‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
destructible_character.gsc
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1 #using scripts\codescripts\struct;
2 #using scripts\shared\clientfield_shared;
3 #using scripts\shared\math_shared;
4 #using scripts\shared\array_shared;
5 
6 #insert scripts\shared\shared.gsh;
7 #insert scripts\shared\version.gsh;
8 #insert scripts\shared\ai\systems\destructible_character.gsh;
9 
10 #namespace DestructServerUtils;
11 
12 function ‪CopyDestructState( originalEntity, newEntity ) {}
13 function ‪ShowDestructedPieces( entity ) {}
14 function ‪ReapplyDestructedPieces( entity ) {}
15 function ‪DestructLeftArmPieces( entity ) {}
16 function ‪DestructLeftLegPieces( entity ) {}
17 function ‪DestructRightArmPieces( entity ) {}
18 function ‪DestructRightLegPieces( entity ) {}
19 function ‪ToggleSpawnGibs( entity, shouldSpawnGibs ) {}
20 function ‪HandleDamage(
21  eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime, boneIndex, modelIndex ) {}
22 function ‪DestructNumberRandomPieces( entity, num_pieces_to_destruct=0 ) {}
23 function ‪GetPieceCount( entity ) {}
24 function ‪IsDestructed( entity, pieceNumber ) {}
25 function ‪DestructPiece( entity, pieceNumber ) {}
26 function ‪DestructRandomPieces( entity) {}
‪IsDestructed
‪function IsDestructed(entity, pieceNumber)
Definition: destructible_character.gsc:24
‪DestructNumberRandomPieces
‪function DestructNumberRandomPieces(entity, num_pieces_to_destruct=0)
Definition: destructible_character.gsc:22
‪ReapplyDestructedPieces
‪function ReapplyDestructedPieces(entity)
Definition: destructible_character.gsc:14
‪DestructRightArmPieces
‪function DestructRightArmPieces(entity)
Definition: destructible_character.gsc:17
‪GetPieceCount
‪function GetPieceCount(entity)
Definition: destructible_character.gsc:23
‪ToggleSpawnGibs
‪function ToggleSpawnGibs(entity, shouldSpawnGibs)
Definition: destructible_character.gsc:19
‪DestructRightLegPieces
‪function DestructRightLegPieces(entity)
Definition: destructible_character.gsc:18
‪DestructLeftArmPieces
‪function DestructLeftArmPieces(entity)
Definition: destructible_character.gsc:15
‪DestructPiece
‪function DestructPiece(entity, pieceNumber)
Definition: destructible_character.gsc:25
‪ShowDestructedPieces
‪function ShowDestructedPieces(entity)
Definition: destructible_character.gsc:13
‪CopyDestructState
‪function CopyDestructState(originalEntity, newEntity)
Definition: destructible_character.gsc:12
‪DestructRandomPieces
‪function DestructRandomPieces(entity)
Definition: destructible_character.gsc:26
‪DestructLeftLegPieces
‪function DestructLeftLegPieces(entity)
Definition: destructible_character.gsc:16
‪HandleDamage
‪function HandleDamage(eInflictor, eAttacker, iDamage, iDFlags, sMeansOfDeath, sWeapon, vPoint, vDir, sHitLoc, psOffsetTime, boneIndex, modelIndex)
Definition: destructible_character.gsc:20