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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
| function | __init__ () |
| function | airsupport (localClientNum, x, y, z, type, yaw, team, teamfaction, owner, exittype, time, height) |
| function | callback_emp (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | callback_proximity (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | callback_stunned (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
| function | creating_corpse (localClientNum, player) |
| function | entityspawned (localClientNum) |
| function | localclientconnect (localClientNum) |
| function | playerspawned (localClientNum) |
| function | set_default_callbacks () |
| function __init__ | ( | ) |
Definition at line 34 of file _callbacks.csc.
References set_default_callbacks().
| function airsupport | ( | localClientNum | , |
| x | , | ||
| y | , | ||
| z | , | ||
| type | , | ||
| yaw | , | ||
| team | , | ||
| teamfaction | , | ||
| owner | , | ||
| exittype | , | ||
| time | , | ||
| height | |||
| ) |
Definition at line 160 of file _callbacks.csc.
References getPlaneModel().
Referenced by set_default_callbacks().
| function callback_emp | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 282 of file _callbacks.csc.
Referenced by register_clientfields().
| function callback_proximity | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 298 of file _callbacks.csc.
Referenced by register_clientfields().
| function callback_stunned | ( | localClientNum | , |
| oldVal | , | ||
| newVal | , | ||
| bNewEnt | , | ||
| bInitialSnap | , | ||
| fieldName | , | ||
| bWasTimeJump | |||
| ) |
Definition at line 266 of file _callbacks.csc.
Referenced by __init__(), and register_clientfields().
| function creating_corpse | ( | localClientNum | , |
| player | |||
| ) |
Definition at line 262 of file _callbacks.csc.
Referenced by set_default_callbacks().
| function entityspawned | ( | localClientNum | ) |
Definition at line 93 of file _callbacks.csc.
References aircraft_dustkick(), field_toggle_exhaustfx_handler(), field_toggle_lights_handler(), play_driving_fx(), startfx_loop(), and vehicle_rumble().
Referenced by set_default_callbacks().
| function localclientconnect | ( | localClientNum | ) |
Definition at line 55 of file _callbacks.csc.
References callback().
Referenced by set_default_callbacks().
| function playerspawned | ( | localClientNum | ) |
Definition at line 67 of file _callbacks.csc.
References callback().
Referenced by set_default_callbacks().
| function set_default_callbacks | ( | ) |
Definition at line 39 of file _callbacks.csc.
References airsupport(), creating_corpse(), entityspawned(), gadget_visionpulse_reveal(), localclientconnect(), playerspawned(), and spawned_weapon_type().
Referenced by __init__().