‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_globallogic_vehicle.gsc File Reference

Go to the source code of this file.

Functions

function AllowFriendlyFireDamage (eInflictor, eAttacker, sMeansOfDeath, weapon)
 
function Callback_VehicleDamage (eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, weapon, vPoint, vDir, sHitLoc, vDamageOrigin, psOffsetTime, damageFromUnderneath, modelIndex, partName, vSurfaceNormal)
 
function Callback_VehicleKilled (eInflictor, eAttacker, iDamage, sMeansOfDeath, weapon, vDir, sHitLoc, psOffsetTime)
 
function Callback_VehicleRadiusDamage (eInflictor, eAttacker, iDamage, fInnerDamage, fOuterDamage, iDFlags, sMeansOfDeath, weapon, vPoint, fRadius, fConeAngleCos, vConeDir, psOffsetTime)
 
function Callback_VehicleSpawned (spawner)
 
function GetVehicleUnderneathSplashScalar (weapon)
 
function vehicleCrush ()
 

Function Documentation

◆ AllowFriendlyFireDamage()

function AllowFriendlyFireDamage ( eInflictor  ,
eAttacker  ,
sMeansOfDeath  ,
weapon   
)

◆ Callback_VehicleDamage()

function Callback_VehicleDamage ( eInflictor  ,
eAttacker  ,
iDamage  ,
iDFlags  ,
sMeansOfDeath  ,
weapon  ,
vPoint  ,
vDir  ,
sHitLoc  ,
vDamageOrigin  ,
psOffsetTime  ,
damageFromUnderneath  ,
modelIndex  ,
partName  ,
vSurfaceNormal   
)

◆ Callback_VehicleKilled()

function Callback_VehicleKilled ( eInflictor  ,
eAttacker  ,
iDamage  ,
sMeansOfDeath  ,
weapon  ,
vDir  ,
sHitLoc  ,
psOffsetTime   
)

Definition at line 341 of file _globallogic_vehicle.gsc.

Referenced by init_function_overrides(), and set_default_callbacks().

◆ Callback_VehicleRadiusDamage()

function Callback_VehicleRadiusDamage ( eInflictor  ,
eAttacker  ,
iDamage  ,
fInnerDamage  ,
fOuterDamage  ,
iDFlags  ,
sMeansOfDeath  ,
weapon  ,
vPoint  ,
fRadius  ,
fConeAngleCos  ,
vConeDir  ,
psOffsetTime   
)

◆ Callback_VehicleSpawned()

function Callback_VehicleSpawned ( spawner  )

Definition at line 19 of file _globallogic_vehicle.gsc.

References init(), and spawn_think().

Referenced by set_default_callbacks(), and SetDefaultCallbacks().

◆ GetVehicleUnderneathSplashScalar()

function GetVehicleUnderneathSplashScalar ( weapon  )

Definition at line 379 of file _globallogic_vehicle.gsc.

Referenced by Callback_VehicleDamage().

◆ vehicleCrush()

function vehicleCrush ( )

Definition at line 365 of file _globallogic_vehicle.gsc.

Referenced by createDeadBody().