![]() |
Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
|
Go to the source code of this file.
Functions | |
function private | _missing_dialog (str_script_alias, str_vox_file, uniqueNotify) |
function | _play_sound_to_player_with_notify (soundAlias, toplayer, uniqueNotify) |
function private | _temp_dialog (str_line, uniqueNotify, b_missing_vo=false) |
function | PlayFace_WaitForNotify (waitForString, notifyString, killmeString) |
function | PlayFace_WaitForTime (time, notifyString, killmeString) |
function | PlayFaceThread (facialanim, str_script_alias, importance, notifyString, waitOrNot, timeToWait, toplayer) |
function | PlayIdleFace () |
function | SayGenericDialogue (typeString) |
function | SayGenericDialogueWithImportance (typeString, importance) |
function | SaySpecificDialogue (facialanim, soundAlias, importance, notifyString, waitOrNot, timeToWait, toplayer) |
function | SetIdleFace (facialAnimationArray) |
function | SetIdleFaceDelayed (facialAnimationArray) |
function private _missing_dialog | ( | str_script_alias | , |
str_vox_file | , | ||
uniqueNotify | |||
) |
function _play_sound_to_player_with_notify | ( | soundAlias | , |
toplayer | , | ||
uniqueNotify | |||
) |
Definition at line 333 of file face.gsc.
Referenced by PlayFaceThread().
function private _temp_dialog | ( | str_line | , |
uniqueNotify | , | ||
b_missing_vo | = false |
||
) |
Definition at line 353 of file face.gsc.
References clamp(), and waittill_any_timeout().
Referenced by _missing_dialog(), and PlayFaceThread().
function PlayFace_WaitForNotify | ( | waitForString | , |
notifyString | , | ||
killmeString | |||
) |
function PlayFace_WaitForTime | ( | time | , |
notifyString | , | ||
killmeString | |||
) |
function PlayFaceThread | ( | facialanim | , |
str_script_alias | , | ||
importance | , | ||
notifyString | , | ||
waitOrNot | , | ||
timeToWait | , | ||
toplayer | |||
) |
Definition at line 168 of file face.gsc.
References _missing_dialog(), _play_sound_to_player_with_notify(), _temp_dialog(), a, DEFAULT, and waittill_any().
Referenced by SayGenericDialogueWithImportance(), and SaySpecificDialogue().
function PlayIdleFace | ( | ) |
Definition at line 158 of file face.gsc.
Referenced by SetIdleFace().
function SayGenericDialogue | ( | typeString | ) |
Definition at line 15 of file face.gsc.
References SayGenericDialogueWithImportance().
function SayGenericDialogueWithImportance | ( | typeString | , |
importance | |||
) |
Definition at line 54 of file face.gsc.
References PlayFaceThread().
Referenced by SayGenericDialogue().
function SaySpecificDialogue | ( | facialanim | , |
soundAlias | , | ||
importance | , | ||
notifyString | , | ||
waitOrNot | , | ||
timeToWait | , | ||
toplayer | |||
) |
("SaySpecificDialog, facial: ",facialanim,", sound: ",soundAlias,", importance: "+importance+", notify: ",notifyString, ", WaitOrNot: ", waitOrNot, ", timeToWait: ", timeToWait);#/
Definition at line 106 of file face.gsc.
References PlayFaceThread().
function SetIdleFace | ( | facialAnimationArray | ) |
Definition at line 84 of file face.gsc.
References PlayIdleFace().