‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_zm_aat_thunder_wall.gsh
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1 // THUNDER WALL ALTERNATE AMMO
2 //
3 #define ZM_AAT_THUNDER_WALL_LOCALIZED_STRING "zmui_zm_aat_thunder_wall"
4 #define ZM_AAT_THUNDER_WALL_ICON "t7_icon_zm_aat_thunder_wall"
5 #define ZM_AAT_THUNDER_WALL_PERCENTAGE 0.25
6 #define ZM_AAT_THUNDER_WALL_COOLDOWN_ENTITY 0
7 #define ZM_AAT_THUNDER_WALL_COOLDOWN_ATTACKER 10
8 #define ZM_AAT_THUNDER_WALL_COOLDOWN_GLOBAL 0
9 #define ZM_AAT_THUNDER_WALL_OCCURS_ON_DEATH true
10 #define ZM_AAT_THUNDER_WALL_DAMAGE_FEEDBACK_ICON "t7_hud_zm_aat_thunderwall"
11 #define ZM_AAT_THUNDER_WALL_DAMAGE_FEEDBACK_SOUND "wpn_aat_thunder_wall_plr"
12 #define ZM_AAT_THUNDER_WALL_EXPLOSION_SOUND "wpn_aat_thunderwall_impact"
13 
14 #define ZM_AAT_THUNDER_WALL_DELAY .25
15 #define ZM_AAT_THUNDER_WALL_RANGE 180
16 #define ZM_AAT_THUNDER_WALL_FORCE 100
17 #define ZM_AAT_THUNDER_WALL_UPWARD_ANGLE 30
18 #define ZM_AAT_THUNDER_WALL_MAX_ZOMBIES_FLUNG 6
19 
20 #define ZM_AAT_THUNDER_WALL_CF_NAME_WALL_FX ZM_AAT_THUNDER_WALL_NAME + "_wall_fx"
21 #define ZM_AAT_THUNDER_WALL_CF_NAME_BREAK_FX ZM_AAT_THUNDER_WALL_NAME + "_break_fx"
22 #define ZM_AAT_THUNDER_WALL_BREAK_FX "zombie/fx_aat_thunderwall_zmb"
23 #define ZM_AAT_THUNDER_WALL_FX_TIME 1.0
24 #define ZM_AAT_THUNDER_WALL_SOUND "evt_nuke_flash"
25 
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