‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
player_shared.csc
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1 #using scripts\shared\clientfield_shared;
2 #using scripts\shared\system_shared;
3 
4 #insert scripts\shared\shared.gsh;
5 #insert scripts\shared\version.gsh;
6 
7 #namespace player;
8 
9 ‪REGISTER_SYSTEM( "player", &‪__init__, undefined )
10 
11 function ‪__init__()
12 {
14 }
15 
16 function ‪gameplay_started_callback(localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
17 {
18  SetDvar("cg_isGameplayActive", newVal);
19 }
‪CF_CALLBACK_ZERO_ON_NEW_ENT
‪#define CF_CALLBACK_ZERO_ON_NEW_ENT
Definition: version.gsh:103
‪VERSION_TU4
‪#define VERSION_TU4
Definition: version.gsh:45
‪__init__
‪function __init__()
Definition: player_shared.csc:11
‪CF_HOST_ONLY
‪#define CF_HOST_ONLY
Definition: version.gsh:102
‪REGISTER_SYSTEM
‪#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition: shared.gsh:204
‪gameplay_started_callback
‪function gameplay_started_callback(localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
Definition: player_shared.csc:16
‪register
‪function register()
Definition: _ai_tank.gsc:126