‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_counteruav.csc
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1 #using scripts\codescripts\struct;
2 
3 #using scripts\shared\clientfield_shared;
4 #using scripts\shared\system_shared;
5 #using scripts\shared\util_shared;
6 
7 #insert scripts\shared\shared.gsh;
8 
9 #insert scripts\shared\version.gsh;
10 
11 #namespace counteruav;
12 
13 ‪REGISTER_SYSTEM( "counteruav", &‪__init__, undefined )
14 
15 function ‪__init__()
16 {
18 }
19 
20 function ‪CounterUAVChanged( localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump )
21 {
22  player = GetLocalPlayer( localClientNum );
23  assert( isdefined( player ) );
24 
25  player SetEnemyGlobalScrambler( newVal );
26 }
‪CF_CALLBACK_ZERO_ON_NEW_ENT
‪#define CF_CALLBACK_ZERO_ON_NEW_ENT
Definition: version.gsh:103
‪VERSION_SHIP
‪#define VERSION_SHIP
Definition: version.gsh:36
‪CF_HOST_ONLY
‪#define CF_HOST_ONLY
Definition: version.gsh:102
‪REGISTER_SYSTEM
‪#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition: shared.gsh:204
‪register
‪function register()
Definition: _ai_tank.gsc:126
‪__init__
‪function __init__()
Definition: _counteruav.csc:15
‪CounterUAVChanged
‪function CounterUAVChanged(localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
Definition: _counteruav.csc:20