Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
_art.gsc
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#using scripts\shared\system_shared;
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#using scripts\shared\util_shared;
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#insert scripts\shared\shared.gsh;
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#namespace art;
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REGISTER_SYSTEM
(
"art"
, &
__init__
, undefined )
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// This function should take care of grain and glow settings for each map, plus anything else that artists
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// need to be able to tweak without bothering level designers.
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function
__init__
(){}
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function
setfogsliders
(){}
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function
tweakart
(){}
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function
fovslidercheck
(){}
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function
dumpsettings
(){}
setfogsliders
function setfogsliders()
Definition:
_art.gsc:14
tweakart
function tweakart()
Definition:
_art.gsc:15
fovslidercheck
function fovslidercheck()
Definition:
_art.gsc:16
REGISTER_SYSTEM
#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition:
shared.gsh:204
__init__
function __init__()
Definition:
_art.gsc:13
dumpsettings
function dumpsettings()
Definition:
_art.gsc:17
scripts
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_art.gsc
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