‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
face.gsc File Reference

Go to the source code of this file.

Functions

function private _missing_dialog (str_script_alias, str_vox_file, uniqueNotify)
 
function _play_sound_to_player_with_notify (soundAlias, toplayer, uniqueNotify)
 
function private _temp_dialog (str_line, uniqueNotify, b_missing_vo=false)
 
function PlayFace_WaitForNotify (waitForString, notifyString, killmeString)
 
function PlayFace_WaitForTime (time, notifyString, killmeString)
 
function PlayFaceThread (facialanim, str_script_alias, importance, notifyString, waitOrNot, timeToWait, toplayer)
 
function PlayIdleFace ()
 
function SayGenericDialogue (typeString)
 
function SayGenericDialogueWithImportance (typeString, importance)
 
function SaySpecificDialogue (facialanim, soundAlias, importance, notifyString, waitOrNot, timeToWait, toplayer)
 
function SetIdleFace (facialAnimationArray)
 
function SetIdleFaceDelayed (facialAnimationArray)
 

Function Documentation

◆ _missing_dialog()

function private _missing_dialog ( str_script_alias  ,
str_vox_file  ,
uniqueNotify   
)

Definition at line 399 of file face.gsc.

References _temp_dialog().

Referenced by PlayFaceThread().

◆ _play_sound_to_player_with_notify()

function _play_sound_to_player_with_notify ( soundAlias  ,
toplayer  ,
uniqueNotify   
)

Definition at line 333 of file face.gsc.

Referenced by PlayFaceThread().

◆ _temp_dialog()

function private _temp_dialog ( str_line  ,
uniqueNotify  ,
b_missing_vo  = false 
)

Definition at line 353 of file face.gsc.

References clamp(), and waittill_any_timeout().

Referenced by _missing_dialog(), and PlayFaceThread().

◆ PlayFace_WaitForNotify()

function PlayFace_WaitForNotify ( waitForString  ,
notifyString  ,
killmeString   
)

Definition at line 404 of file face.gsc.

◆ PlayFace_WaitForTime()

function PlayFace_WaitForTime ( time  ,
notifyString  ,
killmeString   
)

Definition at line 413 of file face.gsc.

◆ PlayFaceThread()

function PlayFaceThread ( facialanim  ,
str_script_alias  ,
importance  ,
notifyString  ,
waitOrNot  ,
timeToWait  ,
toplayer   
)

◆ PlayIdleFace()

function PlayIdleFace ( )

Definition at line 158 of file face.gsc.

Referenced by SetIdleFace().

◆ SayGenericDialogue()

function SayGenericDialogue ( typeString  )

Definition at line 15 of file face.gsc.

References SayGenericDialogueWithImportance().

◆ SayGenericDialogueWithImportance()

function SayGenericDialogueWithImportance ( typeString  ,
importance   
)

Definition at line 54 of file face.gsc.

References PlayFaceThread().

Referenced by SayGenericDialogue().

◆ SaySpecificDialogue()

function SaySpecificDialogue ( facialanim  ,
soundAlias  ,
importance  ,
notifyString  ,
waitOrNot  ,
timeToWait  ,
toplayer   
)

("SaySpecificDialog, facial: ",facialanim,", sound: ",soundAlias,", importance: "+importance+", notify: ",notifyString, ", WaitOrNot: ", waitOrNot, ", timeToWait: ", timeToWait);#/

Definition at line 106 of file face.gsc.

References PlayFaceThread().

◆ SetIdleFace()

function SetIdleFace ( facialAnimationArray  )

Definition at line 84 of file face.gsc.

References PlayIdleFace().

◆ SetIdleFaceDelayed()

function SetIdleFaceDelayed ( facialAnimationArray  )

Definition at line 76 of file face.gsc.