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Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
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Go to the source code of this file.
Functions | |
function private | __init__ () |
function | aat_hud_manager (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump) |
function | finalize_clientfields () |
function | get_icon (n_aat_index) |
function | get_string (n_aat_index) |
function | register (name, localized_string, icon) |
function private __init__ | ( | ) |
Definition at line 17 of file aat_shared.csc.
References AAT_RESERVED_NAME, finalize_clientfields(), and on_finalize_initialization().
function aat_hud_manager | ( | localClientNum | , |
oldVal | , | ||
newVal | , | ||
bNewEnt | , | ||
bInitialSnap | , | ||
fieldName | , | ||
bWasTimeJump | |||
) |
Definition at line 57 of file aat_shared.csc.
Referenced by finalize_clientfields().
function finalize_clientfields | ( | ) |
Definition at line 66 of file aat_shared.csc.
References AAT_CLIENTFIELD_NAME, aat_hud_manager(), CF_CALLBACK_ZERO_ON_NEW_ENT, CF_HOST_ONLY, register(), and VERSION_SHIP.
Referenced by __init__().
function get_icon | ( | n_aat_index | ) |
Definition at line 101 of file aat_shared.csc.
Referenced by update_aat_hud().
function get_string | ( | n_aat_index | ) |
Definition at line 89 of file aat_shared.csc.
Referenced by update_aat_hud().
function register | ( | name | , |
localized_string | , | ||
icon | |||
) |
Description:
"Function Name: register_clientfield( <name>, <localized_string> )"
"Summary: Register an AAT
"Module: AAT"
<br/>"Mandatory Argument(s): <name> Unique name to identify the AAT.
"Mandatory Argument(s): <localized_string> local string reference.
<br/>"Mandatory Argument(s): <icon> icon name.
"Example:level aat::register( ZM_AAT_BLAST_FURNACE_NAME, ZM_AAT_BLAST_FURNACE_LOCALIZED_STRING, ZM_AAT_BLAST_FURNACE_ICON );"
"Single Player / Multi Player: both"
Definition at line 40 of file aat_shared.csc.
Referenced by finalize_clientfields().