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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | allTeamsHaveExisted () |
| function | allTeamsNearScoreLimit () |
| function | default_spawnMessage () |
| function | doInitialSpawnMessaging () |
| function | forceSpawn (time) |
| function | in_spawnSpectator (origin, angles) |
| function | kickIfDontSpawn () |
| function | kickIfIDontSpawnInternal () |
| function | kickWait (waittime) |
| function | maySpawn () |
| function | noteMomentumOnGameEnded () |
| function | respawn_asSpectator (origin, angles) |
| function | setSpawnVariables () |
| function | setThirdPerson (value) |
| function | shouldShowRespawnMessage () |
| function | showSpawnMessage () |
| function | sndDelayedMusicStart (music) |
| function | spawnClient (timeAlreadyPassed) |
| function | spawnIntermission (useDefaultCallback, endGame) |
| function | spawnInterRoundIntermission () |
| function | spawnPlayer () |
| function | spawnPlayerPrediction () |
| function | spawnQueuedClient (dead_player_team, killer) |
| function | spawnQueuedClientOnTeam (team) |
| function | spawnSpectator (origin, angles) |
| function | spectatorThirdPersonness () |
| function | stopPoisoningAndFlareOnSpawn () |
| function | TimeUntilSpawn (includeTeamkillDelay) |
| function | TimeUntilWaveSpawn (minimumWait) |
| function | waitAndSpawnClient (timeAlreadyPassed) |
| function | waitInSpawnQueue () |
| function | waitRespawnOrSafeSpawnButton () |
| function allTeamsHaveExisted | ( | ) |
Definition at line 82 of file _globallogic_spawn.gsc.
Referenced by maySpawn().
| function allTeamsNearScoreLimit | ( | ) |
Definition at line 784 of file _globallogic_spawn.gsc.
Referenced by shouldShowRespawnMessage().
| function default_spawnMessage | ( | ) |
Definition at line 818 of file _globallogic_spawn.gsc.
References removeSpawnMessageShortly(), and setLowerMessage().
Referenced by setup_callbacks(), and SetupCallbacks().
| function doInitialSpawnMessaging | ( | ) |
Definition at line 185 of file _globallogic_spawn.gsc.
References getObjectiveHintText(), hintMessage(), leader_dialog_on_player(), showInitialFactionPopup(), and WAIT_SERVER_FRAME.
Referenced by spawnPlayer().
| function forceSpawn | ( | time | ) |
Definition at line 589 of file _globallogic_spawn.gsc.
References closeMenus(), and isValidClass().
| function in_spawnSpectator | ( | origin | , |
| angles | |||
| ) |
Definition at line 546 of file _globallogic_spawn.gsc.
References clearLowerMessage(), set_permissions_for_machine(), setSpawnVariables(), spectatorThirdPersonness(), and updateTeamStatus().
Referenced by respawn_asSpectator(), and spawnSpectator().
| function kickIfDontSpawn | ( | ) |
Definition at line 619 of file _globallogic_spawn.gsc.
References kickIfIDontSpawnInternal().
Referenced by Callback_PlayerConnect().
| function kickIfIDontSpawnInternal | ( | ) |
Definition at line 632 of file _globallogic_spawn.gsc.
References gameHistoryPlayerKicked(), kickWait(), and maySpawn().
Referenced by kickIfDontSpawn().
| function kickWait | ( | waittime | ) |
Definition at line 672 of file _globallogic_spawn.gsc.
References waitLongDurationWithHostMigrationPause().
Referenced by kickIfIDontSpawnInternal().
| function maySpawn | ( | ) |
Definition at line 93 of file _globallogic_spawn.gsc.
References allTeamsHaveExisted(), isFirstRound(), and isOneRound().
Referenced by kickIfIDontSpawnInternal(), onPlayerKilled(), spawnClient(), and updateTeamStatus().
| function noteMomentumOnGameEnded | ( | ) |
| function respawn_asSpectator | ( | origin | , |
| angles | |||
| ) |
Definition at line 540 of file _globallogic_spawn.gsc.
References in_spawnSpectator().
Referenced by waitAndSpawnClient().
| function setSpawnVariables | ( | ) |
Definition at line 1052 of file _globallogic_spawn.gsc.
Referenced by in_spawnSpectator(), spawnIntermission(), spawnInterRoundIntermission(), and spawnPlayer().
| function setThirdPerson | ( | value | ) |
Definition at line 1029 of file _globallogic_spawn.gsc.
Referenced by final_killcam().
| function shouldShowRespawnMessage | ( | ) |
Definition at line 801 of file _globallogic_spawn.gsc.
References allTeamsNearScoreLimit(), isOneRound(), and wasLastRound().
Referenced by showSpawnMessage().
| function showSpawnMessage | ( | ) |
Definition at line 824 of file _globallogic_spawn.gsc.
References shouldShowRespawnMessage().
Referenced by spawnClient().
| function sndDelayedMusicStart | ( | music | ) |
Definition at line 518 of file _globallogic_spawn.gsc.
References IS_TRUE, and set_music_on_player().
Referenced by spawnPlayer().
| function spawnClient | ( | timeAlreadyPassed | ) |
Definition at line 832 of file _globallogic_spawn.gsc.
References IS_TRUE, isValidClass(), maySpawn(), showSpawnMessage(), and waitAndSpawnClient().
Referenced by GlobalLogic_SetupDefault_ZombieCallbacks(), setup_callbacks(), and SetupCallbacks().
| function spawnIntermission | ( | useDefaultCallback | , |
| endGame | |||
| ) |
Definition at line 703 of file _globallogic_spawn.gsc.
References clearLowerMessage(), default_onSpawnIntermission(), endGame(), freeze_player_controls(), and setSpawnVariables().
Referenced by GlobalLogic_SetupDefault_ZombieCallbacks(), setup_callbacks(), and SetupCallbacks().
| function spawnInterRoundIntermission | ( | ) |
Definition at line 678 of file _globallogic_spawn.gsc.
References clearLowerMessage(), default_onSpawnIntermission(), freeze_player_controls(), and setSpawnVariables().
| function spawnPlayer | ( | ) |
Definition at line 227 of file _globallogic_spawn.gsc.
References _setPlayerMomentum(), ApplyRoundStartDelay(), callback(), doInitialSpawnMessaging(), freeze_player_controls(), freezePlayerForRoundEnd(), getTimePassed(), giveLoadout(), giveLoadoutLevelSpecific(), isValidClass(), killstreak_waiter(), noteMomentumOnGameEnded(), player_monitor_doublejump(), player_monitor_inactivity(), player_monitor_slide(), player_monitor_swimming(), player_monitor_travel_dist(), player_monitor_wall_run(), resetAttackerList(), resetAttackersThisSpawnList(), resetPlayerMomentumOnSpawn(), resetUsability(), set_lighting_state(), setClass(), setSpawnVariables(), showPerks(), sndDelayedMusicStart(), spawn(), stopPoisoningAndFlareOnSpawn(), updateTeamOps(), updateTeamStatus(), and VAL.
Referenced by GlobalLogic_SetupDefault_ZombieCallbacks(), setup_callbacks(), and SetupCallbacks().
| function spawnPlayerPrediction | ( | ) |
Definition at line 162 of file _globallogic_spawn.gsc.
References onSpawnPlayer().
Referenced by GlobalLogic_SetupDefault_ZombieCallbacks(), setup_callbacks(), and SetupCallbacks().
| function spawnQueuedClient | ( | dead_player_team | , |
| killer | |||
| ) |
Definition at line 755 of file _globallogic_spawn.gsc.
References spawnQueuedClientOnTeam(), and WaitTillSlowProcessAllowed().
Referenced by Callback_PlayerKilled().
| function spawnQueuedClientOnTeam | ( | team | ) |
Definition at line 730 of file _globallogic_spawn.gsc.
References closeMenus().
Referenced by spawnQueuedClient().
| function spawnSpectator | ( | origin | , |
| angles | |||
| ) |
Definition at line 532 of file _globallogic_spawn.gsc.
References in_spawnSpectator().
Referenced by GlobalLogic_SetupDefault_ZombieCallbacks(), onSpawnPlayer(), player_hotjoin(), setup_callbacks(), and SetupCallbacks().
| function spectatorThirdPersonness | ( | ) |
Definition at line 578 of file _globallogic_spawn.gsc.
Referenced by in_spawnSpectator().
| function stopPoisoningAndFlareOnSpawn | ( | ) |
Definition at line 152 of file _globallogic_spawn.gsc.
Referenced by spawnPlayer().
| function TimeUntilSpawn | ( | includeTeamkillDelay | ) |
Definition at line 37 of file _globallogic_spawn.gsc.
References if(), IS_TRUE, result(), suicide(), TeamKillDelay(), and TimeUntilWaveSpawn().
Referenced by Callback_PlayerKilled(), and waitAndSpawnClient().
| function TimeUntilWaveSpawn | ( | minimumWait | ) |
Definition at line 127 of file _globallogic_spawn.gsc.
Referenced by TimeUntilSpawn().
| function waitAndSpawnClient | ( | timeAlreadyPassed | ) |
Definition at line 861 of file _globallogic_spawn.gsc.
References clearLowerMessage(), get_random_intermission_point(), IS_TRUE, respawn_asSpectator(), setLowerMessage(), TeamKillDelay(), TimeUntilSpawn(), waitForTimeOrNotify(), and waitRespawnOrSafeSpawnButton().
Referenced by spawnClient().
| function waitInSpawnQueue | ( | ) |
Definition at line 1013 of file _globallogic_spawn.gsc.
| function waitRespawnOrSafeSpawnButton | ( | ) |
Definition at line 999 of file _globallogic_spawn.gsc.
Referenced by waitAndSpawnClient().