‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_aat_thunder_wall.csc
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1 #using scripts\shared\aat_shared;
2 #using scripts\shared\clientfield_shared;
3 #using scripts\shared\system_shared;
4 
5 #insert scripts\shared\aat_zm.gsh;
6 #insert scripts\shared\shared.gsh;
7 #insert scripts\shared\version.gsh;
8 
9 #insert scripts\zm\aats\_zm_aat_thunder_wall.gsh;
10 
11 #insert scripts\zm\_zm_utility.gsh;
12 
13 #namespace zm_aat_thunder_wall;
14 
16 
17 function ‪__init__()
18 {
19  if ( !‪IS_TRUE( level.aat_in_use ) )
20  {
21  return;
22  }
23 
25 }
26 
27 
‪__init__
‪function __init__()
Definition: _zm_aat_thunder_wall.csc:17
‪IS_TRUE
‪#define IS_TRUE(__a)
Definition: shared.gsh:251
‪ZM_AAT_THUNDER_WALL_ICON
‪#define ZM_AAT_THUNDER_WALL_ICON
Definition: _zm_aat_thunder_wall.gsh:4
‪REGISTER_SYSTEM
‪#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition: shared.gsh:204
‪ZM_AAT_THUNDER_WALL_LOCALIZED_STRING
‪#define ZM_AAT_THUNDER_WALL_LOCALIZED_STRING
Definition: _zm_aat_thunder_wall.gsh:3
‪register
‪function register()
Definition: _ai_tank.gsc:126
‪ZM_AAT_THUNDER_WALL_NAME
‪#define ZM_AAT_THUNDER_WALL_NAME
Definition: aat_zm.gsh:7