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_zm_aat_fire_works.gsh File Reference

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Macros

#define ZM_AAT_FIRE_WORKS_COOLDOWN_ATTACKER   20
 
#define ZM_AAT_FIRE_WORKS_COOLDOWN_ENTITY   0
 
#define ZM_AAT_FIRE_WORKS_COOLDOWN_GLOBAL   10
 
#define ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_ICON   "t7_hud_zm_aat_fireworks"
 
#define ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_SOUND   "wpn_aat_fire_works_plr"
 
#define ZM_AAT_FIRE_WORKS_EXPLODE_SOUND   "wpn_aat_firework_explo"
 
#define ZM_AAT_FIRE_WORKS_FIRING_NUM_FRAMES   10
 
#define ZM_AAT_FIRE_WORKS_ICON   "t7_icon_zm_aat_fire_works"
 
#define ZM_AAT_FIRE_WORKS_LOCALIZED_STRING   "zmui_zm_aat_fire_works"
 
#define ZM_AAT_FIRE_WORKS_MAX_LOS_CHECKS   3
 
#define ZM_AAT_FIRE_WORKS_OCCURS_ON_DEATH   true
 
#define ZM_AAT_FIRE_WORKS_PERCENTAGE   0.10
 
#define ZM_AAT_FIRE_WORKS_RANGE_SQ   360000
 
#define ZM_AAT_FIRE_WORKS_SUMMON_BURST_FX   "zombie/fx_aat_fireworks_burst_zmb"
 
#define ZM_AAT_FIRE_WORKS_SUMMON_FX   "zombie/fx_aat_fireworks_zmb"
 
#define ZM_AAT_FIRE_WORKS_SUMMON_TIME   0.5
 
#define ZM_AAT_FIRE_WORKS_SUMMON_TRAIL_FX   "zombie/fx_aat_fireworks_trail_zmb"
 
#define ZM_AAT_FIRE_WORKS_ZOMBIE_GUN_HEIGHT   (0, 0, 56)
 

Macro Definition Documentation

◆ ZM_AAT_FIRE_WORKS_COOLDOWN_ATTACKER

#define ZM_AAT_FIRE_WORKS_COOLDOWN_ATTACKER   20

Definition at line 7 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_COOLDOWN_ENTITY

#define ZM_AAT_FIRE_WORKS_COOLDOWN_ENTITY   0

Definition at line 6 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_COOLDOWN_GLOBAL

#define ZM_AAT_FIRE_WORKS_COOLDOWN_GLOBAL   10

Definition at line 8 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_ICON

#define ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_ICON   "t7_hud_zm_aat_fireworks"

Definition at line 10 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_SOUND

#define ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_SOUND   "wpn_aat_fire_works_plr"

Definition at line 11 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_EXPLODE_SOUND

#define ZM_AAT_FIRE_WORKS_EXPLODE_SOUND   "wpn_aat_firework_explo"

Definition at line 22 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_FIRING_NUM_FRAMES

#define ZM_AAT_FIRE_WORKS_FIRING_NUM_FRAMES   10

Definition at line 19 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_ICON

#define ZM_AAT_FIRE_WORKS_ICON   "t7_icon_zm_aat_fire_works"

Definition at line 4 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_LOCALIZED_STRING

#define ZM_AAT_FIRE_WORKS_LOCALIZED_STRING   "zmui_zm_aat_fire_works"

Definition at line 3 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_MAX_LOS_CHECKS

#define ZM_AAT_FIRE_WORKS_MAX_LOS_CHECKS   3

Definition at line 18 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_OCCURS_ON_DEATH

#define ZM_AAT_FIRE_WORKS_OCCURS_ON_DEATH   true

Definition at line 9 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_PERCENTAGE

#define ZM_AAT_FIRE_WORKS_PERCENTAGE   0.10

Definition at line 5 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_RANGE_SQ

#define ZM_AAT_FIRE_WORKS_RANGE_SQ   360000

Definition at line 17 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_SUMMON_BURST_FX

#define ZM_AAT_FIRE_WORKS_SUMMON_BURST_FX   "zombie/fx_aat_fireworks_burst_zmb"

Definition at line 14 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_SUMMON_FX

#define ZM_AAT_FIRE_WORKS_SUMMON_FX   "zombie/fx_aat_fireworks_zmb"

Definition at line 12 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_SUMMON_TIME

#define ZM_AAT_FIRE_WORKS_SUMMON_TIME   0.5

Definition at line 15 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_SUMMON_TRAIL_FX

#define ZM_AAT_FIRE_WORKS_SUMMON_TRAIL_FX   "zombie/fx_aat_fireworks_trail_zmb"

Definition at line 13 of file _zm_aat_fire_works.gsh.

◆ ZM_AAT_FIRE_WORKS_ZOMBIE_GUN_HEIGHT

#define ZM_AAT_FIRE_WORKS_ZOMBIE_GUN_HEIGHT   (0, 0, 56)

Definition at line 20 of file _zm_aat_fire_works.gsh.