‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
load_shared.csc
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1 #using scripts\shared\system_shared;
2 
3 //REGISTER SHARED SYSTEMS - DO NOT REMOVE
4 #using scripts\shared\duplicaterender_mgr;
5 #using scripts\shared\fx_shared;
6 #using scripts\shared\player_shared;
7 #using scripts\shared\visionset_mgr_shared;
8 #using scripts\shared\water_surface;
9 #using scripts\shared\postfx_shared;
10 #using scripts\shared\blood;
11 #using scripts\shared\drown;
12 #using scripts\shared\_explode;
13 
14 //Weapons
15 #using scripts\shared\weapons_shared;
16 #using scripts\shared\weapons\_empgrenade;
17 
18 #insert scripts\shared\shared.gsh;
19 
20 #namespace load;
21 
22 ‪REGISTER_SYSTEM( "load", &‪__init__, undefined )
23 
24 function ‪__init__()
25 {
26 }
27 
28 function ‪art_review()
29 {
30 }
31 
‪__init__
‪function __init__()
Definition: load_shared.csc:24
‪art_review
‪function art_review()
Definition: load_shared.csc:28
‪REGISTER_SYSTEM
‪#define REGISTER_SYSTEM(__sys, __func_init_preload, __reqs)
Definition: shared.gsh:204