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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function | __init__ () |
function | result (death, attacker, mod, weapon) |
function __init__ | ( | ) |
Definition at line 31 of file _zm_aat_dead_wire.gsc.
References create_lightning_chain_params(), IS_TRUE, register(), result(), VERSION_SHIP, ZM_AAT_DEAD_WIRE_CF_NAME_ZAP, ZM_AAT_DEAD_WIRE_CF_NAME_ZAP_VEH, ZM_AAT_DEAD_WIRE_COOLDOWN_ATTACKER, ZM_AAT_DEAD_WIRE_COOLDOWN_ENTITY, ZM_AAT_DEAD_WIRE_COOLDOWN_GLOBAL, ZM_AAT_DEAD_WIRE_DAMAGE_FEEDBACK_ICON, ZM_AAT_DEAD_WIRE_DAMAGE_FEEDBACK_SOUND, ZM_AAT_DEAD_WIRE_MAX_ARCS, ZM_AAT_DEAD_WIRE_NAME, ZM_AAT_DEAD_WIRE_OCCURS_ON_DEATH, ZM_AAT_DEAD_WIRE_PERCENTAGE, and ZM_AAT_DEAD_WIRE_RANGE.
function result | ( | death | , |
attacker | , | ||
mod | , | ||
weapon | |||
) |
Definition at line 50 of file _zm_aat_dead_wire.gsc.
References arc_damage(), and set_zombie_var().
Referenced by __init__().