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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Macros | |
| #define | _BLACKBOARD_UPDATE_RATE 1 |
Functions | |
| function private | _InitializeBlackboard () |
| function private | _UpdateEvents () |
| function | AddBlackboardEvent (eventName, data, timeToLiveInMillis) |
| function | GetBlackboardEvents (eventName) |
| function autoexec | main () |
| function | RemoveBlackboardEvents (eventName) |
| #define _BLACKBOARD_UPDATE_RATE 1 |
Definition at line 3 of file ai_blackboard.gsc.
| function private _InitializeBlackboard | ( | ) |
| function private _UpdateEvents | ( | ) |
Definition at line 18 of file ai_blackboard.gsc.
References _BLACKBOARD_UPDATE_RATE, and SERVER_FRAME.
Referenced by _InitializeBlackboard().
| function AddBlackboardEvent | ( | eventName | , |
| data | , | ||
| timeToLiveInMillis | |||
| ) |
Definition at line 47 of file ai_blackboard.gsc.
References ARRAY_ADD.
Referenced by apothiconBamfInit(), apothiconJukeInit(), apothiconTauntAtPlayerEvent(), ArchetypeHumanOnBehaveCallback(), coverPrepareToThrowGrenade(), and robotJukeInitialize().
| function GetBlackboardEvents | ( | eventName | ) |
Definition at line 64 of file ai_blackboard.gsc.
Referenced by apothiconCanBamfInternal(), apothiconCanJuke(), apothiconShouldSwitchToFuriousMode(), apothiconShouldTauntAtPlayer(), robotCanJuke(), and shouldThrowGrenadeAtCoverCondition().
| function autoexec main | ( | ) |
Definition at line 7 of file ai_blackboard.gsc.
References _InitializeBlackboard().
| function RemoveBlackboardEvents | ( | eventName | ) |
Definition at line 74 of file ai_blackboard.gsc.