Black Ops 3 Source Code Explorer
0.1
An script explorer for Black Ops 3 by ZeRoY
_zm_aat_fire_works.gsh
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// DEAD WIRE ALTERNATE AMMO
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//
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#define ZM_AAT_FIRE_WORKS_LOCALIZED_STRING "zmui_zm_aat_fire_works"
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#define ZM_AAT_FIRE_WORKS_ICON "t7_icon_zm_aat_fire_works"
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#define ZM_AAT_FIRE_WORKS_PERCENTAGE 0.10
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#define ZM_AAT_FIRE_WORKS_COOLDOWN_ENTITY 0
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#define ZM_AAT_FIRE_WORKS_COOLDOWN_ATTACKER 20
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#define ZM_AAT_FIRE_WORKS_COOLDOWN_GLOBAL 10
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#define ZM_AAT_FIRE_WORKS_OCCURS_ON_DEATH true
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#define ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_ICON "t7_hud_zm_aat_fireworks"
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#define ZM_AAT_FIRE_WORKS_DAMAGE_FEEDBACK_SOUND "wpn_aat_fire_works_plr"
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#define ZM_AAT_FIRE_WORKS_SUMMON_FX "zombie/fx_aat_fireworks_zmb"
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#define ZM_AAT_FIRE_WORKS_SUMMON_TRAIL_FX "zombie/fx_aat_fireworks_trail_zmb"
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#define ZM_AAT_FIRE_WORKS_SUMMON_BURST_FX "zombie/fx_aat_fireworks_burst_zmb"
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#define ZM_AAT_FIRE_WORKS_SUMMON_TIME 0.5
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#define ZM_AAT_FIRE_WORKS_RANGE_SQ 360000 // 600 * 600, 50 feet
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#define ZM_AAT_FIRE_WORKS_MAX_LOS_CHECKS 3
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#define ZM_AAT_FIRE_WORKS_FIRING_NUM_FRAMES 10
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#define ZM_AAT_FIRE_WORKS_ZOMBIE_GUN_HEIGHT (0, 0, 56)
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#define ZM_AAT_FIRE_WORKS_EXPLODE_SOUND "wpn_aat_firework_explo"
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scripts
zm
aats
_zm_aat_fire_works.gsh
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