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_globallogic_spawn.gsc File Reference

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Functions

function allTeamsHaveExisted ()
 
function allTeamsNearScoreLimit ()
 
function default_spawnMessage ()
 
function doInitialSpawnMessaging ()
 
function forceSpawn (time)
 
function in_spawnSpectator (origin, angles)
 
function kickIfDontSpawn ()
 
function kickIfIDontSpawnInternal ()
 
function kickWait (waittime)
 
function maySpawn ()
 
function noteMomentumOnGameEnded ()
 
function respawn_asSpectator (origin, angles)
 
function setSpawnVariables ()
 
function setThirdPerson (value)
 
function shouldShowRespawnMessage ()
 
function showSpawnMessage ()
 
function sndDelayedMusicStart (music)
 
function spawnClient (timeAlreadyPassed)
 
function spawnIntermission (useDefaultCallback, endGame)
 
function spawnInterRoundIntermission ()
 
function spawnPlayer ()
 
function spawnPlayerPrediction ()
 
function spawnQueuedClient (dead_player_team, killer)
 
function spawnQueuedClientOnTeam (team)
 
function spawnSpectator (origin, angles)
 
function spectatorThirdPersonness ()
 
function stopPoisoningAndFlareOnSpawn ()
 
function TimeUntilSpawn (includeTeamkillDelay)
 
function TimeUntilWaveSpawn (minimumWait)
 
function waitAndSpawnClient (timeAlreadyPassed)
 
function waitInSpawnQueue ()
 
function waitRespawnOrSafeSpawnButton ()
 

Function Documentation

◆ allTeamsHaveExisted()

function allTeamsHaveExisted ( )

Definition at line 82 of file _globallogic_spawn.gsc.

Referenced by maySpawn().

◆ allTeamsNearScoreLimit()

function allTeamsNearScoreLimit ( )

Definition at line 784 of file _globallogic_spawn.gsc.

Referenced by shouldShowRespawnMessage().

◆ default_spawnMessage()

function default_spawnMessage ( )

Definition at line 818 of file _globallogic_spawn.gsc.

References removeSpawnMessageShortly(), and setLowerMessage().

Referenced by setup_callbacks(), and SetupCallbacks().

◆ doInitialSpawnMessaging()

function doInitialSpawnMessaging ( )

◆ forceSpawn()

function forceSpawn ( time  )

Definition at line 589 of file _globallogic_spawn.gsc.

References closeMenus(), and isValidClass().

◆ in_spawnSpectator()

function in_spawnSpectator ( origin  ,
angles   
)

◆ kickIfDontSpawn()

function kickIfDontSpawn ( )

Definition at line 619 of file _globallogic_spawn.gsc.

References kickIfIDontSpawnInternal().

Referenced by Callback_PlayerConnect().

◆ kickIfIDontSpawnInternal()

function kickIfIDontSpawnInternal ( )

Definition at line 632 of file _globallogic_spawn.gsc.

References gameHistoryPlayerKicked(), kickWait(), and maySpawn().

Referenced by kickIfDontSpawn().

◆ kickWait()

function kickWait ( waittime  )

◆ maySpawn()

function maySpawn ( )

◆ noteMomentumOnGameEnded()

function noteMomentumOnGameEnded ( )

Definition at line 503 of file _globallogic_spawn.gsc.

References VAL.

Referenced by spawnPlayer().

◆ respawn_asSpectator()

function respawn_asSpectator ( origin  ,
angles   
)

Definition at line 540 of file _globallogic_spawn.gsc.

References in_spawnSpectator().

Referenced by waitAndSpawnClient().

◆ setSpawnVariables()

function setSpawnVariables ( )

◆ setThirdPerson()

function setThirdPerson ( value  )

Definition at line 1029 of file _globallogic_spawn.gsc.

Referenced by final_killcam().

◆ shouldShowRespawnMessage()

function shouldShowRespawnMessage ( )

Definition at line 801 of file _globallogic_spawn.gsc.

References allTeamsNearScoreLimit(), isOneRound(), and wasLastRound().

Referenced by showSpawnMessage().

◆ showSpawnMessage()

function showSpawnMessage ( )

Definition at line 824 of file _globallogic_spawn.gsc.

References shouldShowRespawnMessage().

Referenced by spawnClient().

◆ sndDelayedMusicStart()

function sndDelayedMusicStart ( music  )

Definition at line 518 of file _globallogic_spawn.gsc.

References IS_TRUE, and set_music_on_player().

Referenced by spawnPlayer().

◆ spawnClient()

function spawnClient ( timeAlreadyPassed  )

◆ spawnIntermission()

function spawnIntermission ( useDefaultCallback  ,
endGame   
)

◆ spawnInterRoundIntermission()

function spawnInterRoundIntermission ( )

◆ spawnPlayer()

◆ spawnPlayerPrediction()

function spawnPlayerPrediction ( )

◆ spawnQueuedClient()

function spawnQueuedClient ( dead_player_team  ,
killer   
)

◆ spawnQueuedClientOnTeam()

function spawnQueuedClientOnTeam ( team  )

Definition at line 730 of file _globallogic_spawn.gsc.

References closeMenus().

Referenced by spawnQueuedClient().

◆ spawnSpectator()

function spawnSpectator ( origin  ,
angles   
)

◆ spectatorThirdPersonness()

function spectatorThirdPersonness ( )

Definition at line 578 of file _globallogic_spawn.gsc.

Referenced by in_spawnSpectator().

◆ stopPoisoningAndFlareOnSpawn()

function stopPoisoningAndFlareOnSpawn ( )

Definition at line 152 of file _globallogic_spawn.gsc.

Referenced by spawnPlayer().

◆ TimeUntilSpawn()

function TimeUntilSpawn ( includeTeamkillDelay  )

◆ TimeUntilWaveSpawn()

function TimeUntilWaveSpawn ( minimumWait  )

Definition at line 127 of file _globallogic_spawn.gsc.

Referenced by TimeUntilSpawn().

◆ waitAndSpawnClient()

◆ waitInSpawnQueue()

function waitInSpawnQueue ( )

Definition at line 1013 of file _globallogic_spawn.gsc.

◆ waitRespawnOrSafeSpawnButton()

function waitRespawnOrSafeSpawnButton ( )

Definition at line 999 of file _globallogic_spawn.gsc.

Referenced by waitAndSpawnClient().