‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
killstreaks_shared.gsc File Reference

Go to the source code of this file.

Functions

function DestroyActiveVehicles (attacker, team, weapon)
 
function DestroyEntities (entities, attacker, team, weapon)
 
function DestroyEquipment (attacker, team, weapon)
 
function DestroyNeutralGameplayVehicles (attacker, weapon)
 
function DestroyOtherTeamsActiveVehicles (attacker, weapon)
 
function DestroyOtherTeamsEquipment (attacker, weapon)
 
function DestroyTacticalInsertions (attacker, victimTeam)
 
function EMP_IsEMPd ()
 
function get_killstreak_weapon (killstreak)
 
function HasSatellite (team_or_entnum)
 
function HasUav (team_or_entnum)
 
function is_killstreak_weapon (weapon)
 
function is_weapon_associated_with_killstreak (weapon)
 
function isHeldInventoryKillstreakWeapon (killstreakWeapon)
 
function switch_to_last_non_killstreak_weapon (immediate, awayfromBall)
 
function WaitForTimecheck (duration, callback, endCondition1, endCondition2, endCondition3)
 
function WaitTillEMP (onEmpdCallback, arg)
 

Function Documentation

◆ DestroyActiveVehicles()

function DestroyActiveVehicles ( attacker  ,
team  ,
weapon   
)

◆ DestroyEntities()

function DestroyEntities ( entities  ,
attacker  ,
team  ,
weapon   
)

Definition at line 439 of file killstreaks_shared.gsc.

References damage().

Referenced by DestroyActiveVehicles().

◆ DestroyEquipment()

function DestroyEquipment ( attacker  ,
team  ,
weapon   
)

Definition at line 197 of file killstreaks_shared.gsc.

References IS_TRUE, and waitAndDetonate().

Referenced by DestroyOtherTeamsEquipment().

◆ DestroyNeutralGameplayVehicles()

function DestroyNeutralGameplayVehicles ( attacker  ,
weapon   
)

Definition at line 280 of file killstreaks_shared.gsc.

References IS_TRUE.

Referenced by DestroyOtherTeamsActiveVehicles().

◆ DestroyOtherTeamsActiveVehicles()

function DestroyOtherTeamsActiveVehicles ( attacker  ,
weapon   
)

Definition at line 263 of file killstreaks_shared.gsc.

References DestroyActiveVehicles(), and DestroyNeutralGameplayVehicles().

Referenced by EMP_JamEnemies().

◆ DestroyOtherTeamsEquipment()

function DestroyOtherTeamsEquipment ( attacker  ,
weapon   
)

Definition at line 180 of file killstreaks_shared.gsc.

References DestroyEquipment(), and DestroyTacticalInsertions().

Referenced by EMP_JamEnemies().

◆ DestroyTacticalInsertions()

function DestroyTacticalInsertions ( attacker  ,
victimTeam   
)

Definition at line 238 of file killstreaks_shared.gsc.

References fizzle().

Referenced by DestroyOtherTeamsEquipment().

◆ EMP_IsEMPd()

function EMP_IsEMPd ( )

Definition at line 147 of file killstreaks_shared.gsc.

Referenced by checkToTurnOffEmp().

◆ get_killstreak_weapon()

◆ HasSatellite()

function HasSatellite ( team_or_entnum  )

Definition at line 175 of file killstreaks_shared.gsc.

◆ HasUav()

function HasUav ( team_or_entnum  )

Definition at line 170 of file killstreaks_shared.gsc.

◆ is_killstreak_weapon()

◆ is_weapon_associated_with_killstreak()

function is_weapon_associated_with_killstreak ( weapon  )

Definition at line 31 of file killstreaks_shared.gsc.

Referenced by is_killstreak_weapon(), and should_give_killstreak().

◆ isHeldInventoryKillstreakWeapon()

function isHeldInventoryKillstreakWeapon ( killstreakWeapon  )

Definition at line 118 of file killstreaks_shared.gsc.

Referenced by give_weapon().

◆ switch_to_last_non_killstreak_weapon()

◆ WaitForTimecheck()

function WaitForTimecheck ( duration  ,
callback  ,
endCondition1  ,
endCondition2  ,
endCondition3   
)

Definition at line 130 of file killstreaks_shared.gsc.

References callback(), and MigrationAwareWait().

Referenced by ActivateCounterUAV(), and ActivateUAV().

◆ WaitTillEMP()

function WaitTillEMP ( onEmpdCallback  ,
arg   
)

Definition at line 157 of file killstreaks_shared.gsc.

Referenced by ActivateCounterUAV(), and ActivateSatellite().