‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_destructible.gsc File Reference

Go to the source code of this file.

Functions

function __init__ ()
 
function breakAfter (time, damage, piece)
 
function car_death_notify ()
 
function car_death_think ()
 
function car_explosion (attacker, physics_explosion)
 
function car_fire_think (attacker)
 
function car_grenade_stuck_explode (missile)
 
function car_grenade_stuck_think ()
 
function car_hacked_c4 (car)
 
function CodeCallback_DestructibleEvent (event, param1, param2, param3, param4)
 
function complex_explosion (attacker, max_radius)
 
function event_callback (destructible_event, attacker, weapon)
 
function explosive_concussive_explosion (attacker, explosion_radius, physics_explosion)
 
function explosive_electrical_explosion (attacker, explosion_radius, physics_explosion)
 
function explosive_incendiary_explosion (attacker, explosion_radius, physics_explosion)
 
function get_unused_explosion ()
 
function init_explosions ()
 
function physics_explosion_and_rumble (origin, radius, physics_explosion)
 
function simple_explosion (attacker)
 
function simple_timed_explosion (destructible_event, attacker)
 
function tank_grenade_stuck_explode (missile)
 
function tank_grenade_stuck_think ()
 
function tank_hacked_c4 (tank)
 

Function Documentation

◆ __init__()

◆ breakAfter()

function breakAfter ( time  ,
damage  ,
piece   
)

Definition at line 510 of file _destructible.gsc.

References damage().

Referenced by CodeCallback_DestructibleEvent().

◆ car_death_notify()

function car_death_notify ( )

Definition at line 471 of file _destructible.gsc.

Referenced by car_death_think().

◆ car_death_think()

function car_death_think ( )

Definition at line 392 of file _destructible.gsc.

References car_death_notify(), and car_explosion().

Referenced by __init__().

◆ car_explosion()

function car_explosion ( attacker  ,
physics_explosion   
)

◆ car_fire_think()

function car_fire_think ( attacker  )

Definition at line 479 of file _destructible.gsc.

References car_explosion().

Referenced by event_callback().

◆ car_grenade_stuck_explode()

function car_grenade_stuck_explode ( missile  )

Definition at line 429 of file _destructible.gsc.

References car_hacked_c4().

Referenced by car_grenade_stuck_think(), and car_hacked_c4().

◆ car_grenade_stuck_think()

function car_grenade_stuck_think ( )

Definition at line 407 of file _destructible.gsc.

References car_grenade_stuck_explode().

Referenced by __init__().

◆ car_hacked_c4()

function car_hacked_c4 ( car  )

Definition at line 458 of file _destructible.gsc.

References car_grenade_stuck_explode().

Referenced by car_grenade_stuck_explode().

◆ CodeCallback_DestructibleEvent()

function CodeCallback_DestructibleEvent ( event  ,
param1  ,
param2  ,
param3  ,
param4   
)

Definition at line 488 of file _destructible.gsc.

References breakAfter(), damage(), and event_callback().

◆ complex_explosion()

function complex_explosion ( attacker  ,
max_radius   
)

Definition at line 263 of file _destructible.gsc.

References physics_explosion_and_rumble().

Referenced by destructible_event_callback(), and event_callback().

◆ event_callback()

◆ explosive_concussive_explosion()

function explosive_concussive_explosion ( attacker  ,
explosion_radius  ,
physics_explosion   
)

Definition at line 582 of file _destructible.gsc.

References physics_explosion_and_rumble().

Referenced by destructible_event_callback(), and event_callback().

◆ explosive_electrical_explosion()

function explosive_electrical_explosion ( attacker  ,
explosion_radius  ,
physics_explosion   
)

Definition at line 552 of file _destructible.gsc.

References physics_explosion_and_rumble().

Referenced by destructible_event_callback(), and event_callback().

◆ explosive_incendiary_explosion()

function explosive_incendiary_explosion ( attacker  ,
explosion_radius  ,
physics_explosion   
)

Definition at line 521 of file _destructible.gsc.

References physics_explosion_and_rumble().

Referenced by destructible_event_callback(), and event_callback().

◆ get_unused_explosion()

function get_unused_explosion ( )

Definition at line 69 of file _destructible.gsc.

References IS_TRUE.

Referenced by physics_explosion_and_rumble().

◆ init_explosions()

function init_explosions ( )

Definition at line 54 of file _destructible.gsc.

References ARRAY_ADD, and Spawn().

Referenced by __init__().

◆ physics_explosion_and_rumble()

◆ simple_explosion()

function simple_explosion ( attacker  )

◆ simple_timed_explosion()

function simple_timed_explosion ( destructible_event  ,
attacker   
)

Definition at line 239 of file _destructible.gsc.

References simple_explosion().

Referenced by destructible_event_callback(), and event_callback().

◆ tank_grenade_stuck_explode()

function tank_grenade_stuck_explode ( missile  )

Definition at line 352 of file _destructible.gsc.

References tank_hacked_c4().

Referenced by tank_grenade_stuck_think(), and tank_hacked_c4().

◆ tank_grenade_stuck_think()

function tank_grenade_stuck_think ( )

Definition at line 331 of file _destructible.gsc.

References tank_grenade_stuck_explode().

Referenced by __init__().

◆ tank_hacked_c4()

function tank_hacked_c4 ( tank  )

Definition at line 380 of file _destructible.gsc.

References tank_grenade_stuck_explode().

Referenced by tank_grenade_stuck_explode().