id().
Referenced by postfx_igc(), and postfx_igc_short().
function enable_filter_squirrel_raindrops | ( | player | , |
filterid | |||
) |
Definition at line 316 of file filter_shared.csc.
References mapped_material_id(), and set_filter_squirrel_raindrops_amount().
function enable_filter_tactical | ( | player | , |
filterid | |||
) |
Definition at line 436 of file filter_shared.csc.
References mapped_material_id().
Referenced by StartEmpEffects().
function enable_filter_tacticalmask | ( | player | , |
filterid | |||
) |
Definition at line 179 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_teleportation | ( | player | , |
filterid | |||
) |
Definition at line 562 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_teleporter_base | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1291 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_teleporter_sprite | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1319 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_teleporter_top | ( | player | , |
filterid | , | ||
passid | |||
) |
Definition at line 1358 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_vehicle_damage | ( | player | , |
filterid | , | ||
materialname | |||
) |
Definition at line 386 of file filter_shared.csc.
Referenced by damage_filter_enable(), and init_damage_filter().
function enable_filter_vehicle_hijack_oor | ( | player | , |
filterid | |||
) |
Definition at line 702 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_vehicleHijack | ( | player | , |
filterid | , | ||
overlayid | |||
) |
Definition at line 676 of file filter_shared.csc.
References mapped_material_id().
function enable_filter_vision_pulse | ( | localClientNum | , |
filterid | |||
) |
Definition at line 841 of file filter_shared.csc.
References map_material_if_undefined(), and mapped_material_id().
Referenced by do_vision_local_pulse(), and do_vision_world_pulse().
function enable_filter_water_dive | ( | player | , |
filterid | |||
) |
Definition at line 506 of file filter_shared.csc.
References mapped_material_id().
Referenced by startWaterDive().
function enable_filter_water_sheeting | ( | player | , |
filterid | |||
) |
Definition at line 465 of file filter_shared.csc.
References mapped_material_id().
Referenced by startWaterSheeting().
function init_filter_base_frame_transition | ( | player | ) |
Definition at line 972 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by postfx_igc(), and postfx_igc_short().
function init_filter_binoculars | ( | player | ) |
Definition at line 47 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_binoculars_with_outline | ( | player | ) |
Definition at line 71 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_blood_spatter | ( | player | ) |
Definition at line 1256 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_drowning_damage | ( | localClientNum | ) |
Definition at line 1409 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper_by_localclientnum().
Referenced by enable_drown().
function init_filter_emp | ( | player | , |
materialname | |||
) |
Definition at line 246 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_ev_interference | ( | player | ) |
Definition at line 639 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by _setup_().
function init_filter_feedback_blood | ( | localClientNum | , |
digitalBlood | |||
) |
Definition at line 1093 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper_by_localclientnum().
Referenced by enable_blood().
function init_filter_frame_transition | ( | player | ) |
Definition at line 914 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by postfx_igc(), and postfx_igc_short().
function init_filter_frost | ( | player | ) |
Definition at line 797 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_hazmat | ( | player | ) |
Definition at line 94 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_helmet | ( | player | ) |
Definition at line 145 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_hud_projected_grid | ( | player | ) |
Definition at line 196 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_hud_projected_grid_haiti | ( | player | ) |
Definition at line 202 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_indices | ( | ) |
Definition at line 7 of file filter_shared.csc.
Referenced by init_filter_base_frame_transition(), init_filter_binoculars(), init_filter_binoculars_with_outline(), init_filter_blood_spatter(), init_filter_drowning_damage(), init_filter_emp(), init_filter_ev_interference(), init_filter_feedback_blood(), init_filter_frame_transition(), init_filter_frost(), init_filter_hazmat(), init_filter_helmet(), init_filter_hud_projected_grid(), init_filter_hud_projected_grid_haiti(), init_filter_keyline_blend(), init_filter_oob(), init_filter_overdrive(), init_filter_radialblur(), init_filter_raindrops(), init_filter_sgen_sprite_rain(), init_filter_speed_burst(), init_filter_sprite_dirt(), init_filter_sprite_rain(), init_filter_sprite_transition(), init_filter_squirrel_raindrops(), init_filter_tactical(), init_filter_tacticalmask(), init_filter_teleportation(), init_filter_teleporter_base(), init_filter_teleporter_sprite(), init_filter_teleporter_top(), init_filter_vehicle_damage(), init_filter_vehicle_hijack_oor(), init_filter_vehicleHijack(), init_filter_vision_pulse(), init_filter_water_dive(), init_filter_water_sheeting(), init_filter_zm_turned(), playDupRenderBundle(), and playPostfxBundle().
function init_filter_keyline_blend | ( | player | ) |
Definition at line 1381 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_oob | ( | player | ) |
Definition at line 406 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by onOutOfBoundsChange().
function init_filter_overdrive | ( | player | ) |
Definition at line 763 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by on_localplayer_spawned().
function init_filter_radialblur | ( | player | ) |
Definition at line 337 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_raindrops | ( | player | ) |
Definition at line 274 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_sgen_sprite_rain | ( | player | ) |
Definition at line 1185 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_speed_burst | ( | player | ) |
Definition at line 734 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by on_localplayer_spawned().
function init_filter_sprite_blood | ( | localClientNum | , |
digitalBlood | |||
) |
Definition at line 1015 of file filter_shared.csc.
References map_material_helper_by_localclientnum().
function init_filter_sprite_blood_heavy | ( | localClientNum | , |
digitalBlood | |||
) |
Definition at line 1041 of file filter_shared.csc.
References map_material_helper_by_localclientnum().
Referenced by enable_blood().
function init_filter_sprite_dirt | ( | player | ) |
Definition at line 1204 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by localplayer_spawned().
function init_filter_sprite_rain | ( | player | ) |
Definition at line 1152 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by setupWaterfallMist().
function init_filter_sprite_transition | ( | player | ) |
Definition at line 864 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by postfx_igc(), and postfx_igc_short().
function init_filter_squirrel_raindrops | ( | player | ) |
Definition at line 305 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_tactical | ( | player | ) |
Definition at line 429 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by StartEmpEffects(), and StopEmpEffects().
function init_filter_tacticalmask | ( | player | ) |
Definition at line 173 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_teleportation | ( | player | ) |
Definition at line 555 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_teleporter_base | ( | player | ) |
Definition at line 1285 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_teleporter_sprite | ( | player | ) |
Definition at line 1313 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_teleporter_top | ( | player | ) |
Definition at line 1352 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_vehicle_damage | ( | player | , |
materialname | |||
) |
Definition at line 367 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by init_damage_filter().
function init_filter_vehicle_hijack_oor | ( | player | ) |
Definition at line 696 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
function init_filter_vehicleHijack | ( | player | ) |
Definition at line 670 of file filter_shared.csc.
References init_filter_indices(), map_material_helper(), and mapped_material_id().
function init_filter_vision_pulse | ( | localClientNum | ) |
Definition at line 835 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper_by_localclientnum().
Referenced by on_localplayer_spawned().
function init_filter_water_dive | ( | player | ) |
Definition at line 499 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by localplayer_spawned().
function init_filter_water_sheeting | ( | player | ) |
Definition at line 459 of file filter_shared.csc.
References init_filter_indices(), and map_material_helper().
Referenced by localplayer_spawned().
function map_material_helper | ( | player | , |
materialname | |||
) |
Definition at line 29 of file filter_shared.csc.
References map_material_helper_by_localclientnum().
Referenced by init_filter_base_frame_transition(), init_filter_binoculars(), init_filter_binoculars_with_outline(), init_filter_blood_spatter(), init_filter_emp(), init_filter_ev_interference(), init_filter_frame_transition(), init_filter_frost(), init_filter_hazmat(), init_filter_helmet(), init_filter_hud_projected_grid(), init_filter_hud_projected_grid_haiti(), init_filter_keyline_blend(), init_filter_oob(), init_filter_overdrive(), init_filter_radialblur(), init_filter_raindrops(), init_filter_sgen_sprite_rain(), init_filter_speed_burst(), init_filter_sprite_dirt(), init_filter_sprite_rain(), init_filter_sprite_transition(), init_filter_squirrel_raindrops(), init_filter_tactical(), init_filter_tacticalmask(), init_filter_teleportation(), init_filter_teleporter_base(), init_filter_teleporter_sprite(), init_filter_teleporter_top(), init_filter_vehicle_damage(), init_filter_vehicle_hijack_oor(), init_filter_vehicleHijack(), init_filter_water_dive(), init_filter_water_sheeting(), init_filter_zm_turned(), and playPostfxBundle().
function map_material_helper_by_localclientnum | ( | localClientNum | , |
materialname | |||
) |
Definition at line 12 of file filter_shared.csc.
Referenced by AddDupMaterial(), init_filter_drowning_damage(), init_filter_feedback_blood(), init_filter_sprite_blood(), init_filter_sprite_blood_heavy(), init_filter_vision_pulse(), map_material_helper(), map_material_if_undefined(), and register_filter_materials().
function map_material_if_undefined | ( | localClientNum | , |
materialname | |||
) |
Definition at line 18 of file filter_shared.csc.
References map_material_helper_by_localclientnum(), and mapped_material_id().
Referenced by enable_filter_ev_interference(), and enable_filter_vision_pulse().
function mapped_material_id | ( | materialname | ) |
Definition at line 35 of file filter_shared.csc.
References DEFAULT.
Referenced by AddDupMaterial(), apply_filter(), enable_filter_base_frame_transition(), enable_filter_binoculars(), enable_filter_binoculars_with_outline(), enable_filter_blood_spatter(), enable_filter_drowning_damage(), enable_filter_emp(), enable_filter_ev_interference(), enable_filter_feedback_blood(), enable_filter_frame_transition(), enable_filter_frost(), enable_filter_hazmat(), enable_filter_helmet(), enable_filter_hud_projected_grid(), enable_filter_hud_projected_grid_haiti(), enable_filter_keyline_blend(), enable_filter_oob(), enable_filter_overdrive(), enable_filter_radialblur(), enable_filter_raindrops(), enable_filter_sgen_sprite_rain(), enable_filter_speed_burst(), enable_filter_sprite_blood(), enable_filter_sprite_blood_heavy(), enable_filter_sprite_dirt(), enable_filter_sprite_rain(), enable_filter_sprite_transition(), enable_filter_squirrel_raindrops(), enable_filter_tactical(), enable_filter_tacticalmask(), enable_filter_teleportation(), enable_filter_teleporter_base(), enable_filter_teleporter_sprite(), enable_filter_teleporter_top(), enable_filter_vehicle_hijack_oor(), enable_filter_vehicleHijack(), enable_filter_vision_pulse(), enable_filter_water_dive(), enable_filter_water_sheeting(), init_filter_vehicleHijack(), map_material_if_undefined(), playPostfxBundle(), and register_filter_materials().
function set_filter_base_frame_transition_boost | ( | player | , |
filterid | , | ||
boost | |||
) |
Definition at line 989 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_base_frame_transition_durden | ( | player | , |
filterid | , | ||
opacity | |||
) |
Definition at line 994 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_base_frame_transition_durden_blur | ( | player | , |
filterid | , | ||
blur | |||
) |
Definition at line 999 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_base_frame_transition_warp | ( | player | , |
filterid | , | ||
warp | |||
) |
Definition at line 984 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_blood_spatter_reveal | ( | player | , |
filterid | , | ||
threshold | , | ||
direction | |||
) |
Definition at line 1268 of file filter_shared.csc.
function set_filter_drowning_damage_inner_radius | ( | localClientNum | , |
passid | , | ||
inner | |||
) |
Definition at line 1426 of file filter_shared.csc.
References FILTER_INDEX_DROWN.
Referenced by player_drown_fx(), and player_fade_out_drown_fx().
function set_filter_drowning_damage_opacity | ( | localClientNum | , |
passid | , | ||
opacity | |||
) |
Definition at line 1421 of file filter_shared.csc.
References FILTER_INDEX_DROWN.
Referenced by player_drown_fx(), and player_fade_out_drown_fx().
function set_filter_drowning_damage_outer_radius | ( | localClientNum | , |
passid | , | ||
outer | |||
) |
Definition at line 1431 of file filter_shared.csc.
References FILTER_INDEX_DROWN.
Referenced by player_drown_fx(), and player_fade_out_drown_fx().
function set_filter_emp_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 252 of file filter_shared.csc.
function set_filter_ev_interference_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 652 of file filter_shared.csc.
Referenced by player_shock_fx_fade_off().
function set_filter_ev_vehicleHijack_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 685 of file filter_shared.csc.
function set_filter_feedback_blood_drowning | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
tintAmount | , | ||
allowTint | |||
) |
Definition at line 1135 of file filter_shared.csc.
function set_filter_feedback_blood_opacity | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
opacity | |||
) |
Definition at line 1119 of file filter_shared.csc.
Referenced by blood_in(), and blood_out().
function set_filter_feedback_blood_sundir | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
pitch | , | ||
yaw | |||
) |
Definition at line 1124 of file filter_shared.csc.
Referenced by enable_blood().
function set_filter_feedback_blood_vignette | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
amount | |||
) |
Definition at line 1130 of file filter_shared.csc.
Referenced by blood_in(), and blood_out().
function set_filter_frame_transition_blur | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 941 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_frame_transition_flare | ( | player | , |
filterid | , | ||
opacity | |||
) |
Definition at line 936 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_frame_transition_heavy_hexagons | ( | player | , |
filterid | , | ||
hexes | |||
) |
Definition at line 926 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_frame_transition_iris | ( | player | , |
filterid | , | ||
opacity | |||
) |
Definition at line 946 of file filter_shared.csc.
Referenced by postfx_igc(), and postfx_igc_short().
function set_filter_frame_transition_light_hexagons | ( | player | , |
filterid | , | ||
hexes | |||
) |
Definition at line 931 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_frame_transition_saved_frame_reveal | ( | player | , |
filterid | , | ||
reveal | |||
) |
Definition at line 951 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_frame_transition_warp | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 956 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_frost_layer_one | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 809 of file filter_shared.csc.
function set_filter_frost_layer_two | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 814 of file filter_shared.csc.
function set_filter_frost_reveal_direction | ( | player | , |
filterid | , | ||
direction | |||
) |
Definition at line 819 of file filter_shared.csc.
function set_filter_hazmat_opacity | ( | player | , |
filterid | , | ||
overlayid | , | ||
opacity | |||
) |
Definition at line 104 of file filter_shared.csc.
Referenced by enable_filter_hazmat().
function set_filter_hud_projected_grid_position | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 208 of file filter_shared.csc.
Referenced by enable_filter_hud_projected_grid(), and enable_filter_hud_projected_grid_haiti().
function set_filter_hud_projected_grid_radius | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 213 of file filter_shared.csc.
Referenced by enable_filter_hud_projected_grid(), and enable_filter_hud_projected_grid_haiti().
function set_filter_keyline_blend_opacity | ( | player | , |
filterid | , | ||
passid | , | ||
opacity | |||
) |
Definition at line 1393 of file filter_shared.csc.
function set_filter_overdrive | ( | player | , |
filterid | , | ||
constantindex | , | ||
amount | |||
) |
Definition at line 778 of file filter_shared.csc.
function set_filter_radialblur_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 343 of file filter_shared.csc.
Referenced by enable_filter_radialblur().
function set_filter_raindrops_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 280 of file filter_shared.csc.
Referenced by enable_filter_raindrops().
function set_filter_speed_burst | ( | player | , |
filterid | , | ||
constantindex | , | ||
amount | |||
) |
Definition at line 746 of file filter_shared.csc.
function set_filter_sprite_blood_elapsed | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
time | |||
) |
Definition at line 1077 of file filter_shared.csc.
Referenced by blood_in(), and blood_out().
function set_filter_sprite_blood_opacity | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
opacity | |||
) |
Definition at line 1067 of file filter_shared.csc.
Referenced by blood_in(), and blood_out().
function set_filter_sprite_blood_seed_offset | ( | localClientNum | , |
filterid | , | ||
passid | , | ||
offset | |||
) |
Definition at line 1072 of file filter_shared.csc.
Referenced by enable_blood().
function set_filter_sprite_dirt_elapsed | ( | player | , |
filterid | , | ||
time | |||
) |
Definition at line 1240 of file filter_shared.csc.
Referenced by doTheDirty(), and watchForPlayerSlide().
function set_filter_sprite_dirt_opacity | ( | player | , |
filterid | , | ||
opacity | |||
) |
Definition at line 1217 of file filter_shared.csc.
Referenced by doTheDirty(), and watchForPlayerSlide().
function set_filter_sprite_dirt_seed_offset | ( | player | , |
filterid | , | ||
offset | |||
) |
Definition at line 1235 of file filter_shared.csc.
Referenced by doTheDirty(), and watchForPlayerSlide().
function set_filter_sprite_dirt_source_position | ( | player | , |
filterid | , | ||
right | , | ||
up | , | ||
distance | |||
) |
Definition at line 1222 of file filter_shared.csc.
Referenced by doTheDirty(), and watchForPlayerSlide().
function set_filter_sprite_dirt_sun_position | ( | player | , |
filterid | , | ||
pitch | , | ||
yaw | |||
) |
Definition at line 1229 of file filter_shared.csc.
function set_filter_sprite_rain_elapsed | ( | player | , |
filterid | , | ||
time | |||
) |
Definition at line 1175 of file filter_shared.csc.
Referenced by trig_enter_waterfall_mist(), and trig_leave_waterfall_mist().
function set_filter_sprite_rain_opacity | ( | player | , |
filterid | , | ||
opacity | |||
) |
Definition at line 1165 of file filter_shared.csc.
Referenced by trig_enter_waterfall_mist(), and trig_leave_waterfall_mist().
function set_filter_sprite_rain_seed_offset | ( | player | , |
filterid | , | ||
offset | |||
) |
Definition at line 1170 of file filter_shared.csc.
Referenced by trig_enter_waterfall_mist().
function set_filter_sprite_transition_blur | ( | player | , |
filterid | , | ||
blur | |||
) |
Definition at line 882 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_sprite_transition_boost | ( | player | , |
filterid | , | ||
boost | |||
) |
Definition at line 887 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_sprite_transition_elapsed | ( | player | , |
filterid | , | ||
time | |||
) |
Definition at line 898 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_sprite_transition_move_radii | ( | player | , |
filterid | , | ||
inner | , | ||
outter | |||
) |
Definition at line 892 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_sprite_transition_octogons | ( | player | , |
filterid | , | ||
octos | |||
) |
Definition at line 877 of file filter_shared.csc.
Referenced by postfx_igc().
function set_filter_squirrel_raindrops_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 311 of file filter_shared.csc.
Referenced by enable_filter_squirrel_raindrops().
function set_filter_tactical_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 442 of file filter_shared.csc.
Referenced by MonitorDistance(), and StartEmpEffects().
function set_filter_teleportation_anus_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 573 of file filter_shared.csc.
function set_filter_teleportation_anus_zoom | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 568 of file filter_shared.csc.
function set_filter_teleportation_faces_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 608 of file filter_shared.csc.
function set_filter_teleportation_glow_radius | ( | player | , |
filterid | , | ||
radius | |||
) |
Definition at line 588 of file filter_shared.csc.
function set_filter_teleportation_lightning_reveal | ( | player | , |
filterid | , | ||
threshold | |||
) |
Definition at line 603 of file filter_shared.csc.
function set_filter_teleportation_panther_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 583 of file filter_shared.csc.
function set_filter_teleportation_panther_zoom | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 578 of file filter_shared.csc.
function set_filter_teleportation_space_background | ( | player | , |
filterid | , | ||
set | |||
) |
Definition at line 613 of file filter_shared.csc.
References set().
function set_filter_teleportation_sparkle_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 618 of file filter_shared.csc.
function set_filter_teleportation_warp_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 593 of file filter_shared.csc.
function set_filter_teleportation_warp_direction | ( | player | , |
filterid | , | ||
direction | |||
) |
Definition at line 598 of file filter_shared.csc.
function set_filter_teleporter_base_amount | ( | player | , |
filterid | , | ||
passid | , | ||
amount | |||
) |
Definition at line 1297 of file filter_shared.csc.
function set_filter_teleporter_sprite_elapsed | ( | player | , |
filterid | , | ||
passid | , | ||
time | |||
) |
Definition at line 1336 of file filter_shared.csc.
function set_filter_teleporter_sprite_opacity | ( | player | , |
filterid | , | ||
passid | , | ||
opacity | |||
) |
Definition at line 1326 of file filter_shared.csc.
function set_filter_teleporter_sprite_seed_offset | ( | player | , |
filterid | , | ||
passid | , | ||
offset | |||
) |
Definition at line 1331 of file filter_shared.csc.
function set_filter_teleporter_top_reveal | ( | player | , |
filterid | , | ||
passid | , | ||
threshold | , | ||
direction | |||
) |
Definition at line 1364 of file filter_shared.csc.
function set_filter_vehicle_damage_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 375 of file filter_shared.csc.
Referenced by damage_filter_disable(), damage_filter_enable(), damage_filter_heavy(), damage_filter_light(), damage_filter_off(), and init_damage_filter().
function set_filter_vehicle_hijack_oor_amount | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 717 of file filter_shared.csc.
function set_filter_vehicle_hijack_oor_noblack | ( | player | , |
filterid | |||
) |
Definition at line 712 of file filter_shared.csc.
function set_filter_vehicle_sun_position | ( | player | , |
filterid | , | ||
x | , | ||
y | |||
) |
Definition at line 380 of file filter_shared.csc.
Referenced by init_damage_filter().
function set_filter_vision_pulse_constant | ( | localClientNum | , |
filterid | , | ||
constid | , | ||
value | |||
) |
Definition at line 848 of file filter_shared.csc.
Referenced by do_vision_local_pulse(), do_vision_world_pulse(), set_reveal_self(), watch_vision_pulse_owner_death(), and watch_world_pulse_end().
function set_filter_water_dive_bubbles | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 517 of file filter_shared.csc.
Referenced by startWaterDive().
function set_filter_water_scuba_bubble_attitude | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 532 of file filter_shared.csc.
Referenced by startWaterDive().
function set_filter_water_scuba_bubbles | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 522 of file filter_shared.csc.
Referenced by startWaterDive().
function set_filter_water_scuba_dive_speed | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 527 of file filter_shared.csc.
Referenced by startWaterDive().
function set_filter_water_sheet_reveal | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 471 of file filter_shared.csc.
Referenced by startWaterSheeting().
function set_filter_water_sheet_rivulet_reveal | ( | player | , |
filterid | , | ||
riv1 | , | ||
riv2 | , | ||
riv3 | |||
) |
Definition at line 481 of file filter_shared.csc.
Referenced by startWaterSheeting().
function set_filter_water_sheet_speed | ( | player | , |
filterid | , | ||
amount | |||
) |
Definition at line 476 of file filter_shared.csc.
Referenced by startWaterSheeting().
function set_filter_water_wash_color | ( | player | , |
filterid | , | ||
red | , | ||
green | , | ||
blue | |||
) |
Definition at line 542 of file filter_shared.csc.
Referenced by startWaterDive().
function set_filter_water_wash_reveal_dir | ( | player | , |
filterid | , | ||
dir | |||
) |
Definition at line 537 of file filter_shared.csc.
Referenced by startWaterDive().
function SetTransported | ( | player | ) |
Definition at line 628 of file filter_shared.csc.
Referenced by overlay_update_cb().