‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_craft_shield.csc
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1 #using scripts\codescripts\struct;
2 
3 #using scripts\shared\clientfield_shared;
4 #using scripts\shared\system_shared;
5 #using scripts\shared\visionset_mgr_shared;
6 
7 #insert scripts\shared\shared.gsh;
8 #insert scripts\shared\version.gsh;
9 
10 #using scripts\zm\_zm_weap_riotshield;
11 #using scripts\zm\craftables\_zm_craftables;
12 #using scripts\zm\_zm_powerup_shield_charge;
13 #using scripts\zm\_zm_utility;
14 
15 #insert scripts\zm\craftables\_zm_craftables.gsh;
16 #insert scripts\zm\_zm_utility.gsh;
17 
18 #define CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_DOLLY "piece_riotshield_dolly"
19 #define CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_DOOR "piece_riotshield_door"
20 #define CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_CLAMP "piece_riotshield_clamp"
21 #define CRAFTABLE_SHIELD "craft_shield_zm"
22 #define ZMUI_SHIELD_PART_PICKUP "ZMUI_SHIELD_PART_PICKUP"
23 #define ZMUI_SHIELD_CRAFTED "ZMUI_SHIELD_CRAFTED"
24 
25 #namespace zm_craft_shield;
26 
27 ‪REGISTER_SYSTEM( "zm_craft_shield", &‪__init__, undefined )
28 
29 // RIOT SHIELD
30 function ‪__init__()
31 {
34 
38 
41 }
42 
‪CF_CALLBACK_ZERO_ON_NEW_ENT
‪#define CF_CALLBACK_ZERO_ON_NEW_ENT
Definition: version.gsh:103
‪VERSION_SHIP
‪#define VERSION_SHIP
Definition: version.gsh:36
‪add_zombie_craftable
‪function add_zombie_craftable(craftable_name)
Definition: _zm_craftables.csc:45
‪CRAFTABLE_SHIELD
‪#define CRAFTABLE_SHIELD
Definition: _zm_craft_shield.csc:21
‪include_zombie_craftable
‪function include_zombie_craftable(craftable_name)
Definition: _zm_craftables.csc:77
‪CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_CLAMP
‪#define CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_CLAMP
Definition: _zm_craft_shield.csc:20
‪ZMUI_SHIELD_PART_PICKUP
‪#define ZMUI_SHIELD_PART_PICKUP
Definition: _zm_craft_shield.csc:22
‪zm_ui_infotext
‪function zm_ui_infotext(localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
Definition: _zm_utility.csc:165
‪__init__
‪function __init__()
Definition: _zm_craft_shield.csc:30
‪ZMUI_SHIELD_CRAFTED
‪#define ZMUI_SHIELD_CRAFTED
Definition: _zm_craft_shield.csc:23
‪CF_HOST_ONLY
‪#define CF_HOST_ONLY
Definition: version.gsh:102
‪REGISTER_SYSTEM
‪#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition: shared.gsh:204
‪CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_DOLLY
‪#define CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_DOLLY
Definition: _zm_craft_shield.csc:18
‪register
‪function register()
Definition: _ai_tank.gsc:126
‪CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_DOOR
‪#define CLIENTFIELD_CRAFTABLE_PIECE_RIOTSHIELD_DOOR
Definition: _zm_craft_shield.csc:19
‪setSharedInventoryUIModels
‪function setSharedInventoryUIModels(localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
Definition: _zm_utility.csc:159