‪Black Ops 3 Source Code Explorer  0.1
‪An script explorer for Black Ops 3 by ZeRoY
aat_shared.csc File Reference

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Functions

function private __init__ ()
 
function aat_hud_manager (localClientNum, oldVal, newVal, bNewEnt, bInitialSnap, fieldName, bWasTimeJump)
 
function finalize_clientfields ()
 
function get_icon (n_aat_index)
 
function get_string (n_aat_index)
 
function register (name, localized_string, icon)
 

Function Documentation

◆ __init__()

function private __init__ ( )

◆ aat_hud_manager()

function aat_hud_manager ( localClientNum  ,
oldVal  ,
newVal  ,
bNewEnt  ,
bInitialSnap  ,
fieldName  ,
bWasTimeJump   
)

Definition at line 57 of file aat_shared.csc.

Referenced by finalize_clientfields().

◆ finalize_clientfields()

function finalize_clientfields ( )

◆ get_icon()

function get_icon ( n_aat_index  )

Definition at line 101 of file aat_shared.csc.

Referenced by update_aat_hud().

◆ get_string()

function get_string ( n_aat_index  )

Definition at line 89 of file aat_shared.csc.

Referenced by update_aat_hud().

◆ register()

function register ( name  ,
localized_string  ,
icon   
)

Description:
"Function Name: register_clientfield( <name>, <localized_string> )"
"Summary: Register an AAT "Module: AAT" <br/>"Mandatory Argument(s): <name> Unique name to identify the AAT.
"Mandatory Argument(s): <localized_string> local string reference. <br/>"Mandatory Argument(s): <icon> icon name.
"Example:level aat::register( ZM_AAT_BLAST_FURNACE_NAME, ZM_AAT_BLAST_FURNACE_LOCALIZED_STRING, ZM_AAT_BLAST_FURNACE_ICON );"
"Single Player / Multi Player: both"

Definition at line 40 of file aat_shared.csc.

References IS_TRUE, and name.

Referenced by finalize_clientfields().