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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
#define | STOP_WATER_DIVE { filter::disable_filter_water_dive( self, FILTER_INDEX_WATER_SHEET ); stop_player_fx( self );} |
#define | STOP_WATER_SHEETING { filter::disable_filter_water_sheeting( self, FILTER_INDEX_WATER_SHEET ); stop_player_fx( self ); } |
#define | WATER_DIVE_OVERLAY_TIME 0.7 |
#define | WATER_SHEETING_OVERLAY_TIME 2.0 |
Functions | |
function | __init__ () |
function | localplayer_spawned (localClientNum) |
function | startWaterDive () |
function | startWaterSheeting () |
function | stop_player_fx (localClient) |
function | underwaterBegin () |
function | underwaterEnd () |
function | underwaterWatchBegin () |
function | underwaterWatchEnd () |
#define STOP_WATER_DIVE { filter::disable_filter_water_dive( self, FILTER_INDEX_WATER_SHEET ); stop_player_fx( self );} |
Definition at line 20 of file water_surface.csc.
#define STOP_WATER_SHEETING { filter::disable_filter_water_sheeting( self, FILTER_INDEX_WATER_SHEET ); stop_player_fx( self ); } |
Definition at line 17 of file water_surface.csc.
#define WATER_DIVE_OVERLAY_TIME 0.7 |
Definition at line 13 of file water_surface.csc.
#define WATER_SHEETING_OVERLAY_TIME 2.0 |
Definition at line 14 of file water_surface.csc.
function __init__ | ( | ) |
Definition at line 24 of file water_surface.csc.
References localplayer_spawned(), and on_localplayer_spawned().
function localplayer_spawned | ( | localClientNum | ) |
Definition at line 37 of file water_surface.csc.
References init_filter_water_dive(), init_filter_water_sheeting(), STOP_WATER_SHEETING, underwaterWatchBegin(), and underwaterWatchEnd().
Referenced by __init__().
function startWaterDive | ( | ) |
Definition at line 135 of file water_surface.csc.
References enable_filter_water_dive(), FILTER_INDEX_WATER_SHEET, set_filter_water_dive_bubbles(), set_filter_water_scuba_bubble_attitude(), set_filter_water_scuba_bubbles(), set_filter_water_scuba_dive_speed(), set_filter_water_wash_color(), and set_filter_water_wash_reveal_dir().
function startWaterSheeting | ( | ) |
Definition at line 181 of file water_surface.csc.
References enable_filter_water_sheeting(), FILTER_INDEX_WATER_SHEET, set_filter_water_sheet_reveal(), set_filter_water_sheet_rivulet_reveal(), set_filter_water_sheet_speed(), and WATER_SHEETING_OVERLAY_TIME.
Referenced by trig_leave_waterfall().
function stop_player_fx | ( | localClient | ) |
Definition at line 213 of file water_surface.csc.
function underwaterBegin | ( | ) |
Definition at line 98 of file water_surface.csc.
References STOP_WATER_SHEETING.
Referenced by underwaterWatchBegin().
function underwaterEnd | ( | ) |
Definition at line 118 of file water_surface.csc.
Referenced by underwaterWatchEnd().
function underwaterWatchBegin | ( | ) |
Definition at line 56 of file water_surface.csc.
References STOP_WATER_DIVE, STOP_WATER_SHEETING, and underwaterBegin().
Referenced by localplayer_spawned().
function underwaterWatchEnd | ( | ) |
Definition at line 77 of file water_surface.csc.
References STOP_WATER_DIVE, STOP_WATER_SHEETING, and underwaterEnd().
Referenced by localplayer_spawned().