‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
_art.gsc
Go to the documentation of this file.
1 #using scripts\shared\system_shared;
2 #using scripts\shared\util_shared;
3 
4 #insert scripts\shared\shared.gsh;
5 
6 #namespace art;
7 
8 ‪REGISTER_SYSTEM( "art", &‪__init__, undefined )
9 
10 // This function should take care of grain and glow settings for each map, plus anything else that artists
11 // need to be able to tweak without bothering level designers.
12 
13 function ‪__init__(){}
14 function ‪setfogsliders(){}
15 function ‪tweakart(){}
16 function ‪fovslidercheck(){}
17 function ‪dumpsettings(){}
‪setfogsliders
‪function setfogsliders()
Definition: _art.gsc:14
‪tweakart
‪function tweakart()
Definition: _art.gsc:15
‪fovslidercheck
‪function fovslidercheck()
Definition: _art.gsc:16
‪REGISTER_SYSTEM
‪#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition: shared.gsh:204
‪__init__
‪function __init__()
Definition: _art.gsc:13
‪dumpsettings
‪function dumpsettings()
Definition: _art.gsc:17