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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the documentation of this file. 1 #using scripts\codescripts\struct;
3 #using scripts\shared\callbacks_shared;
4 #using scripts\shared\clientfield_shared;
5 #using scripts\shared\filter_shared;
6 #using scripts\shared\system_shared;
7 #using scripts\shared\visionset_mgr_shared;
8 #using scripts\shared\postfx_shared;
10 #using scripts\shared\abilities\_ability_player;
11 #using scripts\shared\abilities\_ability_power;
12 #using scripts\shared\abilities\_ability_util;
14 #insert scripts\shared\shared.gsh;
15 #insert scripts\shared\version.gsh;
16 #insert scripts\shared\abilities\gadgets\_gadget_speed_burst.gsh;
30 if(
self != GetLocalPlayer( localClientNum ) )
37 function player_speed_changed( localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump )
41 if(
self == GetLocalPlayer( localClientNum ) )
48 if(
self == GetLocalPlayer( localClientNum ) )
function player_speed_changed(localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
#define SPEED_BURST_VISIONSET
#define FILTER_INDEX_SPEED_BURST
#define CF_CALLBACK_ZERO_ON_NEW_ENT
#define SPEED_BURST_VISIONSET_STEPS
function register_visionset_info(name, version, lerp_step_count, visionset_from, visionset_to, visionset_type=VSMGR_VISIONSET_TYPE_NAKED)
function init_filter_speed_burst(player)
function enable_filter_speed_burst(player, filterid)
#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
function disable_filter_speed_burst(player, filterid)
#define SPEED_BURST_VISIONSET_ALIAS
function on_localplayer_spawned(localClientNum)